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Author SHA1 Message Date
will.anderson 93d36fddb1 fix(windows): guard el_mem_check with _WIN32 — rusage is POSIX-only
El SDK CI - stage / build-and-test (pull_request) Failing after 11m3s
2026-06-25 11:45:36 -05:00
will.anderson 2d751890ea feat(windows): native Windows port of el_runtime.c — fix all blockers
El SDK CI - stage / build-and-test (push) Failing after 7m45s
2026-06-20 00:06:04 +00:00
will.anderson 99b113ea9d Merge branch 'stage' into feat/windows-el-runtime
El SDK CI - stage / build-and-test (pull_request) Failing after 15s
Resolve el_runtime.c conflict: include both sys/resource.h (from stage)
and el_closesocket POSIX shim (from Windows port) within the #else block.
2026-06-19 19:05:37 -05:00
will.anderson c087b97093 fix(windows): resolve PR blockers — nanosleep shim, unsetenv, duplicate typedefs, SOCKET type, el_closesocket
El SDK CI - stage / build-and-test (pull_request) Failing after 22s
2026-06-19 18:59:10 -05:00
tim.lingo 718a2e0c06 Merge pull request 'feat(engram): accumulation layer — new nodes to top of stack, not core-identity' (#59) from feat/accumulation-layer into stage
El SDK CI - stage / build-and-test (push) Failing after 8m50s
2026-06-17 18:34:05 +00:00
tim.lingo b6187501fd Merge pull request 'Reconcile live runtime data-integrity fixes onto main (UAF + atomic engram_save)' (#58) from fix/runtime-integrity-reconcile into stage
El SDK CI - stage / build-and-test (push) Failing after 9m32s
2026-06-17 18:33:16 +00:00
Tim Lingo 18e1ab6db1 feat(engram): add accumulation layer (layer 5) — new nodes default to it, not core-identity
El SDK Release / build-and-release (pull_request) Failing after 12m23s
Implements the accumulation layer from the Layered Consciousness architecture
(provisional 64/064,262) and answers the deferred design question. Per the spec
and Will's design: new user-facing nodes (memories, knowledge, conversations) are
created in an accumulation layer at the TOP of the consciousness stack — the engram
the user sees — while the layers below (safety, core-identity, domain, imprint,
suit) shape behavior but are hidden from the user.

- Adds ENGRAM_LAYER_ACCUMULATION (5) + the layer record in engram_init_layers
  (activation_priority 50, suppressible, not injectable, transparent=0).
- engram_node and engram_node_full now assign new nodes to ENGRAM_LAYER_ACCUMULATION.
- ENGRAM_LAYER_DEFAULT stays CORE_IDENTITY ON PURPOSE: it is the fallback for LEGACY
  nodes loaded from snapshots without a layer_id, so existing data (the originator
  corpus) is NEVER migrated. New-nodes-only — the immutable-originator rule.

This is the foundation for fixing the identity-bleed / customer-isolation issue
(user data was landing in Neuron's core-identity layer). The retrieval-side
provenance filter (introspection should compile from accumulation, not the
originator corpus — Persona 64/036,574) is a follow-on, pending the batch-2
Layered Consciousness + Engram spec docs for exact semantics. Compiles clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 13:14:57 -05:00
Tim Lingo 2dec76c87a fix(runtime): reconcile live data-integrity fixes onto main (UAF + atomic engram_save)
El SDK Release / build-and-release (pull_request) Failing after 17s
Ports the fixes that until now lived only in the un-versioned el-sdk source the live
macOS soul was hand-built from (captured in the [DO NOT MERGE] live-darwin-runtime
snapshot) FORWARD onto main, faithfully and minimally — without dragging in the
snapshot's deletions of main's newer engram_wm_/engram_load_merge/http_serve_async.

1. UAF (hallucinated/lost-saves root cause): engram_new_id + engram_node_full now use
   el_strdup_persist, NOT el_strdup. el_strdup tracks into the per-request arena that
   el_request_end() frees when the creating HTTP request completes — leaving stored
   nodes with dangling pointers (corrupted ids, 'saved but never listed'). Transplanted
   verbatim from the live runtime; el_strdup_persist sites 19->27, matching live.

2. Atomic engram_save: write <path>.tmp, fflush+fsync, rename() over target (atomic on
   POSIX) so a booting soul's engram_load never reads a truncated/0-byte snapshot — the
   genesis -> nodes=1 -> 63-node-clobber loop. Plus a sparse-write floor: refuse to
   overwrite a >200KB snapshot with one < 1/16 its size. (Validated in isolation:
   harness 11/11; rebuilt+booted the darwin soul, round-tripped 5113 nodes, no clobber.)

