Files
neuron/packages/opencode/src/skill/index.ts
T
2026-07-06 20:09:35 -04:00

348 lines
11 KiB
TypeScript

import { LayerNode } from "@opencode-ai/core/effect/layer-node"
import path from "path"
import { Effect, Layer, Context, Schema } from "effect"
import { NamedError } from "@opencode-ai/core/util/error"
import type { Agent } from "@/agent/agent"
import { EventV2Bridge } from "@/event-v2-bridge"
import { InstanceState } from "@/effect/instance-state"
import { Global } from "@opencode-ai/core/global"
import { SkillPlugin } from "@opencode-ai/core/plugin/skill"
import { Permission } from "@/permission"
import { FSUtil } from "@opencode-ai/core/fs-util"
import { Config } from "@/config/config"
import { FrontmatterError } from "@opencode-ai/core/v1/config/error"
import { ConfigMarkdown } from "@/config/markdown"
import { RuntimeFlags } from "@/effect/runtime-flags"
import { Glob } from "@opencode-ai/core/util/glob"
import { Discovery } from "./discovery"
import { isRecord } from "@/util/record"
import { escapeHtml } from "@/util/html"
const CLAUDE_EXTERNAL_DIR = ".claude"
const AGENTS_EXTERNAL_DIR = ".agents"
const EXTERNAL_SKILL_PATTERN = "skills/**/SKILL.md"
const OPENCODE_SKILL_PATTERN = "{skill,skills}/**/SKILL.md"
const SKILL_PATTERN = "**/SKILL.md"
const OPENCODE_SKILL_NAME = "opencode"
const OPENCODE_SKILL_BODY = SkillPlugin.OpencodeContent
export const Info = Schema.Struct({
name: Schema.String,
description: Schema.optional(Schema.String),
location: Schema.String,
content: Schema.String,
})
export type Info = Schema.Schema.Type<typeof Info>
const Issue = Schema.StructWithRest(
Schema.Struct({
message: Schema.String,
path: Schema.Array(Schema.String),
}),
[Schema.Record(Schema.String, Schema.Unknown)],
)
function isSkillFrontmatter(data: unknown): data is { name: string; description?: string } {
return (
isRecord(data) &&
typeof data.name === "string" &&
(data.description === undefined || typeof data.description === "string")
)
}
export class InvalidError extends Schema.TaggedErrorClass<InvalidError>()("SkillInvalidError", {
path: Schema.String,
message: Schema.optional(Schema.String),
issues: Schema.optional(Schema.Array(Issue)),
}) {}
export class NameMismatchError extends Schema.TaggedErrorClass<NameMismatchError>()("SkillNameMismatchError", {
path: Schema.String,
expected: Schema.String,
actual: Schema.String,
}) {}
export class NotFoundError extends Schema.TaggedErrorClass<NotFoundError>()("Skill.NotFoundError", {
name: Schema.String,
available: Schema.Array(Schema.String),
}) {
override get message() {
return `Skill "${this.name}" not found. Available skills: ${this.available.join(", ") || "none"}`
}
}
type State = {
skills: Record<string, Info>
dirs: Set<string>
}
type DiscoveryState = {
matches: string[]
dirs: string[]
}
type ScanState = {
matches: Set<string>
dirs: Set<string>
}
export interface Interface {
readonly get: (name: string) => Effect.Effect<Info | undefined>
readonly require: (name: string) => Effect.Effect<Info, NotFoundError>
readonly all: () => Effect.Effect<Info[]>
readonly dirs: () => Effect.Effect<string[]>
readonly available: (agent?: Agent.Info) => Effect.Effect<Info[]>
}
const add = Effect.fnUntraced(function* (state: State, match: string, events: EventV2Bridge.Service["Service"]) {
const md = yield* Effect.tryPromise({
try: () => ConfigMarkdown.parse(match),
catch: (err) => err,
}).pipe(
Effect.catch(
Effect.fnUntraced(function* (err) {
const message = FrontmatterError.isInstance(err) ? err.data.message : `Failed to parse skill ${match}`
const { Session } = yield* Effect.promise(() => import("@/session/session"))
yield* events.publish(Session.Event.Error, { error: new NamedError.Unknown({ message }).toObject() })
yield* Effect.logError("failed to load skill", { skill: match, error: err })
return undefined
}),
),
)
if (!md) return
if (!isSkillFrontmatter(md.data)) return
if (state.skills[md.data.name]) {
yield* Effect.logWarning("duplicate skill name", {
name: md.data.name,
existing: state.skills[md.data.name].location,
duplicate: match,
})
}
state.dirs.add(path.dirname(match))
state.skills[md.data.name] = {
name: md.data.name,
description: md.data.description,
location: match,
content: md.content,
}
})
const scan = Effect.fnUntraced(function* (
state: ScanState,
root: string,
pattern: string,
opts?: { dot?: boolean; scope?: string },
) {
const matches = yield* Effect.tryPromise({
try: () =>
Glob.scan(pattern, {
cwd: root,
absolute: true,
include: "file",
symlink: true,
dot: opts?.dot,
}),
catch: (error) => error,
}).pipe(
Effect.catch((error) => {
if (!opts?.scope) return Effect.die(error)
return Effect.logError(`failed to scan ${opts.scope} skills`, { dir: root, error: error }).pipe(
Effect.as([] as string[]),
)
}),
)
for (const match of matches) {
state.matches.add(match)
state.dirs.add(path.dirname(match))
}
})
const discoverSkills = Effect.fnUntraced(function* (
config: Config.Interface,
discovery: Discovery.Interface,
fsys: FSUtil.Interface,
global: Global.Interface,
