fn main() -> Void { let greeting: String = "Hello from Engram" let count: Int = 42 } type Point { x: Float y: Float } fn distance(a: Point, b: Point) -> Float { let dx: Float = a.x - b.x let dy: Float = a.y - b.y return dx * dx + dy * dy } type Circle { center: Point radius: Float } enum Shape { Dot Line(String) Polygon(Int) } fn classify(s: Shape) -> String { match s { Shape::Dot => "point" Shape::Line(name) => name Shape::Polygon(sides) => "polygon" } } // activate example — spreading activation query // let circles: [Circle] = activate Circle where "large circles near origin" sealed { let api_key: String = "secret-key" }