cf060adbfd5baef87289024609d1d8da43ecd08b
10 Commits
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d231b7e5e7 |
compiler: fix the quadratic — strlen() on every character access
El SDK CI - dev / build-and-test (pull_request) Failing after 10m21s
THE BUG. str_char_code() and str_slice() each called strlen() on every
invocation. The lexer walks source one character at a time, so every character
access rescanned the whole remaining input: O(n) per character over n
characters = O(n^2).
el_val_t str_char_code(el_val_t s, el_val_t i) {
...
int64_t n = (int64_t)strlen(str); // <- O(n), every call
if (idx < 0 || idx >= n) return 0;
return str[idx];
}
HOW IT WAS FOUND. Not by reading code — by sampling the running process, which
is the same method that resolved tonight's engram outage after four wrong
theories. A geometric sweep of synthetic sources showed wall-clock rising 3.0x,
3.0x, 4.0x, 4.14x per doubling (converging on 4x = quadratic), and a stack
sample put 779 of 779 samples inside lex(), every one bottoming out in
_platform_strlen via str_char_code and str_slice.
THE FIX. Remember the length instead of recomputing it. The subtlety is
INVALIDATION: El strings are arena-allocated, so a freed pointer can be reused
for a different string at the same address, and a naive pointer-keyed cache
would hand back a stale length and read past the end of the new string —
trading a performance bug for a memory-safety one. So entries carry a
generation, a hit requires pointer AND generation to match, and every path that
frees or mutates a runtime string bumps the generation: el_arena_pop,
seed_request_end, __str_set_char. Stale entries cannot be believed; they miss
and recompute.
MEASURED, same host, same inputs:
n(fns) before after
512 0.10s 0.01s
1024 0.37s 0.02s
2048 1.51s 0.03s 50x
the compiler's own 422 KB source concatenated (DESIGN.md's 3.58s case):
3.55s -> 0.03s 118x
The speedup GROWS with input size, which is the signature of removing a
complexity class rather than a constant factor. After the fix each doubling
adds ~0.01s: linear.
CORRECTNESS, verified rather than assumed:
- byte-identical output on every sweep input (n = 128..2048)
- byte-identical output on the 422 KB compiler concatenation
- byte-identical output on tests/runtime/string_test.el
- self-hosting fixpoint byte-identical
- new tests/runtime/str_cache_test.el: 17 assertions covering bounds, empty
strings, negative indices, slice clamping, distinct strings not sharing a
cached length, 1000 interleaved strings forcing cache-slot collisions, and
a grown string not reporting its old length. All pass.
This is the defect that made dist/soul.c a committed artifact: elc could not run
in CI because it needed 24 GB+ and minutes. It needs neither now.
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37bcf7eb74 |
runtime: allocation accounting — the deterministic signal for complexity gating
El SDK CI - dev / build-and-test (pull_request) Failing after 12m7s
Implements the three primitives the test-framework design (DESIGN.md §6.5)
requires for gating on growth curves: el_alloc_count, el_alloc_bytes,
el_peak_rss. Registered in codegen's builtin_arity and wrapped in el_seed.c per
the project's C-builtin recipe.
WHY COUNTS AND NOT WALL-CLOCK: a growth-curve gate has to be a hard build
failure, which means the signal cannot flake. Wall-clock needs warmup,
statistics, and a quiet machine; on shared CI it is unusable as a gate.
Allocation counts are perfectly deterministic — same input, same number, every
machine, every run. Fit them against n and a complexity regression becomes a
build failure with zero noise.
All four runtime string allocators (el_strdup, el_strbuf, and their _persist
variants) funnel every allocation the language performs, so instrumenting there
counts everything.
WHY BYTES AS WELL AS COUNT — this is not redundancy, it is the whole gate.
