feat(runtime): native platform backends and UI vessels onto main
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@@ -0,0 +1,55 @@
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plugins {
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id 'com.android.application'
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}
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android {
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namespace 'com.neuron.el'
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compileSdk 34
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defaultConfig {
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applicationId "com.neuron.el"
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minSdk 21
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targetSdk 34
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versionCode 1
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versionName "1.0"
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externalNativeBuild {
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cmake {
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cppFlags ""
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arguments "-DANDROID_STL=c++_shared"
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}
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}
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ndk {
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// Build for the two most relevant ABIs. Add x86/x86_64 for emulator.
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abiFilters "arm64-v8a", "armeabi-v7a", "x86_64"
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}
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}
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externalNativeBuild {
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cmake {
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path "src/main/jni/CMakeLists.txt"
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version "3.22.1"
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}
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}
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buildTypes {
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
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}
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debug {
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jniDebuggable true
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}
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}
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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}
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dependencies {
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// No third-party dependencies — el-native uses only android.* framework classes.
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implementation 'androidx.appcompat:appcompat:1.6.1'
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}
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