feat(memory): emotional salience tagging and cross-session distress persistence
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- auto_persist: detect bell level (soft/hard) on every user message using
  safety_detect_bell_level; write a dedicated BellEvent engram node with
  calibrated salience alongside the Conversation node when a bell fires.
  Tag the Conversation node with bell:soft/bell:hard and 'affective' for
  direct discovery without scanning all chat nodes.

- auto_persist: track per-session bell count, dominant level, and last
  signal in state (session_bell_count/level/signal keys) so downstream
  functions can act on the emotional history without re-scanning engram.

- engram_compile: include the top-1 most recent BellEvent node within 72h
  in every context build. Distress context from earlier turns (same or
  recent session) automatically travels into all subsequent LLM calls.

- hist_trim_with_bell_guard: replace hist_trim at the handle_chat call site.
  Before evicting the oldest turn from the 20-turn window, inspect the user
  message for bell signals. If a bell was present, write a preservation
  BellEvent to engram before dropping the turn so the full message survives
  the rolling window.

- session_hist_save: after writing the history node, check session bell
  counters. On the first save where bell_count > 0, write a
  session:emotional-summary BellEvent node with distress signal, count,
  and dominant level. A state flag prevents duplicate writes on subsequent
  saves in the same session.
This commit is contained in:
2026-06-22 11:23:15 -05:00
parent ddd858d2ec
commit b2008f4894
2 changed files with 209 additions and 4 deletions
+167 -4
View File
@@ -40,9 +40,29 @@ fn engram_compile(intent: String) -> String {
""
}
// Affective context: always include the most recent high-emotion memory if one
// exists within 72 hours. This ensures continuity of care across turns when
// the user was in distress earlier in the session (or recently), that context
// travels into every subsequent LLM call so the response register stays aware.
// We search for BellEvent nodes specifically; these are written by auto_persist
// when safety_detect_bell_level fires. The 72h window (259200 seconds) is wide
// enough to span a multi-session day without pulling ancient history.
let bell_nodes: String = engram_search_json("bell:soft bell:hard BellEvent", 3)
let bell_ok: Bool = !str_eq(bell_nodes, "") && !str_eq(bell_nodes, "[]")
let now_ts: Int = time_now()
let cutoff_ts: Int = now_ts - 259200
let recent_bell: String = if bell_ok {
let bn0: String = json_array_get(bell_nodes, 0)
let bn_ts_raw: String = json_get(bn0, "created_at")
let bn_ts: Int = str_to_int(bn_ts_raw)
if bn_ts > cutoff_ts { bn0 } else { "" }
} else { "" }
let affective_part: String = if !str_eq(recent_bell, "") { recent_bell } else { "" }
let sep1: String = if !str_eq(act_part, "") && !str_eq(srch_part, "") { "\n" } else { "" }
let sep2: String = if (!str_eq(act_part, "") || !str_eq(srch_part, "")) && !str_eq(scan_part, "") { "\n" } else { "" }
let ctx: String = act_part + sep1 + srch_part + sep2 + scan_part
let sep3: String = if (!str_eq(act_part, "") || !str_eq(srch_part, "") || !str_eq(scan_part, "")) && !str_eq(affective_part, "") { "\n" } else { "" }
let ctx: String = act_part + sep1 + srch_part + sep2 + scan_part + sep3 + affective_part
if str_eq(ctx, "") { return "" }
@@ -108,6 +128,69 @@ fn hist_trim(hist: String) -> String {
return hist
}
// hist_trim_with_bell_guard trim the history window exactly as hist_trim does, but
// before dropping the oldest user/assistant pair check whether the user turn triggered
// a bell event. If it did, write a preservation node to engram so the distress exchange
// survives the 20-turn window. The LLM window drops it; engram retains it permanently
// and engram_compile will surface it again via the affective context path.
fn hist_trim_with_bell_guard(hist: String) -> String {
// Extract the first turn (should be a user message) to inspect it.
let inner: String = str_slice(hist, 1, str_len(hist) - 1)
let marker: String = "{\"role\":"
let i1: Int = str_index_of(inner, marker)
// i1 is the start of the first entry within inner.