Measured with two El programs, one allocating once per item, one rebuilding its
accumulator each iteration:
n linear allocs / bytes quadratic allocs / bytes
100 100 / 290 100 / 5,150
200 200 / 690 200 / 20,300
400 400 / 1,490 400 / 80,600
800 800 / 3,090 800 / 321,200
The quadratic program's allocation COUNT is exactly linear — identical to the
healthy one. Counting allocations alone would have missed it completely. Bytes
catch it: each doubling of n quadruples bytes (ratios 3.94, 3.97, 3.99 ->
converging on 4.0, i.e. O(n^2)), while the linear case converges on 2.0.
That shape — count linear, per-allocation size growing — is the classic
accidental quadratic, and it is exactly elc's defect: quadratic allocation
VOLUME, which the old shipped compiler paid in RSS (27 GB, OOM) and the rebuilt
one pays in malloc/free churn (42s on 1.4 MB). Volume was the invariant across
both; RSS and wall-clock were just the two ways it surfaced.
el_peak_rss is exported for context and is explicitly NOT a gating signal — it
is perturbed by allocator internals, the page cache, and the OS. Gate on the
deterministic numbers; report the physical one.
Counters are unsynchronised by design: this is measurement, and a lock would
change the thing being measured. Exact on the single-threaded compile path,
approximate under threads.
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e917b3d439 |
store: make the buffer pool sense its own state and correct from it
El SDK CI - dev / build-and-test (pull_request) Failing after 14m35s
Follow-on to the edge write barrier. That fix removed the full-store walk;
this one makes the pool able to notice if anything like it happens again.
WHAT WENT WRONG, precisely: the pool thrashed the live engram to a standstill
twice on 2026-08-15 and said nothing. From outside it was indistinguishable
from "busy loading" — 100% CPU, flat RSS, no output — so four wrong theories
got tried (bad binary, corrupt snapshot, WAL replay, feature flags), each
costing a deploy or a rollback. The whole time, hits/misses/evictions were
already being counted in PgCache, and the struct comment read:
/* stats (introspection only — never affect semantics) */
That comment was the bug. Self-measurement treated as decoration is why the
pool could not correct itself and why no one outside could see what it was
doing. A system that cannot read its own state cannot correct, and neither can
anyone watching it.
- pc_adapt_budget(): the loop, closed. Over a sliding window, evictions
running at a large fraction of accesses WHILE reuse is real means the
working set exceeds the budget — so grow it, geometrically, bounded by a
LIVE re-read of physical memory. Evictions alone are not pressure (a scan
evicts and never returns); evictions with reuse are. An explicit
ENGRAM_POOL_FRAMES still wins — an operator override must not be silently
overruled.
- Budget derived, not declared. A constant cannot be right: 16 GiB of frames
is arbitrary on a 48 GB host and suicidal on a 16 GB one. Even "60% of RAM
at startup" is a guess about the future — it cannot know the store grew or
the machine changed. Hence the live re-read.
- pc_report(): ONE structured emission carrying the entire sensed state,
through emit_log — El's existing telemetry, already exporting to OTLP.
Deliberately not a function per stat, and deliberately not a bespoke
/api/pool endpoint: both make observability something hand-written per noun
instead of the uniform mechanism every component already has.
- engram_pool_stats_json(): the same state readable live, wired through the
normal builtin path (codegen arity + el_seed wrapper), so the pool can be
observed in real time rather than reconstructed afterward from a stack
sample.
Verified: with the exact configuration that took production down
(ENGRAM_POOL_FRAMES=65536 → 1 GiB cache against a 2 GiB store) the engram boots
clean and serves — 0.0% CPU, 13,436 nodes / 37,663 edges, embeddings complete —
and NO pressure event fires, because the barrier removed the walk that caused
it. The controller is defense in depth; the barrier is the fix.
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4e24d7d3f1 |
runtime: engram_edges_json — read edges without a whole-graph file round trip
El SDK CI - dev / build-and-test (pull_request) Failing after 13m4s
/api/graph/edges answered a read query by calling engram_save() to serialize
the ENTIRE graph to disk (128 MB) and then fs_read-ing it back. Two defects in
one line, and both bit production on 2026-08-15:
1. The path it wrote was ~/.neuron/engram/snapshot.json — the engram
server's CANONICAL store. A READ route overwriting the persistence
owner's canonical file. This defect had been fixed once (export moved to
a scratch path); it came back when the hand-written dispatch block was
replaced by @route dispatch and the unfixed copy is the one that
survived the merge.
