Files
el/ui/vessels/el-platform/src/backends/web.rs
T

135 lines
4.1 KiB
Rust

//! Web backend — DOM rendering in browsers.
//!
//! This backend formalizes what `runtime/src/renderer.js` does, as a Rust
//! description of the DOM patching strategy. In a WASM build, this would call
//! into the browser's DOM API directly via `web-sys`.
use crate::{EventHandler, PlatformBackend, PlatformError, PlatformNode, PlatformResult};
/// Web DOM backend.
///
/// Renders component trees to the browser DOM. In this Rust implementation,
/// `render_to_string` produces an HTML string (matching what the JS renderer
/// does for its initial hydration pass). A full WASM build would instead
/// call `document.createElement()` etc. via `web-sys`.
pub struct WebBackend;
impl WebBackend {
pub fn new() -> Self {
Self
}
}
impl Default for WebBackend {
fn default() -> Self {
Self::new()
}
}
impl PlatformBackend for WebBackend {
fn name(&self) -> &'static str {
"web"
}
fn create_element(&self, tag: &str) -> PlatformResult<PlatformNode> {
Ok(PlatformNode::element(tag))
}
fn create_text(&self, content: &str) -> PlatformResult<PlatformNode> {
Ok(PlatformNode::text(content))
}
fn set_attribute(
&self,
node: &mut PlatformNode,
name: &str,
value: &str,
) -> PlatformResult<()> {
// Remove existing attribute with same name then push new one.
node.attributes.retain(|a| a.name != name);
node.attributes.push(crate::Attribute::new(name, value));
Ok(())
}
fn remove_attribute(&self, node: &mut PlatformNode, name: &str) -> PlatformResult<()> {
node.attributes.retain(|a| a.name != name);
Ok(())
}
fn append_child(
&self,
parent: &mut PlatformNode,
child: PlatformNode,
) -> PlatformResult<()> {
parent.children.push(child);
Ok(())
}
fn remove_child(&self, parent: &mut PlatformNode, child_index: usize) -> PlatformResult<()> {
if child_index >= parent.children.len() {
return Err(PlatformError::Render(format!(
"web: child index {} out of bounds (len {})",
child_index,
parent.children.len()
)));
}
parent.children.remove(child_index);
Ok(())
}
fn replace_child(
&self,
parent: &mut PlatformNode,
index: usize,
new_child: PlatformNode,
) -> PlatformResult<()> {
if index >= parent.children.len() {
return Err(PlatformError::Render(format!(
"web: replace_child index {} out of bounds",
index
)));
}
parent.children[index] = new_child;
Ok(())
}
fn bind_event(
&self,
node: &mut PlatformNode,
event: &str,
_handler: EventHandler,
) -> PlatformResult<()> {
// In a real WASM build: node.add_event_listener_with_callback(event, &closure)
// Here we record the binding in a data attribute so the JS renderer can pick it up.
node.attributes
.push(crate::Attribute::new(format!("data-el-{}", event), "[bound]"));
Ok(())
}
fn render_to_string(&self, node: &PlatformNode) -> PlatformResult<String> {
Ok(node.to_html())
}
fn mount(&self, _root: PlatformNode, _container_id: &str) -> PlatformResult<()> {
// In a real WASM build:
// let container = document.query_selector(container_id)?;
// container.set_inner_html(&root.to_html());
// For the Rust-side representation, mount is a no-op.
Ok(())
}
fn patch(&self, _old: &PlatformNode, _new: &PlatformNode) -> PlatformResult<()> {
// Full DOM patching mirrors renderer.js patch():
// 1. Walk old and new trees in parallel.
// 2. For each position: if node kinds differ, replace; else update attributes.
// 3. Recurse into children.
// In a WASM build this calls web-sys DOM mutation APIs.
Ok(())
}
fn supports_ssr(&self) -> bool {
// Web backend can produce HTML strings for hydration.
true
}
}