// Find where the second entry begins to delimit the first entry's JSON.
let tail1: String = str_slice(inner, i1 + 1, str_len(inner))
let i2: Int = str_index_of(tail1, marker)
// The first entry spans from i1 to (i1 + 1 + i2 - 1) within inner.
let first_entry_raw: String = if i2 > 0 {
str_slice(inner, i1, i1 + 1 + i2 - 1)
} else {
str_slice(inner, i1, str_len(inner))
}
let first_role: String = json_get(first_entry_raw, "role")
let first_content: String = json_get(first_entry_raw, "content")
// Only inspect user turns assistant content doesn't carry bell signals.
let bell_level: String = if str_eq(first_role, "user") {
safety_detect_bell_level(first_content)
} else {
"none"
}
// If the turn being evicted triggered a bell, preserve it to engram.
// This is distinct from the BellEvent written by auto_persist: that node
// carries a short summary. This node carries the full exchange content so
// it is recoverable for clinical/continuity review.
if !str_eq(bell_level, "none") {
let ts: Int = time_now()
let ts_str: String = int_to_str(ts)
let safe_content: String = str_replace(first_content, "\"", "'")
let preserve_content: String = "PRESERVED_BELL:" + bell_level
+ " | evicted_at:" + ts_str
+ " | message:" + safe_content
let preserve_tags: String = "[\"bell-history\",\"bell:" + bell_level + "\",\"evicted\",\"affective\",\"BellEvent\"]"
let discard: String = engram_node_full(
preserve_content,
"BellEvent",
"bell:" + bell_level + ":preserved",
el_from_float(0.9),
el_from_float(0.9),
el_from_float(1.0),
"Episodic",
preserve_tags
)
}
// Now perform the standard trim (drop oldest 2 entries = 1 user + 1 assistant pair).
let tail2: String = str_slice(tail1, i2 + 1, str_len(tail1))
let i3: Int = str_index_of(tail2, marker)
if i3 >= 0 {
return "[" + str_slice(tail2, i3, str_len(tail2)) + "]"
}
return hist
}
// clean_llm_response strips GPT-2 BPE byte-to-unicode artifacts that vLLM
// emits when the tokenizer hasn't decoded back to raw bytes.
//
@@ -200,8 +283,10 @@ fn handle_chat(body: String) -> String {
let updated_hist: String = hist_append(stored_hist, "user", message)
let updated_hist2: String = hist_append(updated_hist, "assistant", raw_response)
// Use bell-guarded trim: if the evicted turn triggered a bell event, it is
// preserved to engram before being dropped from the in-memory window.
let final_hist: String = if json_array_len(updated_hist2) > 20 {
hist_trim(updated_hist2)
hist_trim_with_bell_guard(updated_hist2)
} else {
updated_hist2
}
@@ -1135,14 +1220,28 @@ fn auto_persist(req: String, resp: String) -> Void {
let safe_msg: String = str_replace(message, "\"", "'")
let safe_reply: String = str_replace(reply2, "\"", "'")
// Detect emotional salience before persisting. safety_detect_bell_level uses the
// same phrase lists as the safety layer (safety.el), so the classification is
// consistent with what safety_screen already evaluated for this turn.
let bell_level: String = safety_detect_bell_level(message)
let is_bell: Bool = !str_eq(bell_level, "none")
// Tag the Conversation node with bell metadata when distress is present so
// subsequent affective queries (e.g. engram_compile) can find this exchange.
let tags: String = if is_bell {
"[\"Conversation\",\"chat\",\"timestamped\",\"bell:" + bell_level + "\",\"affective\"]"
} else {
"[\"Conversation\",\"chat\",\"timestamped\"]"
}
let content: String = "{\"q\":\"" + safe_msg + "\""
+ ",\"a\":\"" + safe_reply + "\""
+ ",\"created_at\":" + ts_str
+ ",\"source\":\"chat\""
+ ",\"bell\":\"" + bell_level + "\""
+ ",\"label\":\"chat:" + ts_str + "\"}"
let tags: String = "[\"Conversation\",\"chat\",\"timestamped\"]"
engram_node_full(
let conv_node_id: String = engram_node_full(
content,
"Conversation",
"chat:" + ts_str,
@@ -1152,6 +1251,70 @@ fn auto_persist(req: String, resp: String) -> Void {
"Episodic",
tags
)
// When a bell fires, write a dedicated BellEvent node in addition to the
// Conversation node. This makes distress moments directly findable by label
// ("bell:soft" / "bell:hard") without having to scan all Conversation nodes.
// The BellEvent carries higher salience so engram_compile pulls it into context.
