fn getstr(x: String) -> String { return x } fn getint(x: Int) -> Int { return x } fn ok(label: String) -> Void { println("ok " + label) } fn bad(label: String) -> Void { println("FAIL " + label) } let s1: String = "hello" let s2: String = "hello" let s3: String = "world" let i1: Int = 5 let i2: Int = 5 let i3: Int = 9 if "abc" == "abc" { ok("str literal eq") } else { bad("str literal eq") } if "abc" == "xyz" { bad("str literal ne") } else { ok("str literal ne") } if s1 == s2 { ok("str var eq") } else { bad("str var eq") } if s1 == s3 { bad("str var ne") } else { ok("str var ne") } if getstr("hi") == "hi" { ok("str call vs literal") } else { bad("str call vs literal") } if s1 == getstr("hello") { ok("str var vs call") } else { bad("str var vs call") } if s1 == getstr("nope") { bad("str var vs call ne") } else { ok("str var vs call ne") } if i1 == i2 { ok("int var eq") } else { bad("int var eq") } if i1 == i3 { bad("int var ne") } else { ok("int var ne") } if getint(5) == i1 { ok("int call vs var") } else { bad("int call vs var") } if getint(9) == i1 { bad("int call vs var ne") } else { ok("int call vs var ne") } if s1 != s3 { ok("str NOTEQ") } else { bad("str NOTEQ") } if s1 != s2 { bad("str NOTEQ same") } else { ok("str NOTEQ same") } if i1 != i3 { ok("int NOTEQ") } else { bad("int NOTEQ") } if getint(9) != i1 { ok("int call NOTEQ") } else { bad("int call NOTEQ") } println("done")