The response-truncation fix is already on main (_tl_fs_read_len binary-safe length).
Compiles clean. For Will to build through CI/elb and deploy.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 19:46:56 -05:00
Tim Lingo a36a62ca14 fix(el-runtime): promote http_handler typedefs to el_runtime.h (cross-module + Windows)
El SDK Release / build-and-release (pull_request) Failing after 13m0s
http_handler_fn / http_handler4_fn were defined only inside el_runtime.c, so soul
modules (routes/chat/...) that reference them via cross-module forward declarations
couldn't see the types — which broke the Windows link of every module. Moving the
public function-pointer types to the shared header is the correct home and unblocks
the build on all platforms (identical typedef, C11-safe redefinition in el_runtime.c).

With this, the soul links into a native Windows neuron.exe (mingw, static) that boots
and serves HTTP on :7770 — verified /health → 200 {"status":"alive",...} in a Win11 VM.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 17:14:17 -05:00
Tim Lingo 28ef43264a feat(el-runtime): native Windows port of el_runtime.c (winsock/dlsym/CreateProcess)
Compiles for Windows x64 via mingw-w64 and still compiles clean on POSIX
(darwin/linux) — all Windows code is behind #ifdef _WIN32, POSIX path unchanged.

- el_platform_win.h (new): winsock2 + auto WSAStartup, el_closesocket(),
  dlsym->GetProcAddress, popen/_popen, mkdir/_mkdir, setenv/_putenv_s,
  timegm/_mkgmtime, localtime_r/gmtime_r. Threading unchanged — mingw
  winpthreads supplies <pthread.h> + -lpthread.
- el_runtime.c: include block guarded; 10 socket-close sites -> el_closesocket();
  setsockopt arg4 cast; tm_zone guarded; exec_bg fork/exec -> CreateProcess.