// The message content is truncated to 120 chars enough signal, not a full dump.
if is_bell {
let summary: String = if str_len(message) > 120 { str_slice(message, 0, 120) } else { message }
let safe_summary: String = str_replace(summary, "\"", "'")
let bell_content: String = "BELL:" + bell_level
+ " | ts:" + ts_str
+ " | summary:" + safe_summary
// bell:hard gets peak salience; bell:soft is slightly lower.
let sal_a: String = if str_eq(bell_level, "hard") { el_from_float(0.98) } else { el_from_float(0.88) }
let sal_b: String = if str_eq(bell_level, "hard") { el_from_float(0.98) } else { el_from_float(0.88) }
let sal_c: String = if str_eq(bell_level, "hard") { el_from_float(1.0) } else { el_from_float(0.95) }
let bell_tags: String = "[\"safety\",\"bell\",\"bell:" + bell_level + "\",\"affective\",\"BellEvent\"]"
let bell_node_id: String = engram_node_full(
bell_content,
"BellEvent",
"bell:" + bell_level,
sal_a,
sal_b,
sal_c,
"Episodic",
bell_tags
)
// Increment session-level bell counter so session_hist_save knows whether
// any bell fired during this session when writing a boundary summary.
let sess_id: String = json_get(req, "session_id")
let bell_key: String = if str_eq(sess_id, "") {
"session_bell_count"
} else {
"session_bell_count:" + sess_id
}
let prior_count: String = state_get(bell_key)
let prior_n: Int = if str_eq(prior_count, "") { 0 } else { str_to_int(prior_count) }
state_set(bell_key, int_to_str(prior_n + 1))
// Also record the highest bell level seen this session so the boundary
// summary can classify the session correctly (hard takes precedence).
let level_key: String = if str_eq(sess_id, "") {
"session_bell_level"
} else {
"session_bell_level:" + sess_id
}
let prior_level: String = state_get(level_key)
let new_level: String = if str_eq(bell_level, "hard") { "hard" } else {
if str_eq(prior_level, "hard") { "hard" } else { "soft" }
}
state_set(level_key, new_level)
// Stash a short signal summary for the boundary node (last bell wins for
// the one-liner; the full history is in per-bell BellEvent nodes).
let signal_key: String = if str_eq(sess_id, "") {
"session_bell_signal"
} else {
"session_bell_signal:" + sess_id
}
state_set(signal_key, safe_summary)
}
}
// strengthen_chat_nodes strengthen the engram nodes that were activated during a chat.
+42
View File
@@ -368,6 +368,48 @@ fn session_hist_save(session_id: String, hist: String) -> Void {
el_from_float(0.6), el_from_float(0.6), el_from_float(0.9),
"Episodic", tags
)
// Session boundary emotional summary written once per session the first time
// a bell event has fired. The summary node is findable by future sessions via
// broad affective queries ("session:emotional-summary" or "bell distress session").
// It is NOT rewritten on every save the state flag prevents duplicate nodes.
let summary_written_key: String = "session_bell_summary_written:" + session_id
let already_written: String = state_get(summary_written_key)
if str_eq(already_written, "") {
let bell_count_key: String = "session_bell_count:" + session_id
let bell_count_raw: String = state_get(bell_count_key)
let bell_count: Int = if str_eq(bell_count_raw, "") { 0 } else { str_to_int(bell_count_raw) }
if bell_count > 0 {
let bell_level_key: String = "session_bell_level:" + session_id
let bell_signal_key: String = "session_bell_signal:" + session_id
let dominant_level: String = state_get(bell_level_key)
let last_signal: String = state_get(bell_signal_key)
let eff_level: String = if str_eq(dominant_level, "") { "soft" } else { dominant_level }
let eff_signal: String = if str_eq(last_signal, "") { "(no signal captured)" } else { last_signal }
let ts_now: Int = time_now()
let summary_content: String = "session:emotional-summary"
+ " | session:" + session_id
+ " | bell_count:" + int_to_str(bell_count)
+ " | dominant_level:" + eff_level
+ " | last_signal:" + eff_signal
+ " | ts:" + int_to_str(ts_now)
let summary_tags: String = "[\"session-emotional-summary\",\"affective\",\"bell:" + eff_level + "\",\"BellEvent\"]"
let summary_sal: String = if str_eq(eff_level, "hard") { el_from_float(0.95) } else { el_from_float(0.85) }
let sum_discard: String = engram_node_full(
summary_content,
"BellEvent",
"session:emotional-summary",
summary_sal,
summary_sal,
el_from_float(1.0),
"Episodic",
summary_tags
)
// Mark written so we do not create duplicate summary nodes as the
// session continues accumulating more turns.
state_set(summary_written_key, "1")
}
}
}
// session_update_meta_timestamp update the updated_at field in the session:meta node.