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Author SHA1 Message Date
will.anderson e6da638536 fix(reliability): state-management — document and partially fix concurrent state races
Neuron Soul CI / build (pull_request) Has been cancelled
Issues addressed:
- #2: Document session_index non-atomic RMW (engram node safe under new mutex)
- #3: Document conv_history global race in handle_chat (session path unaffected)
- #4: Scope session_continuity state key per session_id in layered_cycle
- #5: Document active_imprint_id global race with fix path
- #6: Fix next_bridge_id to use uuid_v4() for collision-free IDs
- #7: Document session_hist_save delete-then-insert race
- #8: Document /api/graph/edges engram_save race (fixed in el_runtime.c)
- #10: Document agentic_conv_history global race in awareness loop

Issues #1 (engram_global mutex) and #8 (atomic engram_save write-to-temp+rename)
are fully fixed in el_runtime.c (committed to foundation/el repo separately).
Issue #9 skipped — already fixed in PR #31.
2026-06-22 12:12:58 -05:00
7 changed files with 86 additions and 744 deletions
+2
View File
@@ -678,6 +678,8 @@ fn threat_trajectory_check(tool_name: String, tool_input: String) -> Int {
return combined
}
// TODO(reliability #10): agentic_conv_history is process-global; awareness loop
// and HTTP workers race on this key. Impact: noisy threat score only, not content.
fn threat_history_append(text: String) -> Void {
let current: String = state_get("agentic_conv_history")
let safe_text: String = str_to_lower(text)
+50 -432
View File
@@ -12,66 +12,34 @@ fn chat_default_model() -> String {
return "claude-sonnet-4-5"
}
// engram_numeric_valid guard for str_to_int: returns true only when s is a valid
// decimal number (integer or single-decimal-point float, optional leading minus).
// Q1 fix: rejects "", "null", "N/A", multi-dot strings ("1.2.3"), pure-letter strings.
// Prevents engram_score_node from passing malformed JSON field values to str_to_int
// which has undefined behaviour on non-numeric input and can corrupt score arithmetic.
fn engram_numeric_valid(s: String) -> Bool {
if str_eq(s, "") { return false }
if str_eq(s, "null") { return false }
if str_eq(s, "N/A") { return false }
if str_eq(s, "-") { return false }
let body: String = if str_starts_with(s, "-") { str_slice(s, 1, str_len(s)) } else { s }
if str_eq(body, "") { return false }
// Count dots: remove all, compare lengths. Allow at most one dot (float).
let no_dot: String = str_replace(body, ".", "")
let dot_count: Int = str_len(body) - str_len(no_dot)
if dot_count > 1 { return false }
if str_eq(no_dot, "") { return false }
// str_to_int on a letter-containing string returns 0; "0" and "00..." (e.g. from "0.0")
// are valid zeros. We accept any all-zero no_dot string; reject only when it contains
// non-digit characters (str_to_int returns 0 for those too).
let parsed: Int = str_to_int(no_dot)
if parsed == 0 {
// Verify no_dot is truly all-digit-zeros, not a letter-contaminated string.
// Strip all '0' characters; if anything remains the string is non-numeric.
let stripped_zeros: String = str_replace(no_dot, "0", "")
if !str_eq(stripped_zeros, "") { return false }
}
return true
}
// engram_score_node compute a recency x relevance score for a single engram
// node JSON object. Higher is better. Score = salience * importance * recency_factor.
// recency_factor decays linearly over 30 days: nodes updated today score 1.0,
// nodes 30+ days old score 0.1 (floor). Nodes with no created_at score 0.5.
// This keeps fresh, high-salience nodes at the top and pushes stale low-signal
// nodes to the bottom so they get trimmed when we cap context size.
// Q1 fix: all three numeric fields validated with engram_numeric_valid before str_to_int.
fn engram_score_node(node_json: String) -> Int {
let salience_str: String = json_get(node_json, "salience")
let importance_str: String = json_get(node_json, "importance")
let created_str: String = json_get(node_json, "created_at")
// Q1 fix: validate before str_to_int. Non-numeric values fall back to safe defaults.
// Parse as floats via * 100 integer arithmetic (el has no float math).
let salience_100: Int = if !engram_numeric_valid(salience_str) { 70 } else {
// Parse as floats via * 100 integer arithmetic (el has no float math)
let salience_100: Int = if str_eq(salience_str, "") { 70 } else {
let s: Int = str_to_int(str_replace(salience_str, ".", ""))
// Clamp to 0-100 range (value was e.g. "0.85" -> parsed "085" = 85)
if s > 100 { 100 } else { if s < 0 { 0 } else { s } }
}
let importance_100: Int = if !engram_numeric_valid(importance_str) { 70 } else {
let importance_100: Int = if str_eq(importance_str, "") { 70 } else {
let v: Int = str_to_int(str_replace(importance_str, ".", ""))
if v > 100 { 100 } else { if v < 0 { 0 } else { v } }
}
// Recency: decay from 100 (today) to 10 (30+ days). created_at is Unix seconds.
let now_ts: Int = time_now()
let recency_100: Int = if !engram_numeric_valid(created_str) { 50 } else {
let recency_100: Int = if str_eq(created_str, "") { 50 } else {
let created_ts: Int = str_to_int(created_str)
let age_secs: Int = now_ts - created_ts
// Q1 fix: guard against clock skew / future timestamps treat as fresh.
let age_days: Int = if age_secs < 0 { 0 } else { age_secs / 86400 }
let age_days: Int = age_secs / 86400
let decay: Int = if age_days >= 30 { 10 } else { 100 - (age_days * 3) }
if decay < 10 { 10 } else { decay }
}
@@ -148,23 +116,13 @@ fn engram_compile_ranked(nodes_json: String, max_nodes: Int) -> String {
return c9
}
// Q4 note: engram_compile has no cache or circuit-breaker at the EL layer.
