The crash (SIGTRAP in engram_activate -> eg_vindex_sync -> vindex_insert -> _realloc) had three read paths mutating five process-global statics. engram_activate, eg_knn_for_node (whose own comment says "No writes.") and engram_geo_reify_run_json all called eg_vindex_sync, which frees the index, reallocs the seen-map and inserts — on a read. Three moves, in decreasing order of how much they dissolve: 1. Misfiled scratch is not shared state. visited/visit_epoch/visited_cap were never owned by the index; they are one traversal's local, hoisted into struct VIndex as an allocation optimisation. They want neither a lock nor a capability nor a pool — just to go back in the call frame. Two concurrent READS stomped each other purely because of this. 2. const IS the capability. Once the scratch leaves the struct, search reads and nothing else, so vindex_search takes a const VIndex*. That is exactly what a capability-pointer ABI would have bought — a read path physically cannot call vindex_insert, enforced by the compiler on every future caller — for one qualifier instead of an ABI swept across hundreds of builtins. 3. What survives is publication, not ownership. HNSW insert is NOT an append: it rewires the neighbour links of already-existing elements and reallocs elems[], so the store's append-only property does not transfer to the index derived from it. eg_vindex_sync therefore splits into eg_vindex_maintain (exclusive, sole mutator) and eg_vindex_view (shared, returns const VIndex*). A read path may demand that a current snapshot exist — a request to the owner, not a mutation by the reader. Write-side owner: eg_vindex_note_embedded hooks the embedding-ASSIGNMENT sites rather than the append sites, because a node with no embedding cannot be in a vector index — embedding assignment is the event that owns index membership. One O(log n) insert, no O(node_count) presence scan. This also retires the "STALENESS (honest tradeoff)" note where a lazily-embedded older node stayed invisible to route_nearest/autoconnect until a full rebuild (the embed-gap #20 shape). Evidence. The existing harness conflated two hazards, which is why fixing half of it read as failure. Split into four: single (3000 vec, ASan+UBSan) clean -> clean readers (4 readers, no writer, TSan) RACE -> clean unsynchronized (writer+reader, bare) race -> race, expected forever published (owner + 4 readers) n/a -> clean, 3000/3000 landed RESULT: PASS. recall@10 = 0.9365 at ef_search=128 (gate >= 0.90); determinism byte-identical across two independent builds. The unsynchronized half is now permanently expected to race, deliberately: it is the executable proof that the boundary must live above the data structure, not inside it. fb32d15's guard is KEPT, correcting this design's own section 5. Measured, it guards TWO structures and only one was converted here: g->nodes/g->edges are realloc'd in place (el_runtime.c:7618,7629) and engram_activate_inner's embed-backfill writes n->emb through exactly such a borrowed pointer. Deleting the guard reintroduces a measured 11171->9579 edge loss. Its comment is narrowed to the RAM graph and the deletion precondition named. That corrects the ordering claim too: the residual is not one ABI that dissolves everything at once, it is a PROPERTY applied per structure. Residues evaporate in the order the property is applied, and a residue whose structure has not been converted must be left standing.
Engram
A local-first memory substrate for accumulating intelligence.
An engram is the physical trace of a memory in the brain — the actual encoded substrate, not an abstraction above it. That's what this is.
Why existing databases are wrong for this use case
Relational databases store rows and retrieve them by predicate. Key-value stores retrieve by exact key. Vector databases retrieve by geometric proximity. All of them share the same fundamental model: you store data in, you query it out. Storage and retrieval are separate systems.
The brain doesn't work this way.
When you remember something, you don't query your hippocampus. You activate a memory trace and the pattern propagates. Long-term potentiation — the strengthening of synaptic connections through co-activation — is simultaneously the storage mechanism and the retrieval mechanism. The structure that holds the memory is the same structure that surfaces it.
No existing database models this. Engram does.
The Spreading Activation Model
Engram retrieval works through spreading activation:
-
Seeds — you name one or more nodes you know are relevant (e.g. the current task, recent context, a concept you're reasoning about)
-
Query embedding — you provide a semantic vector representing the direction of your current thought
-
Propagation — activation flows outward from seeds through weighted edges. At each hop, strength attenuates multiplicatively:
strength = parent_strength × edge_weight × target_salience × cosine_sim(query, target) -
Pruning — paths weaker than a threshold are cut (the attention filter)
-
Return — the top-N nodes by activation strength
This is not a query. It is a pattern completion. The system surfaces what is most associatively relevant to the current context, weighted by how strongly those things have been reinforced over time.
The Four Memory Tiers
| Tier | Analogy | Contents |
|---|---|---|
Working |
Prefrontal working memory | K most recently activated nodes — hot, fast |
Episodic |
Hippocampus | Time-ordered events and experiences |
Semantic |
Neocortex | Concept graph — long-term structural knowledge |
Procedural |
Cerebellum / basal ganglia | Patterns, workflows, habits |
Nodes migrate between tiers based on salience decay and reinforcement. A frequently activated semantic node stays semantic. A rarely-touched episodic memory decays toward procedural background.