2. Cost: a full snapshot write, a 128 MB read, and a parse of the whole
graph, per request, to return a bounded slice.
Calling it tonight overwrote the canonical snapshot and immediately preceded
an engram crash loop.
engram_edges_json(limit, offset) is the builtin that route's own TODO asked
for ("Future: add an engram_edges_json() builtin and drop the file round trip
entirely"). It walks g->edges directly and emits every persisted field.
limit <= 0 defaults to 1000, not unbounded: this is the endpoint that fell
over, and an unbounded default would preserve the failure mode under a new
name. Callers page explicitly.
Registered in codegen.el's builtin_arity (both plain and __ spellings) and
wrapped in el_seed.c per the project's C-builtin recipe.
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40eb48e92f |
engram: fix silently-wrong query params, and make el_seed.o + el_runtime.o link
El SDK CI - dev / build-and-test (pull_request) Failing after 14m49s
Three real bugs, all found by actually running the thing rather than reading it.
1. query_param never URL-decoded. A GET of /api/search?q=neural%20network
searched for the literal string "neural%20network" and returned []. Every
multi-word search against the live engram has been silently returning empty
results — not an error, an empty result, which is why it went unnoticed.
Affects every GET route that reads query params, not just search.
2. query_param matched key names unanchored. str_index_of(qs, "q=") matches
inside "faq=", so "?faq=X&q=Y" returned X for key "q". Verified live before
the fix. Now searches for "&key=" against "&"+querystring so a match can
only land on a real parameter boundary.
3. el_request_start/el_request_end were defined in BOTH el_seed.c and
el_runtime.c, so linking the two objects together — which is exactly what
the product build does — failed with duplicate symbols. el_seed.c's own
comment already says these moved there ("formerly defined in el_runtime.c.
Now self-contained in el_seed.c"); the el_runtime.c copies were left behind
during that move. Removed them, kept declarations since http_worker calls
them. Also added the three missing prototypes (engram_op_assert_json,
engram_node_full_in, engram_connect_in) that el_seed.c wraps but never
declared, which made it fail to compile standalone under C99+.
Verified: engram builds and links clean from canonical source; before/after
comparison on a copy of the real store shows "neural network" returning a real
match where the live build returns [], and "?faq=WRONG&q=MetaColloc" now
resolving to MetaColloc. Live engram on :8742 was never touched.
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09dade0613 |
Merge remote-tracking branch 'origin/pr/103' into HEAD
El SDK CI - dev / build-and-test (pull_request) Failing after 3m56s
# Conflicts: # lang/AGENTS.md # lang/runtime/el_runtime.h |
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3718bf0380 |
runtime: port missing __channel_* primitives into el_seed.c
El SDK CI - dev / build-and-test (pull_request) Failing after 3m44s
runtime/channel.el has always called __channel_new/__channel_send/ __channel_recv/__channel_try_recv/__channel_close, but these were only ever implemented in the pre-restructure lang/el-compiler/runtime/el_runtime.c. When the canonical runtime was consolidated onto the release copy (lang/runtime/el_runtime.c) and el_seed.c became the sole C dependency, the channel implementation was never carried forward — __mutex_new made the move, __channel_* did not. Any El program using Go-style channels currently fails to link on dev. Ported the working buffered-MPMC-channel implementation (mutex+condvar+ circular buffer, bounded and unbounded modes) from the old el_runtime.c verbatim, adapted only to el_seed.c's arena API (seed_arena_track in place of el_arena_track). Declared in el_seed.h alongside the existing mutex primitives. |
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2d0aef4ef8 |
lang: declare the el_runtime.c symbols el_seed.c's wrappers call
El SDK CI - dev / build-and-test (pull_request) Failing after 3m55s
runtime/el_seed.c does not compile standalone via the exact command
tools/install.sh uses (`cc -std=c11 -O2 -I runtime -c runtime/el_seed.c`):
51 of its __-prefixed wrapper functions (http serving, JSON access, key-val
state, URL/HTML escaping, and the whole engram_* node/edge/layer/search
surface) call unprefixed counterparts that are implemented in el_runtime.c,
not in el_seed.c itself, and el_seed.c never declared them -- a toolchain
that treats an implicit function declaration as a hard error under C11
fails the compile outright.