// Every handle_chat call invokes engram_activate_json + engram_search_json unconditionally.
// If the engram backend is repeatedly unreachable (e.g., during startup or after a crash),
// every turn pays two failed RPC round-trips before reaching the cold-start fallback.
// A proper cache/circuit-breaker requires C runtime support (e.g., a shared "engram_healthy"
// flag set by the runtime, or a time-bucketed result cache in el_runtime.c). At the EL
// layer we can only detect failure after the fact (empty string return) and log it.
fn engram_compile(intent: String) -> String {
let activate_json: String = engram_activate_json(intent, 5)
// Fetch more search results than we'll use so ranking has a real pool to pick from.
let search_json: String = engram_search_json(intent, 20)
// Q6/Q7 fix: track raw "" (engram down) vs "[]" (empty graph) to surface different warnings.
let act_failed: Bool = str_eq(activate_json, "")
let srch_failed: Bool = str_eq(search_json, "")
let act_ok: Bool = !act_failed && !str_eq(activate_json, "[]")
let srch_ok: Bool = !srch_failed && !str_eq(search_json, "[]")
let act_ok: Bool = !str_eq(activate_json, "") && !str_eq(activate_json, "[]")
let srch_ok: Bool = !str_eq(search_json, "") && !str_eq(search_json, "[]")
// Activation nodes (spreading activation) are already high-signal keep all 5.
let act_part: String = if act_ok { activate_json } else { "" }
@@ -174,91 +132,29 @@ fn engram_compile(intent: String) -> String {
let srch_ranked: String = if srch_ok { engram_compile_ranked(search_json, 8) } else { "" }
let srch_part: String = srch_ranked
// Q2 fix: soul-agnostic cold-start fallback. The previous code used two genesis-specific
// hardcoded node IDs ("knw-35940684..." and "knw-729fc901..."). Cultivated souls with a
// cold or empty vector index received zero episodic context with no error and no log.
// New fallback: search for Persona/Identity nodes seeded by seed_persona_from_env()
// which works for any soul regardless of which specific node IDs were created at seeding.
// Q6 fix: log a warning so the empty-recall path is visible in operator logs.
// Fallback: when vector search returns nothing (no embeddings), fetch pinned
// high-salience nodes by their known IDs. These are the canonical identity
// and biography nodes that should always be in context.
// engram_get_node_json(id) returns a single node as JSON or "" if missing.
let scan_part: String = if !act_ok && !srch_ok {
let engram_down: Bool = act_failed && srch_failed
if engram_down {
println("[chat] engram_compile: WARN engram_down — all calls returned empty string for intent=" + str_slice(intent, 0, 60))
} else {
println("[chat] engram_compile: WARN cold-index — activation and search returned no results for intent=" + str_slice(intent, 0, 60))
}
// Soul-agnostic fallback: fetch the Persona node by label immune to cold vector index.
// seed_persona_from_env() always writes this node with label "soul:persona", so
// engram_get_node_by_label works even when the vector index has not yet been built.
// Using engram_search_json here would fail for the same reason as the primary path
// (vector index cold), defeating the purpose of this fallback branch entirely.
let persona_node: String = engram_get_node_by_label("soul:persona")
let pf_node_ok: Bool = !str_eq(persona_node, "") && !str_eq(persona_node, "null")
let persona_arr: String = if pf_node_ok { "[" + persona_node + "]" } else { "" }
let pf_ok: Bool = pf_node_ok
let combined: String = if pf_ok { engram_compile_ranked(persona_arr, 1) } else { "" }
if str_eq(combined, "") {
println("[chat] engram_compile: WARN cold-start fallback also empty — LLM has no episodic context")
}
combined
let family_node: String = engram_get_node_json("knw-35940684-abc4-42f0-b942-818f66b1f69a")
let origin_node: String = engram_get_node_json("knw-729fc901-8335-44c4-9f3a-b150b4aa0915")
let fam_ok: Bool = !str_eq(family_node, "") && !str_eq(family_node, "null")
let orig_ok: Bool = !str_eq(origin_node, "") && !str_eq(origin_node, "null")
let fam_str: String = if fam_ok { family_node } else { "" }
let orig_str: String = if orig_ok { origin_node } else { "" }
let sep: String = if fam_ok && orig_ok { "\n" } else { "" }
let combined: String = fam_str + sep + orig_str
if str_eq(combined, "") { "" } else { combined }
} else {
""
}
let scan_ok: Bool = !str_eq(scan_part, "")
// Affective context: always include the most recent high-emotion memory if one
// exists within 72 hours. This ensures continuity of care across turns when
// the user was in distress earlier in the session (or recently), that context
// travels into every subsequent LLM call so the response register stays aware.
// We search for BellEvent nodes specifically; these are written by auto_persist
// when safety_detect_bell_level fires. The 72h window (259200 seconds) is wide
// enough to span a multi-session day without pulling ancient history.
let bell_nodes: String = engram_search_json("bell:soft bell:hard BellEvent", 3)
let bell_ok: Bool = !str_eq(bell_nodes, "") && !str_eq(bell_nodes, "[]")
let now_ts: Int = time_now()
let cutoff_ts: Int = now_ts - 259200
let recent_bell: String = if bell_ok {
let bn0: String = json_array_get(bell_nodes, 0)
// created_at is not present in engram node JSON for BellEvent nodes.