Salience — Forgetting as Adaptation
Salience is not stored permanently. It decays:
fn compute_salience(importance: f32, last_activated_ms: i64, activation_count: u64) -> f32 {
let days_since = (now_ms() - last_activated_ms) as f32 / 86_400_000.0;
importance * (1.0 / (1.0 + days_since)) * (activation_count as f32 + 1.0).ln()
}
Three signals:
- Importance (0.0–1.0): set at creation, stable
- Recency: decays toward zero as days pass without activation
- Frequency: log-compressed count of activations
Forgetting in Engram is not a bug. It is adaptive pruning. Memories that are never activated again become less likely to surface during retrieval. They are not deleted — they remain in storage — but they stop competing for attention. This is exactly how biological memory works, and why it is adaptive rather than pathological.
Quick Start
use engram_core::{EngramDb, Node, Edge, NodeType, MemoryTier, RelationType};
use std::path::Path;
// Open or create a database
let db = EngramDb::open(Path::new("/var/lib/my-agent/memory"))?;
// Create a node with a semantic embedding
let node = Node::new(
NodeType::Concept,
vec![0.9, 0.1, 0.3, 0.7, 0.8, 0.2], // embedding from your LLM
b"Spreading activation surfaces relevant memories by pattern completion".to_vec(),
MemoryTier::Semantic,
0.9, // importance
);
let id = db.put_node(node)?;
// Link it to related concepts
let related = db.put_node(Node::new(
NodeType::Concept,
vec![0.8, 0.2, 0.4, 0.6, 0.7, 0.3],
b"Long-term potentiation: co-activation strengthens synaptic weight".to_vec(),
MemoryTier::Semantic,
0.85,
))?;
db.put_edge(Edge::new(id, related, RelationType::Causes, 0.9))?;
// Retrieve by spreading activation
let results = db.activate(
&[id], // seeds
&[0.85, 0.15, 0.35, 0.65, 0.75, 0.25], // query embedding
3, // max hops
10, // top-N results
)?;
for r in results {
println!(
"strength={:.4} hops={} — {}",
r.activation_strength,
r.hops,
String::from_utf8_lossy(&r.node.content)
);
}
Project Structure
engram/
crates/
engram-core/ # The memory engine — storage, graph, activation, salience
engram-ffi/ # C FFI stubs for cross-language bindings
bindings/
kotlin/ # Android / JVM binding notes
typescript/ # WASM / Node binding notes
go/ # CGo binding notes
examples/
basic.rs # Full walkthrough: insert, activate, search, decay
Public API
impl EngramDb {
fn open(path: &Path) -> EngramResult<Self>;
fn put_node(&self, node: Node) -> EngramResult<Uuid>;
fn get_node(&self, id: Uuid) -> EngramResult<Option<Node>>;
fn put_edge(&self, edge: Edge) -> EngramResult<()>;
fn get_edges_from(&self, from_id: Uuid) -> EngramResult<Vec<Edge>>;
fn get_edges_to(&self, to_id: Uuid) -> EngramResult<Vec<Edge>>;
fn search_embedding(&self, embedding: &[f32], limit: usize) -> EngramResult<Vec<ScoredNode>>;
fn activate(&self, seeds: &[Uuid], query_embedding: &[f32], max_depth: u8, limit: usize) -> EngramResult<Vec<ActivatedNode>>;
fn traverse(&self, from: Uuid, relation: Option<RelationType>, max_depth: u8) -> EngramResult<Vec<Node>>;
fn touch(&self, id: Uuid) -> EngramResult<()>;
fn decay(&self, factor: f32) -> EngramResult<usize>;
fn node_count(&self) -> EngramResult<usize>;
fn edge_count(&self) -> EngramResult<usize>;
}
Dependencies
sled— embedded persistent B-tree (no daemon, no network, local-first)bincode— compact binary serializationuuid— stable node identityserde— derive supportthiserror/anyhow— error handling
Design Decisions
Why sled? Local-first. No daemon. Transactional. Fast enough for the node counts Engram targets (< 1M nodes). When the right HNSW index is needed, it will layer on top of sled, not replace it.
Why flat cosine scan? Correct and simple. The graph structure itself is the primary retrieval mechanism. Vector search is a secondary signal. HNSW adds complexity and a compile dependency that isn't justified until retrieval quality at scale demands it.
Why multiplicative activation? Because memory is conjunctive. A path requires all of its links to be strong to carry signal. Addition would allow many weak associations to accumulate into false relevance. Multiplication enforces that every factor matters.
Why salience decay? Because not everything that was once important remains important. Adaptive forgetting is not failure — it is the mechanism that keeps attention on what's current. A memory system that never forgets is one that can never focus.