# El — Capabilities **What the language can do, stated as capabilities rather than as code.** This list is the unit of analysis. Each entry gets one question — *prove this cannot be done with pure geometry* — and the answer determines whether it stays a capability of the language or collapses into the manifold. Draft, 2026-08-17. Not yet audited. Ordered roughly from most-likely-geometry to most-likely-code. --- ## The list | # | Capability | What it means | First read | |---|---|---|---| | 1 | **Comparison** | is this the same as that; is this greater | zero distance / sign of a displacement | | 2 | **Ordering** | arrange by a criterion | position along an axis | | 3 | **Containment** | is this inside that; does this contain that | region membership | | 4 | **Correspondence** | where does this occur in that; how much of this is in that | a match-strength field over a span | | 5 | **Segmentation** | divide a whole into parts | boundaries at measured discontinuity | | 6 | **Composition** | join parts into a whole | adjacency; one position with parts | | 7 | **Classification** | what kind of thing is this | which region does it land in | | 8 | **Naming / binding** | attach a name to a thing and find it again | an edge; retrieval is projection | | 9 | **Collection** | many things held together, indexed, counted | a set of positions; cardinality; projection onto the i-th | | 10 | **Iteration** | do something for each of many | traversal | | 11 | **Arithmetic** | quantity, magnitude, combination | displacement algebra on a line | | 12 | **Time** | when; how long; how often | a 1-D affine space — instants are points, durations displacements, rhythms phases on a circle | | 13 | **Identity** | which one is this; are these two the same one | coincidence of position | | 14 | **Selection / dispatch** | choose which behaviour applies | nearest region | | 15 | **Transformation** | produce a thing from a thing | change of basis | | 16 | **Grounding** | how well is this supported | the weight on an edge. Has no caller | | 17 | **Learning** | get better at something | standing changing over time | | 18 | **Projection** | render meaning onto a surface | change of basis onto a surface basis | | 19 | **Transduction** | take a signal in | change of basis from a sensor basis | | 20 | **Serialization** | write a value as bytes someone else will read | **convention** — the format was agreed | | 21 | **Text encoding** | what bytes mean which characters | **convention** — UTF-8, ASCII, case tables | | 22 | **Storage** | keep a thing past this moment | durability against a device that loses power | | 23 | **Network** | send a thing to another machine | wire protocol + socket | | 24 | **Process** | start, stop, signal, exit | the OS boundary | | 25 | **Concurrency** | more than one thing at once | hardware and OS scheduling | | 26 | **Memory** | hold representations while they are in use | the substrate that holds positions | | 27 | **Secrecy** | prove authorship; hide content; verify integrity | **structurally excluded** — see below | | 28 | **Emission** | write the surface out as bytes | the physical boundary | --- ## Notes on the boundary cases **27 — Secrecy is the one capability geometry cannot hold, and the proof is not form 1.** A cryptographic hash is a *deliberately structure-destroying* map: its entire value is that near inputs land at maximally uncorrelated outputs. Geometry is the claim that near things stay near. A manifold that approximated SHA-256 would *be* a break of SHA-256. Signature verification is the same: 0.99-valid is invalid. And X25519 *is* geometry — a group on an elliptic curve — which is precisely why it must be code, because its security is the *hardness of moving in that geometry*. This is a fourth proof form and it should be added to `geometry-vs-code.md`: **adversarial exactness.** Where approximation is a break, geometry is excluded. **20, 21 — Serialization and text encoding are convention all the way down**, but only at the *edge*. The byte format is agreed; what is being written is not. Do not let a geometric computation inherit a code verdict because its result gets serialized. **11, 12 — Arithmetic and time are the same capability.** Instants are points, durations are displacements, point−point→vector, point+vector→point. The runtime already implements this correctly as `el_instant_add_dur` / `el_duration_add`. That it *also* implements a five-entry string→multiplier table beside it (`time_add` with `"ms"/"sec"/"min"/"hour"/"day"`) is the residue. **7 — Classification is the most-violated capability in the codebase.** Seven ASCII range tables (`is_letter`, `is_digit`, `is_alphanumeric`, `is_whitespace`, `is_punctuation`, `is_uppercase`, `is_lowercase`) that return false for every non-ASCII byte. `str_count_letters` reports zero letters for `é`. The wrongness on most of Unicode is the tell that a table is standing in for a region. **4 — Correspondence appears five times.** `str_index_of`, `str_index_of_all`, `str_last_index_of`, `str_count`, `str_find_chars` are five projections of one match-strength field: first zero, all zeros, last zero, count of zeros, first class-crossing. One relation, five functions. **14 — Selection is the crux for the compiler.** `+` dispatching on AST node kind and `==` lowering to `str_eq` unless both operand names are in a hardcoded int-name set are both selection-by-enumeration where selection-by-position belongs. --- ## What this list is for Each capability gets audited **once**, across every place it appears — not once per file. The output is not a percentage. It is: - which capabilities survive the question and stay in the language - which collapse into the manifold - and for each one that collapses, **every site it currently appears at**, because those sites are the residue and they are what gets deleted. The line-count audit produced a map of where the residue sits. This produces a map of **what it is**.