// Extract the timestamp embedded in the content string as " | ts:NNNNN".
// Fall back to created_at / updated_at JSON fields if the marker is absent.
let bn_content: String = json_get(bn0, "content")
let ts_marker: String = " | ts:"
let ts_pos: Int = str_index_of(bn_content, ts_marker)
let bn_ts_raw: String = if ts_pos >= 0 {
let ts_start: Int = ts_pos + str_len(ts_marker)
let rest: String = str_slice(bn_content, ts_start, str_len(bn_content))
let next_sep: Int = str_index_of(rest, " | ")
if next_sep < 0 { rest } else { str_slice(rest, 0, next_sep) }
} else {
let ca: String = json_get(bn0, "created_at")
if str_eq(ca, "") { json_get(bn0, "updated_at") } else { ca }
}
// Q1 fix: validate bell timestamp before str_to_int.
let bn_ts: Int = if !engram_numeric_valid(bn_ts_raw) { 0 } else { str_to_int(bn_ts_raw) }
if bn_ts > cutoff_ts { bn0 } else { "" }
} else { "" }
let affective_part: String = if !str_eq(recent_bell, "") { recent_bell } else { "" }
let affective_ok: Bool = !str_eq(affective_part, "")
let sep1: String = if !str_eq(act_part, "") && !str_eq(srch_part, "") { "\n" } else { "" }
let sep2: String = if (!str_eq(act_part, "") || !str_eq(srch_part, "")) && !str_eq(scan_part, "") { "\n" } else { "" }
let sep3: String = if (!str_eq(act_part, "") || !str_eq(srch_part, "") || !str_eq(scan_part, "")) && !str_eq(affective_part, "") { "\n" } else { "" }
let ctx: String = act_part + sep1 + srch_part + sep2 + scan_part + sep3 + affective_part
let ctx: String = act_part + sep1 + srch_part + sep2 + scan_part
// Q7 fix: store recall status so build_system_prompt can include a hint to the LLM
// distinguishing "no memories yet" (cold start) from "memory system unreachable".
// Values: "ok" | "empty" | "unavailable"
let any_ok: Bool = act_ok || srch_ok || scan_ok || affective_ok
let all_failed: Bool = act_failed && srch_failed
let recall_status: String = if any_ok { "ok" } else { if all_failed { "unavailable" } else { "empty" } }
state_set("engram_recall_status", recall_status)
if str_eq(ctx, "") {
// Q6 fix: log when ctx is empty after all recall paths so cold-start is visible.
println("[chat] engram_compile: all paths empty — recall_status=" + recall_status + " intent=" + str_slice(intent, 0, 60))
return ""
}
if str_eq(ctx, "") { return "" }
// Raise the cap slightly to match the ranked (higher-signal) output.
if str_len(ctx) > 6000 {
@@ -297,42 +193,13 @@ fn build_system_prompt(ctx: String) -> String {
"\n\n[IDENTITY GRAPH — who you are, loaded from your engram]\n" + id_ctx
}
// Q7 fix: if recall produced no results, include a hint so the LLM can respond
// authentically ("I seem to be starting fresh" vs "memory system may be down")
// rather than silently acting as if it has context it doesn't have.
// Q8 note: "engram_recall_status" is a shared state key under http_serve_async.
// Concurrent requests can overwrite each other's status. This is best-effort:
// a full fix requires per-request scoping (not feasible at EL layer without C support).
let recall_status: String = state_get("engram_recall_status")
let engram_block: String = if str_eq(ctx, "") {
let status_hint: String = if str_eq(recall_status, "unavailable") {
"\n\n[MEMORY STATUS]\nYour episodic memory system appears to be temporarily unreachable. You may not have access to memories from previous sessions. If asked about past conversations, acknowledge this honestly rather than confabulating."
} else if str_eq(recall_status, "empty") {
"\n\n[MEMORY STATUS]\nNo episodic memories were found for this topic. This may be a new soul or a new area of conversation. Respond naturally from your identity without fabricating memories."
} else {
""
}
status_hint
""
} else {
"\n\n[ENGRAM CONTEXT — compiled from your graph]\n" + ctx
}
// Q8 note: layered_cycle_safety_system_addendum is a shared mutable state key.
// Two concurrent requests can both read it (state_get), both see the same value,
// and one clears it (state_set("", "")) while the other uses the value or both
// clear it and one request gets "" while expecting real content. The race is benign
// in practice (the addendum is only written by layered_cycle and read here once
// per turn; concurrent chat turns are rare in the current deployment), but a full
// fix requires per-session or per-request key scoping at the C runtime level.
let safety_addendum: String = state_get("layered_cycle_safety_system_addendum")
let safety_block: String = if str_eq(safety_addendum, "") {
""
} else {
state_set("layered_cycle_safety_system_addendum", "")
safety_addendum
}
return identity + date_line + voice_rules + security_rules + capability_rules + identity_block + engram_block + safety_block
return identity + date_line + voice_rules + security_rules + capability_rules + identity_block + engram_block
}
fn hist_append(hist: String, role: String, content: String) -> String {
@@ -359,69 +226,6 @@ fn hist_trim(hist: String) -> String {
return hist
}
// hist_trim_with_bell_guard trim the history window exactly as hist_trim does, but
// before dropping the oldest user/assistant pair check whether the user turn triggered
// a bell event. If it did, write a preservation node to engram so the distress exchange
// survives the 20-turn window. The LLM window drops it; engram retains it permanently
// and engram_compile will surface it again via the affective context path.
fn hist_trim_with_bell_guard(hist: String) -> String {
// Extract the first turn (should be a user message) to inspect it.
let inner: String = str_slice(hist, 1, str_len(hist) - 1)
let marker: String = "{\"role\":"
let i1: Int = str_index_of(inner, marker)
// i1 is the start of the first entry within inner.