install.sh already compiles el_seed.c and el_runtime.c as separate objects
and archives both into libel.a, so the symbols are always present at link
time; el_seed.c alone was just missing the prototypes.
A plain `#include "el_runtime.h"` was tried first and rejected: it redefines
el_to_float/el_from_float, which el_seed.h already provides -- a real
compile error, not a style preference. Added narrow prototypes instead,
copied verbatim from el_runtime.h, for exactly the 51 symbols el_seed.c's
wrappers reference and nothing else.
Verified clean:
- `cc -std=c11 -O2 -I runtime -c runtime/el_seed.c` (install.sh's exact
per-file compile) -- 0 errors, 0 warnings, even with -ferror-limit=0.
- full `tools/install.sh` run -- compiles both objects and archives them
into libel.a successfully.
Separately (not fixed here, out of scope): AGENTS.md's documented compiler
self-rebuild command links elc-new.c against el_seed.c, but elc-new.c's own
generated `#include "el_runtime.h"` line and 3 undeclared symbols
(el_mem_check, stdout_to_file, stdout_restore -- present in neither
el_runtime.c nor el_seed.c) mean that command fails regardless of which
runtime file it's linked against; and install.sh's libel.a only archives
el_seed.o + el_runtime.o, so any program that calls into the engram_*
surface fails to link against it (el_runtime.c's engram_* wrappers need
engram_store.c/engram_geometry.c/engram_reason.c/engram_cognition.c/
engram_vindex.c, none of which install.sh compiles in). Both are real,
pre-existing, and independent of this fix -- worth their own look.
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7aa847e32a |
Merge origin/dev into engram-tiered-storage
El SDK CI - dev / build-and-test (pull_request) Failing after 10m51s
Resolve 3 conflicts: - lang/el-compiler/runtime/el_runtime.c: keep deletion (deprecated runtime fork; single-source-of-truth is lang/runtime/, enforced by scripts/check-single-runtime.sh). - lang/releases/v1.0.0-20260501/el_runtime.h: keep deletion (releases/ is a generated artifact folder, not a source path; a release is a git tag, not a folder). - lang/runtime/el_platform_win.h: union of dev's Windows port (#80: setsockopt optval wrapper + curl-less libcurl stubs) and our fsync(->_commit) shim needed by engram_store WAL. Nothing in dev's build consumes the deprecated fork or releases/ folder. |
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0a72fced28 |
engram: WAL persistence + integrity hardening + single canonical runtime
El SDK CI - dev / build-and-test (pull_request) Failing after 13m17s
Establish lang/runtime/ as the ONE canonical el runtime (from the active runtime that carries hebb/emb persistence + the new WAL); repoint the el CI publish, engram build, elb default, and in-repo build scripts to it; delete the el-compiler/runtime + lang/releases/ forks; add scripts/check-single-runtime.sh drift guard. Fixes a live prod bug: the el CI published el-runtime-c/-h from the LAGGING el-compiler fork (0 hebb refs), so the shipped soul never persisted Hebbian edge weights — learned co-activation was wiped on every restart. Publishing from canonical ships the stranded 'learning that cannot outlive the process' fix. WAL storage engine + integrity fixes (DELETE->tombstone + store-layer protection, safe data-dir default) ride in behind ENGRAM_WAL (default off = byte-identical to today). Verified: engram elb per-module build clean, WAL gate 66/66, native smoke ok, drift-guard green. |