disableExternalSkills: boolean,
disableClaudeCodeSkills: boolean,
directory: string,
worktree: string,
) {
const state: ScanState = { matches: new Set(), dirs: new Set() }
const externalDirs: string[] = []
if (!disableExternalSkills) {
if (!disableClaudeCodeSkills) externalDirs.push(CLAUDE_EXTERNAL_DIR)
externalDirs.push(AGENTS_EXTERNAL_DIR)
for (const dir of externalDirs) {
const root = path.join(global.home, dir)
if (!(yield* fsys.isDir(root))) continue
yield* scan(state, root, EXTERNAL_SKILL_PATTERN, { dot: true, scope: "global" })
}
const upDirs = yield* fsys
.up({ targets: externalDirs, start: directory, stop: worktree })
.pipe(Effect.catch(() => Effect.succeed([] as string[])))
for (const root of upDirs) {
yield* scan(state, root, EXTERNAL_SKILL_PATTERN, { dot: true, scope: "project" })
}
}
const configDirs = yield* config.directories()
for (const dir of configDirs) {
yield* scan(state, dir, OPENCODE_SKILL_PATTERN)
}
const cfg = yield* config.get()
for (const item of cfg.skills?.paths ?? []) {
const expanded = item.startsWith("~/") ? path.join(global.home, item.slice(2)) : item
const dir = path.isAbsolute(expanded) ? expanded : path.join(directory, expanded)
if (!(yield* fsys.isDir(dir))) {
yield* Effect.logWarning("skill path not found", { path: dir })
continue
}
yield* scan(state, dir, SKILL_PATTERN)
}
for (const url of cfg.skills?.urls ?? []) {
const pulledDirs = yield* discovery.pull(url)
for (const dir of pulledDirs) {
yield* scan(state, dir, SKILL_PATTERN)
}
}
return {
matches: Array.from(state.matches),
dirs: Array.from(state.dirs),
}
})
const loadSkills = Effect.fnUntraced(function* (
state: State,
discovered: DiscoveryState,
events: EventV2Bridge.Service["Service"],
) {
yield* Effect.forEach(discovered.matches, (match) => add(state, match, events), {
concurrency: "unbounded",
discard: true,
})
yield* Effect.logInfo("init", { count: Object.keys(state.skills).length })
})
export class Service extends Context.Service<Service, Interface>()("@opencode/Skill") {}
const layer = Layer.effect(
Service,
Effect.gen(function* () {
const discovery = yield* Discovery.Service
const config = yield* Config.Service
const events = yield* EventV2Bridge.Service
const fsys = yield* FSUtil.Service
const global = yield* Global.Service
const flags = yield* RuntimeFlags.Service
const discovered = yield* InstanceState.make(
Effect.fn("Skill.discovery")(function* (ctx) {
return yield* discoverSkills(
config,
discovery,
fsys,
global,
flags.disableExternalSkills,
flags.disableClaudeCodeSkills,
ctx.directory,
ctx.worktree,
)
}),
)
const state = yield* InstanceState.make(
Effect.fn("Skill.state")(function* () {
const s: State = { skills: {}, dirs: new Set() }
// Register the built-in skill BEFORE disk discovery so a user-disk
// skill with the same name can override it.
s.skills[OPENCODE_SKILL_NAME] = {
name: OPENCODE_SKILL_NAME,
description: SkillPlugin.OpencodeDescription,
location: "<built-in>",
content: OPENCODE_SKILL_BODY,
}
yield* loadSkills(s, yield* InstanceState.get(discovered), events)
return s
}),
)
const get = Effect.fn("Skill.get")(function* (name: string) {
const s = yield* InstanceState.get(state)
return s.skills[name]
})
const require = Effect.fn("Skill.require")(function* (name: string) {
const s = yield* InstanceState.get(state)
const info = s.skills[name]
if (info) return info
return yield* new NotFoundError({ name, available: Object.keys(s.skills).toSorted() })
})
const all = Effect.fn("Skill.all")(function* () {
const s = yield* InstanceState.get(state)
return Object.values(s.skills)
})
const dirs = Effect.fn("Skill.dirs")(function* () {
return (yield* InstanceState.get(discovered)).dirs
})
const available = Effect.fn("Skill.available")(function* (agent?: Agent.Info) {
const s = yield* InstanceState.get(state)
const list = Object.values(s.skills).toSorted((a, b) => a.name.localeCompare(b.name))
if (!agent) return list
return list.filter((skill) => Permission.evaluate("skill", skill.name, agent.permission).action !== "deny")
})
return Service.of({ get, require, all, dirs, available })
}),
)
export function fmt(list: Info[], opts: { verbose: boolean }) {
const described = list.filter((skill) => skill.description !== undefined)
if (described.length === 0) return "No skills are currently available."
if (opts.verbose) {
return [
"<available_skills>",
...described
.toSorted((a, b) => a.name.localeCompare(b.name))
.flatMap((skill) => [
" <skill>",
` <name>${skill.name}</name>`,
` <description>${skill.description}</description>`,
` <location>${escapeHtml(skill.location)}</location>`,
" </skill>",
]),
"</available_skills>",
].join("\n")
}
return [
"## Available Skills",
...described
.toSorted((a, b) => a.name.localeCompare(b.name))
.map((skill) => `- **${skill.name}**: ${skill.description}`),
].join("\n")
}
export const node = LayerNode.make({
service: Service,
layer: layer,
deps: [Discovery.node, Config.node, EventV2Bridge.node, FSUtil.node, Global.node, RuntimeFlags.node],
})
export * as Skill from "."