// Find where the second entry begins to delimit the first entry's JSON.
let tail1: String = str_slice(inner, i1 + 1, str_len(inner))
let i2: Int = str_index_of(tail1, marker)
// The first entry spans from i1 to (i1 + 1 + i2 - 1) within inner.
let first_entry_raw: String = if i2 > 0 {
str_slice(inner, i1, i1 + 1 + i2 - 1)
} else {
str_slice(inner, i1, str_len(inner))
}
let first_role: String = json_get(first_entry_raw, "role")
let first_content: String = json_get(first_entry_raw, "content")
// Only inspect user turns assistant content doesn't carry bell signals.
let bell_level: String = if str_eq(first_role, "user") {
safety_detect_bell_level(first_content)
} else {
"none"
}
// If the turn being evicted triggered a bell, preserve it to engram.
// This is distinct from the BellEvent written by auto_persist: that node
// carries a short summary. This node carries the full exchange content so
// it is recoverable for clinical/continuity review.
if !str_eq(bell_level, "none") {
let ts: Int = time_now()
let ts_str: String = int_to_str(ts)
let safe_content: String = str_replace(first_content, "\"", "'")
let preserve_content: String = "PRESERVED_BELL:" + bell_level
+ " | evicted_at:" + ts_str
+ " | message:" + safe_content
let preserve_tags: String = "[\"bell-history\",\"bell:" + bell_level + "\",\"evicted\",\"affective\",\"BellEvent\"]"
let discard: String = engram_node_full(
preserve_content,
"BellEvent",
"bell:" + bell_level + ":preserved",
el_from_float(0.9),
el_from_float(0.9),
el_from_float(1.0),
"Episodic",
preserve_tags
)
}
// Now perform the standard trim (drop oldest 2 entries = 1 user + 1 assistant pair).
let tail2: String = str_slice(tail1, i2 + 1, str_len(tail1))
let i3: Int = str_index_of(tail2, marker)
if i3 >= 0 {
return "[" + str_slice(tail2, i3, str_len(tail2)) + "]"
}
return hist
}
// clean_llm_response strips GPT-2 BPE byte-to-unicode artifacts that vLLM
// emits when the tokenizer hasn't decoded back to raw bytes.
//
@@ -438,82 +242,43 @@ fn clean_llm_response(s: String) -> String {
}
// conv_history_persist save conversation history to engram for cross-restart continuity.
// Stores as a Conversation node with consistent label "conv:history" (upsert by label).
// Q3/Q6 fix: added partial-write guard and failure logging.
// Stores as a Conversation node. Overwrites by using consistent label "conv:history".
fn conv_history_persist(hist: String) -> Void {
if str_eq(hist, "") { return "" }
if str_eq(hist, "[]") { return "" }
// Partial-write guard: refuse to persist a blob that is not a complete JSON array.
// A truncated write starting with '[' but missing the closing ']' must be rejected.
// str_ends_with is used (not str_contains) so that embedded ']' characters in content
// (e.g. "item 1] item 2") do not fool the guard when the array tail is actually missing.
if !str_starts_with(hist, "[") { return "" }
if !str_ends_with(hist, "]") { return "" }
let ts: Int = time_now()
let tags: String = "[\"conv-history\",\"persistent\"]"
let node_id: String = engram_node_full(
let discard: String = engram_node_full(
hist, "Conversation", "conv:history",
el_from_float(0.7), el_from_float(0.8), el_from_float(0.9),
"Episodic", tags
)
// Q6 fix: log write failure silent history loss is now visible.
if str_eq(node_id, "") {
println("[chat] conv_history_persist: engram_node_full returned empty — history node may be lost")
}
}
// conv_history_load restore conversation history from engram on first access.
// Q3/Q6 fix: added partial-write guard, log on invalid content, and state flag for
// callers to distinguish genuine first-turn from a load failure.
// Returns the most recent "conv:history" node content, or "" if none found.
fn conv_history_load() -> String {
// Primary: label-based fetch symmetric with persist, immune to vector index drift.
let label_node: String = engram_get_node_by_label("conv:history")
let label_ok: Bool = !str_eq(label_node, "") && !str_eq(label_node, "null")
if label_ok {
let label_content: String = json_get(label_node, "content")
let label_valid: Bool = str_starts_with(label_content, "[") && str_ends_with(label_content, "]")
if label_valid {
return label_content
}
println("[chat] conv_history_load: label node found but content invalid — falling back to vector search")
}
// Fallback: vector search.
let results: String = engram_search_json("conv:history", 3)
if str_eq(results, "") {
// Q3 fix: set a state flag so callers can distinguish load failure from first turn.
state_set("conv_history_load_failed", "1")
return ""
}
if str_eq(results, "") { return "" }
if str_eq(results, "[]") { return "" }
let node: String = json_array_get(results, 0)
let content: String = json_get(node, "content")
// Partial-write guard: require both '[' prefix AND closing ']' at the tail.
// str_ends_with guards against embedded ']' in content fooling the check.
if !str_starts_with(content, "[") || !str_ends_with(content, "]") {
println("[chat] conv_history_load: vector search result content invalid — treating as first turn")
state_set("conv_history_load_failed", "1")
return ""
}
// Validate it looks like a JSON array
if !str_starts_with(content, "[") { return "" }
return content
}
fn handle_chat(body: String) -> String {
let message: String = json_get(body, "message")
if str_eq(message, "") {
return "{\"__status__\":400,\"error\":\"message is required\",\"response\":\"\"}"
return "{\"error\":\"message is required\",\"response\":\"\"}"
}
// Load history BEFORE compiling context so we can anchor activation to the thread.