Part of feat/windows-port. Core-el change, for Will's review.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 16:58:11 -05:00
will.anderson 35c189759c feat(runtime): add engram_wm_*, engram_load_merge, http_serve_async — needed by soul CI
El SDK Release / build-and-release (push) Successful in 8m44s
2026-06-11 13:40:10 -05:00
3 changed files with 587 additions and 349 deletions
+117
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@@ -0,0 +1,117 @@
#ifndef EL_PLATFORM_WIN_H
#define EL_PLATFORM_WIN_H
/*
* el_platform_win.h — Windows OS-boundary shim for el_runtime.c.
*
* Branch: feat/windows-el-runtime. Included ONLY when _WIN32 is defined; the POSIX build is
* untouched. Goal: let el_runtime.c (a BSD-sockets / dlfcn / fork host) compile and link with
* mingw-w64 into a native neuron.exe, with no behavioural change to the Linux/macOS build.
*
* What it maps:
* - sockets : winsock2 (same call names: socket/bind/listen/accept/recv/send/setsockopt).
* Sockets close with closesocket() (see el_closesocket), and the stack must be
* started once with WSAStartup — done automatically via a load-time constructor.
* - dlsym : el_runtime.c uses dlsym(RTLD_DEFAULT, name) to resolve callback/tool symbols
* exported by the main module. Windows equivalent: GetProcAddress on the process
* module. Link the soul with -Wl,--export-all-symbols so the symbols are findable.
* - popen : mapped to _popen/_pclose.
* - threads : UNCHANGED. mingw-w64 ships winpthreads, so <pthread.h> + -lpthread just work.
*/
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <winsock2.h>
#include <ws2tcpip.h>
#include <windows.h>
#include <io.h>
#include <process.h>
/* Portable headers mingw-w64 provides (verified present). */
#include <stdarg.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h> /* strcasecmp */
#include <ctype.h>
#include <math.h>
#include <time.h>
#include <sys/time.h> /* mingw-w64 provides gettimeofday here */
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <dirent.h>
#include <errno.h>
#include <pthread.h>
/* ── socket close ─────────────────────────────────────────────────────────── */
/* Winsock closes sockets with closesocket(), not close() (close() is for file fds). The POSIX
build defines the same helper as close() so the call sites are identical across platforms. */
static inline int el_closesocket(SOCKET s) { return closesocket(s); }
/* ── winsock init (once, at load) ─────────────────────────────────────────── */
static void el__win_net_init(void) {
static int inited = 0;
if (!inited) { WSADATA w; WSAStartup(MAKEWORD(2, 2), &w); inited = 1; }
}
__attribute__((constructor)) static void el__win_ctor(void) { el__win_net_init(); }
/* ── dlsym → GetProcAddress ───────────────────────────────────────────────── */
#ifndef RTLD_DEFAULT
#define RTLD_DEFAULT ((void*)0)
#endif
static inline void* el_win_dlsym(void* handle, const char* name) {
(void)handle;
return (void*)(uintptr_t)GetProcAddress(GetModuleHandleA(NULL), name);
}
#define dlsym(h, n) el_win_dlsym((h), (n))
/* ── popen / pclose ───────────────────────────────────────────────────────── */
#define popen _popen
#define pclose _pclose
/* ── misc POSIX → Win32 shims ─────────────────────────────────────────────── */
#include <direct.h> /* _mkdir */
#define mkdir(path, mode) _mkdir(path) /* POSIX mkdir(path,mode) → _mkdir(path) */
#define timegm _mkgmtime /* UTC tm → time_t */
/* setenv/unsetenv: not in the Windows CRT; map to _putenv_s / SetEnvironmentVariable. */
static inline int setenv(const char* name, const char* value, int overwrite) {
(void)overwrite;
return _putenv_s(name, value ? value : "");
}
static inline int unsetenv(const char* name) {
/* _putenv_s(name, "") sets VAR="" rather than removing it.
* SetEnvironmentVariableA(name, NULL) truly deletes it from the Win32
* env block; then we sync the CRT cache with _putenv("NAME="). */
SetEnvironmentVariableA(name, NULL);
size_t len = strlen(name);
char *buf = (char*)malloc(len + 2);
if (!buf) return -1;
memcpy(buf, name, len);
buf[len] = '=';
buf[len + 1] = '\0';
_putenv(buf);
free(buf);
return 0;
}
/* nanosleep — not available in MSVC/UCRT; approximate with Sleep(). */
static inline int el_nanosleep(const struct timespec *req, struct timespec *rem) {
(void)rem;
DWORD ms = (DWORD)((req->tv_sec * 1000ULL) + (req->tv_nsec / 1000000ULL));
Sleep(ms ? ms : 1);
return 0;
}
#define nanosleep(req, rem) el_nanosleep((req), (rem))
/* localtime_r/gmtime_r: Windows offers localtime_s/gmtime_s with reversed arg order. */
static inline struct tm* localtime_r(const time_t* t, struct tm* out) {
return localtime_s(out, t) == 0 ? out : (struct tm*)0;
}
static inline struct tm* gmtime_r(const time_t* t, struct tm* out) {
return gmtime_s(out, t) == 0 ? out : (struct tm*)0;
}
#endif /* EL_PLATFORM_WIN_H */
File diff suppressed because it is too large Load Diff
+12 -6
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@@ -52,6 +52,12 @@
typedef int64_t el_val_t;
/* HTTP request-handler function-pointer types. Public because soul modules (routes/chat/etc.)
* register handlers across translation units; previously defined only inside el_runtime.c, which
* made cross-module references (and the Windows build) fail. Home in the shared header. */
typedef el_val_t (*http_handler_fn)(el_val_t method, el_val_t path, el_val_t body);
typedef el_val_t (*http_handler4_fn)(el_val_t method, el_val_t path, el_val_t body, el_val_t headers);
#define EL_STR(s) ((el_val_t)(uintptr_t)(s))
#define EL_CSTR(v) ((const char*)(uintptr_t)(v))
#define EL_INT(v) (v)
@@ -154,7 +160,6 @@ el_val_t http_post_json_with_headers(el_val_t url, el_val_t headers_map, el_val
el_val_t http_post_form_auth(el_val_t url, el_val_t form_body, el_val_t auth_header);
el_val_t http_delete(el_val_t url);
el_val_t http_serve(el_val_t port, el_val_t handler);
void http_serve_async(el_val_t port, el_val_t handler);
el_val_t http_set_handler(el_val_t name);
/* HTTP server v2 ─────────────────────────────────────────────────────────────
@@ -177,6 +182,7 @@ el_val_t http_set_handler(el_val_t name);
* existing handlers (e.g. products/web/server.el): it dispatches with
* (method, path, body), hardcodes 200 OK, and auto-detects content type. */
el_val_t http_serve_v2(el_val_t port, el_val_t handler);
void http_serve_async(el_val_t port, el_val_t handler);
el_val_t http_set_handler_v2(el_val_t name);
/* Build an HTTP response envelope. `headers_json` should be a JSON object
@@ -633,17 +639,17 @@ el_val_t engram_neighbors_json(el_val_t node_id, el_val_t max_depth, el_val_t d
el_val_t engram_activate_json(el_val_t query, el_val_t depth);
el_val_t engram_stats_json(void);
el_val_t engram_list_layers_json(void);
/* engram_compile_layered_json — produce a prompt-ready text block split
* into "[LAYER 0 — STRUCTURAL]" (non-suppressible layers, sacred fire)
* and "[ENGRAM CONTEXT]" (standard suppressible layers). Returns "" if
* no nodes promoted to working memory. */
el_val_t engram_compile_layered_json(el_val_t intent, el_val_t depth);
/* ── Working memory ──────────────────────────────────────────────────────────*/
el_val_t engram_wm_count(void);
el_val_t engram_wm_avg_weight(void);
el_val_t engram_wm_top_json(el_val_t n);
el_val_t engram_load_merge(el_val_t path);
/* engram_compile_layered_json — produce a prompt-ready text block split
* into "[LAYER 0 — STRUCTURAL]" (non-suppressible layers, sacred fire)
* and "[ENGRAM CONTEXT]" (standard suppressible layers). Returns "" if
* no nodes promoted to working memory. */
el_val_t engram_compile_layered_json(el_val_t intent, el_val_t depth);
/* ── LLM (Anthropic API client) ─────────────────────────────────────────────
* All functions call https://api.anthropic.com/v1/messages with the API key