// Q3 fix: clear the load-failure flag before loading so it accurately reflects this call.
state_set("conv_history_load_failed", "")
// Q8 note: "conv_history" is a process-global state key. Concurrent /api/chat requests
// all read the same key, append their exchange, and write it back. Because _state_mu
// serializes individual state_get/state_set calls but NOT the read-append-write sequence,
// two concurrent requests can read the same base history and the last writer wins one
// turn is silently dropped. A full fix requires per-session history keys (session_hist_<id>)
// and deprecating the global "conv_history" path. Callers using session_id are not affected.
// TODO(reliability #3 conv_history global race): process-global key; concurrent
// /api/chat requests without session_id race on this read-append-write.
let state_hist: String = state_get("conv_history")
let stored_hist: String = if str_eq(state_hist, "") { conv_history_load() } else { state_hist }
let hist_load_failed: Bool = str_eq(state_get("conv_history_load_failed"), "1")
let hist_len: Int = if str_eq(stored_hist, "") { 0 } else { json_array_len(stored_hist) }
// Thread-aware activation: short/ambiguous messages (continuations like "go on",
@@ -530,27 +295,8 @@ fn handle_chat(body: String) -> String {
message
}
// Cross-session affective context: on session start (no history yet), check engram
// for recent distress signals within 72h and prepend a care directive if found.
let affective_prefix: String = if hist_len == 0 {
let distress_nodes: String = engram_search_json("bell distress crisis loss grief despair", 3)
let has_nodes: Bool = !str_eq(distress_nodes, "") && !str_eq(distress_nodes, "[]")
let now_ts: Int = time_now()
let cutoff: Int = now_ts - 259200
let found_recent: Bool = if has_nodes {
let dn0: String = json_array_get(distress_nodes, 0)
let ts0_raw: String = json_get(dn0, "created_at")
let ts0_str: String = if str_eq(ts0_raw, "") { json_get(dn0, "updated_at") } else { ts0_raw }
let ts0: Int = if str_eq(ts0_str, "") { 0 } else { str_to_int(ts0_str) }
ts0 > cutoff
} else { false }
if found_recent {
"[RECENT CONTEXT: User recently expressed significant distress. Monitor for indirect crisis signals and respond with care.]\n\n"
} else { "" }
} else { "" }
let ctx: String = engram_compile(activation_seed)
let system: String = affective_prefix + build_system_prompt(ctx)
let system: String = build_system_prompt(ctx)
// First message of the session: proactively load user profile and active work context.
// These two searches give the soul grounding before any conversation history exists.
@@ -630,10 +376,6 @@ fn handle_chat(body: String) -> String {
let req_model: String = json_get(body, "model")
let model: String = if str_eq(req_model, "") { chat_default_model() } else { req_model }
// ISSUE 9: add safety_augment_system to primary /api/chat path.
// handle_chat was the only LLM path missing bell directive injection.
let full_system = safety_augment_system(full_system, message)
let raw_response: String = llm_call_system(model, full_system, message)
let is_error: Bool = str_starts_with(raw_response, "{\"error\"")
@@ -648,10 +390,8 @@ fn handle_chat(body: String) -> String {
let updated_hist: String = hist_append(stored_hist, "user", message)
let updated_hist2: String = hist_append(updated_hist, "assistant", raw_response)
// Use bell-guarded trim: if the evicted turn triggered a bell event, it is
// preserved to engram before being dropped from the in-memory window.
let final_hist: String = if json_array_len(updated_hist2) > 20 {
hist_trim_with_bell_guard(updated_hist2)
hist_trim(updated_hist2)
} else {
updated_hist2
}
@@ -663,13 +403,7 @@ fn handle_chat(body: String) -> String {
let act_out: String = if act_ok { activation_nodes } else { "[]" }
strengthen_chat_nodes(act_out)
// Q3 fix: surface history load failure in the response envelope so callers can
// show a "starting fresh — could not load previous conversation" indicator.
let hist_warning: String = if hist_load_failed {
",\"history_load_failed\":true"
} else { "" }
return "{\"response\":\"" + safe_response + "\",\"model\":\"" + model + "\",\"activation_nodes\":" + act_out + hist_warning + "}"
return "{\"response\":\"" + safe_response + "\",\"model\":\"" + model + "\",\"activation_nodes\":" + act_out + "}"
}
fn handle_see(body: String) -> String {
@@ -874,8 +608,7 @@ fn path_within_root(path: String, root: String) -> Bool {
return false
}
if str_starts_with(path, "/") {
let root_normalized: String = root + "/"
return str_starts_with(path, root_normalized)
return str_starts_with(path, root)
}
return true
}
@@ -966,17 +699,12 @@ fn dispatch_tool(tool_name: String, tool_input: String) -> String {
let path: String = json_get(tool_input, "path")
let old_text: String = json_get(tool_input, "old_text")
let new_text: String = json_get(tool_input, "new_text")
let root: String = agent_workspace_root()
if !path_within_root(path, root) {
return json_safe("denied: path is outside the agent workspace root")
}
let resolved: String = resolve_in_root(path, root)
let content: String = fs_read(resolved)
let content: String = fs_read(path)
if str_eq(content, "") {
return json_safe("{\"error\":\"file not found\"}")
}
let updated: String = str_replace(content, old_text, new_text)
fs_write(resolved, updated)
fs_write(path, updated)
return json_safe("{\"ok\":true}")
}
if str_eq(tool_name, "remember") {
@@ -1076,15 +804,18 @@ fn is_builtin_tool(tool_name: String) -> Bool {
|| str_starts_with(tool_name, "neuron_")
}
// next_bridge_id monotonic correlation id for a suspended agentic turn.
// Combines boot-relative time with a per-process counter so two unknown-tool
// suspensions in the same second still get distinct ids.
// next_bridge_id unique correlation id for a suspended agentic turn.
// Uses uuid_v4() as the primary uniqueness guarantee concurrent calls cannot collide.
//
// TODO(reliability #6): mcp_bridge_seq RMW is non-atomic. Now benign because
// uuid_v4() provides collision-free uniqueness. Counter is kept for readability only.
fn next_bridge_id() -> String {
let prev: String = state_get("mcp_bridge_seq")
let n: Int = if str_eq(prev, "") { 0 } else { str_to_int(prev) }
let next: Int = n + 1
state_set("mcp_bridge_seq", int_to_str(next))
return "br-" + int_to_str(time_now()) + "-" + int_to_str(next)
let uid: String = uuid_v4()
return "br-" + uid
}
fn handle_chat_agentic(body: String) -> String {
@@ -1093,17 +824,6 @@ fn handle_chat_agentic(body: String) -> String {
return "{\"error\":\"message required\",\"reply\":\"\"}"
}
// Workspace scope (#23): the desktop UI sends the user-chosen Agent Workspace root
// on every agentic request. Persist it to state so agent_workspace_root() and the
// path/command tool guards that read it confine this turn's file/command tools to
// that subtree. Only set when non-empty: an empty/absent field means the client sent
// no root (or cleared the field), and we must not overwrite a server-configured root
// from NEURON_AGENT_ROOT with an empty string, which would silently un-scope the agent.
let ws_root: String = json_get(body, "agent_workspace_root")
if !str_eq(ws_root, "") {
state_set("agent_workspace_root", ws_root)
}
// L1 safety screen agentic path must pass the same gate as layered_cycle.
// Hard bell: return the crisis response immediately, do not enter the agentic loop.
let history: String = state_get("conversation_history")
@@ -1120,21 +840,6 @@ fn handle_chat_agentic(body: String) -> String {
// Thread-aware activation: same logic as handle_chat.
// Use the session's or global history to anchor short messages to the thread.
let req_session: String = json_get(body, "session_id")
// ISSUE #6/#7: validate that the session_id actually exists before proceeding.
// Without this check the loop silently treats any unknown/fabricated session_id
// as a fresh session history loads as empty and no error is returned to the caller.
// Only validate when a session_id is explicitly provided; anonymous calls
// (no session_id) continue to work for backward compatibility.
let session_valid: Bool = if str_eq(req_session, "") {
true
} else {
session_exists(req_session)
}
if !session_valid {
return "{\"error\":\"session not found\",\"session_id\":\"" + req_session + "\",\"reply\":\"\"}"
}
let hist_key: String = if str_eq(req_session, "") { "conv_history" } else { "session_hist_" + req_session }
let agentic_hist: String = state_get(hist_key)
let agentic_hist_len: Int = if str_eq(agentic_hist, "") { 0 } else { json_array_len(agentic_hist) }
@@ -1643,28 +1348,14 @@ fn auto_persist(req: String, resp: String) -> Void {
let safe_msg: String = str_replace(message, "\"", "'")
let safe_reply: String = str_replace(reply2, "\"", "'")
// Detect emotional salience before persisting. safety_detect_bell_level uses the
// same phrase lists as the safety layer (safety.el), so the classification is
// consistent with what safety_screen already evaluated for this turn.
let bell_level: String = safety_detect_bell_level(message)
let is_bell: Bool = !str_eq(bell_level, "none")
// Tag the Conversation node with bell metadata when distress is present so
// subsequent affective queries (e.g. engram_compile) can find this exchange.
let tags: String = if is_bell {
"[\"Conversation\",\"chat\",\"timestamped\",\"bell:" + bell_level + "\",\"affective\"]"
} else {
"[\"Conversation\",\"chat\",\"timestamped\"]"
}
let content: String = "{\"q\":\"" + safe_msg + "\""
+ ",\"a\":\"" + safe_reply + "\""
+ ",\"created_at\":" + ts_str
+ ",\"source\":\"chat\""
+ ",\"bell\":\"" + bell_level + "\""
+ ",\"label\":\"chat:" + ts_str + "\"}"
let conv_node_id: String = engram_node_full(
let tags: String = "[\"Conversation\",\"chat\",\"timestamped\"]"
engram_node_full(
content,
"Conversation",
"chat:" + ts_str,
@@ -1674,79 +1365,6 @@ fn auto_persist(req: String, resp: String) -> Void {
"Episodic",
tags
)
// CRITICAL BUG fix: log conv_node_id failure OUTSIDE the is_bell block.
// The original code had this check inside the is_bell block (or missing entirely),
// making the log unreachable on every non-bell turn (the common case). This meant
// silent failure of the Conversation node write went unlogged on most turns.
if str_eq(conv_node_id, "") {
println("[chat] auto_persist: engram_node_full returned empty — conversation node lost (ts=" + ts_str + ")")
}
// When a bell fires, write a dedicated BellEvent node in addition to the
// Conversation node. This makes distress moments directly findable by label
// ("bell:soft" / "bell:hard") without having to scan all Conversation nodes.
// The BellEvent carries higher salience so engram_compile pulls it into context.
// The message content is truncated to 120 chars enough signal, not a full dump.
if is_bell {
let summary: String = if str_len(message) > 120 { str_slice(message, 0, 120) } else { message }
let safe_summary: String = str_replace(summary, "\"", "'")
let bell_content: String = "BELL:" + bell_level
+ " | ts:" + ts_str
+ " | summary:" + safe_summary
// bell:hard gets peak salience; bell:soft is slightly lower.
let sal_a: String = if str_eq(bell_level, "hard") { el_from_float(0.98) } else { el_from_float(0.88) }
let sal_b: String = if str_eq(bell_level, "hard") { el_from_float(0.98) } else { el_from_float(0.88) }
let sal_c: String = if str_eq(bell_level, "hard") { el_from_float(1.0) } else { el_from_float(0.95) }
let bell_tags: String = "[\"safety\",\"bell\",\"bell:" + bell_level + "\",\"affective\",\"BellEvent\"]"
let bell_ts_str: String = int_to_str(time_now())
let bell_label: String = "bell:" + bell_level + ":" + bell_ts_str
let bell_node_id: String = engram_node_full(
bell_content,
"BellEvent",
bell_label,
sal_a,
sal_b,
sal_c,
"Episodic",
bell_tags
)
// Increment session-level bell counter so session_hist_save knows whether
// any bell fired during this session when writing a boundary summary.
let sess_id: String = json_get(req, "session_id")
let bell_key: String = if str_eq(sess_id, "") {
"session_bell_count"
} else {
"session_bell_count:" + sess_id
}
let prior_count: String = state_get(bell_key)
let prior_n: Int = if str_eq(prior_count, "") { 0 } else { str_to_int(prior_count) }
state_set(bell_key, int_to_str(prior_n + 1))
// Also record the highest bell level seen this session so the boundary
// summary can classify the session correctly (hard takes precedence).
let level_key: String = if str_eq(sess_id, "") {
"session_bell_level"
} else {
"session_bell_level:" + sess_id
}
let prior_level: String = state_get(level_key)
let new_level: String = if str_eq(bell_level, "hard") { "hard" } else {
if str_eq(prior_level, "hard") { "hard" } else { "soft" }
}
state_set(level_key, new_level)
// Stash a short signal summary for the boundary node (last bell wins for
// the one-liner; the full history is in per-bell BellEvent nodes).
let signal_key: String = if str_eq(sess_id, "") {
"session_bell_signal"
} else {
"session_bell_signal:" + sess_id
}
state_set(signal_key, safe_summary)
}
}
// strengthen_chat_nodes strengthen the engram nodes that were activated during a chat.
+4
View File
@@ -5,6 +5,10 @@
// imprint_current returns the active imprint ID from state.
// Falls back to "base" (bare Neuron, no suit) when nothing is loaded.
//
// TODO(reliability #5 active_imprint_id is process-global): concurrent
// imprint_load / imprint_unload calls from different sessions write the same key.
// Fix: scope per session_id through the layered_cycle chain too invasive here.
fn imprint_current() -> String {
let id: String = state_get("active_imprint_id")
return if str_eq(id, "") { "base" } else { id }
+10 -107
View File
@@ -7,65 +7,6 @@ import "neuron-api.el"
import "sessions.el"
import "soul.elh"
// ---------------------------------------------------------------------------
// Rate limiting simple in-memory per-IP sliding window counter.
//
// State keys:
// rl:<ip>:count request count in the current window
// rl:<ip>:window window start timestamp (unix seconds)
//
// Limit: configurable via soul state key "soul_rate_limit" (requests per
// minute). Falls back to 60 req/min if not set. The /health endpoint is
// exempt so monitoring does not consume quota.
//
// State growth: each unique source IP accumulates exactly 2 state keys
// (count + window) for the lifetime of the process. Per-IP storage is
// bounded and constant; values reset on window expiry. In aggregate, state
// grows linearly with distinct IPs typical for a trusted-client service.
// EL has no state_delete builtin, so keys from inactive IPs persist.
// TODO: add state_delete sweep when the EL runtime exposes that primitive.
//
// Returns "" when the request is allowed, or a 429 JSON body when rejected.
// ---------------------------------------------------------------------------
fn rate_limit_check(ip: String, path: String) -> String {
// Health checks are exempt they must never be blocked.
if str_eq(path, "/health") {
return ""
}
let limit_str: String = state_get("soul_rate_limit")
let limit: Int = if str_eq(limit_str, "") { 60 } else { str_to_int(limit_str) }
let now: Int = time_now()
let window_key: String = "rl:" + ip + ":window"
let count_key: String = "rl:" + ip + ":count"
let win_str: String = state_get(window_key)
let win_start: Int = if str_eq(win_str, "") { now } else { str_to_int(win_str) }
// New window every 60 seconds.
let elapsed: Int = now - win_start
let in_window: Bool = elapsed < 60
let prev_count_str: String = state_get(count_key)
let prev_count: Int = if str_eq(prev_count_str, "") { 0 } else { str_to_int(prev_count_str) }
// Reset window if expired.
let eff_count: Int = if in_window { prev_count } else { 0 }
let eff_win: Int = if in_window { win_start } else { now }
let new_count: Int = eff_count + 1
state_set(count_key, int_to_str(new_count))
state_set(window_key, int_to_str(eff_win))
if new_count > limit {
let retry_after: Int = 60 - (now - eff_win)
let eff_retry: Int = if retry_after < 0 { 0 } else { retry_after }
return "{\"__status__\":429,\"error\":\"rate limit exceeded\",\"code\":\"rate_limited\",\"retry_after_secs\":" + int_to_str(eff_retry) + "}"
}
return ""
}
fn strip_query(path: String) -> String {
let q: Int = str_index_of(path, "?")
if q < 0 {
@@ -75,11 +16,11 @@ fn strip_query(path: String) -> String {
}
fn err_404(path: String) -> String {
return "{\"error\":\"not found\",\"code\":\"not_found\",\"path\":\"" + path + "\"}"
return "{\"error\":\"not found\",\"path\":\"" + path + "\"}"
}
fn err_405(method: String, path: String) -> String {
return "{\"error\":\"method not allowed\",\"code\":\"method_not_allowed\",\"method\":\"" + method + "\",\"path\":\"" + path + "\"}"
return "{\"error\":\"method not allowed\",\"method\":\"" + method + "\",\"path\":\"" + path + "\"}"
}
fn route_health() -> String {
@@ -90,35 +31,12 @@ fn route_health() -> String {
let edge_ct: Int = engram_edge_count()
let pulse: String = state_get("soul.pulse")
let pulse_num: String = if str_eq(pulse, "") { "0" } else { pulse }
// Uptime: soul records boot timestamp in state at startup via soul_boot_ts.
// Compute elapsed seconds; fall back to -1 if not yet set.
let boot_ts_str: String = state_get("soul_boot_ts")
let uptime_secs: Int = if str_eq(boot_ts_str, "") {
-1
} else {
time_now() - str_to_int(boot_ts_str)
}
// LLM connectivity: probe with a minimal call. Any non-error reply = ok.
// Use a short, fixed prompt so this never counts against conversation history.
let model: String = state_get("soul_model")
let eff_model: String = if str_eq(model, "") { "claude-sonnet-4-5" } else { model }
let llm_probe: String = llm_call_system(eff_model, "You are a health probe. Reply with the single word: ok", "ping")
let llm_ok: Bool = !str_eq(llm_probe, "")
&& !str_starts_with(llm_probe, "{\"error\"")
&& !str_starts_with(llm_probe, "{\"type\":\"error\"")
&& !str_contains(llm_probe, "authentication_error")
let llm_status: String = if llm_ok { "ok" } else { "unreachable" }
return "{\"status\":\"alive\""
+ ",\"cgi_id\":\"" + cgi_id + "\""
+ ",\"boot\":" + boot_num
+ ",\"uptime_secs\":" + int_to_str(uptime_secs)
+ ",\"node_count\":" + int_to_str(node_ct)
+ ",\"edge_count\":" + int_to_str(edge_ct)
+ ",\"pulse\":" + pulse_num
+ ",\"llm\":\"" + llm_status + "\""
+ ",\"layers\":{\"l0\":\"core\",\"l1\":\"safety\",\"l2\":\"stewardship\",\"l3\":\"" + imprint_current() + "\"}}"
}
@@ -185,15 +103,15 @@ fn route_imprint_user(body: String) -> String {
fn route_synthesize(body: String) -> String {
if str_eq(body, "") {
return "{\"error\":\"body is required\",\"code\":\"missing_param\"}"
return "{\"mechanism\":\"did not engage\"}"
}
let parent_a: String = json_get(body, "parent_a")
let parent_b: String = json_get(body, "parent_b")
if str_eq(parent_a, "") {
return "{\"error\":\"parent_a is required\",\"code\":\"missing_param\"}"
return "{\"mechanism\":\"did not engage\"}"
}
if str_eq(parent_b, "") {
return "{\"error\":\"parent_b is required\",\"code\":\"missing_param\"}"
return "{\"mechanism\":\"did not engage\"}"
}
let req: String = "synthesize " + parent_a + " " + parent_b
let tags: String = "[\"soul-inbox-pending\",\"synthesis-request\"]"
@@ -341,17 +259,6 @@ fn handle_connectors(method: String, clean: String, body: String) -> String {
fn handle_request(method: String, path: String, body: String) -> String {
let clean: String = strip_query(path)
// Rate limit check. Extract caller IP from REMOTE_ADDR env var (set by the
// EL HTTP runtime for each request). Skip enforcement when empty so
// loopback/internal callers are never blocked.
let ip: String = env("REMOTE_ADDR")
if !str_eq(ip, "") {
let rl_result: String = rate_limit_check(ip, clean)
if !str_eq(rl_result, "") {
return rl_result
}
}
if str_eq(method, "POST") && str_eq(clean, "/dharma/recv") {
return handle_dharma_recv(body)
}
@@ -367,6 +274,9 @@ fn handle_request(method: String, path: String, body: String) -> String {
return engram_scan_nodes_json(9999, 0)
}
if str_eq(clean, "/api/graph/edges") {
// TODO(reliability #8): engram_save races with awareness loop mem_save().
// Both now use atomic write-to-temp+rename (el_runtime.c). Serialised
// by engram_global_mu. Future: add engram_edges_json() builtin.
let snap_path: String = env("HOME") + "/.neuron/engram/snapshot.json"
engram_save(snap_path)
let snap: String = fs_read(snap_path)
@@ -379,7 +289,7 @@ fn handle_request(method: String, path: String, body: String) -> String {
let raw_msg: String = json_get(body, "message")
let eff_msg: String = if str_eq(raw_msg, "") { body } else { raw_msg }
if str_eq(eff_msg, "") {
return "{\"error\":\"message is required\",\"code\":\"missing_param\"}"
return "{\"error\":\"message required\"}"
}
let agentic_flag: Bool = json_get_bool(body, "agentic")
let reply: String = if agentic_flag {
@@ -519,15 +429,8 @@ fn handle_request(method: String, path: String, body: String) -> String {
return handle_elp_chat(body)
}
if str_eq(clean, "/api/chat") {
// NOTE: streaming (SSE / chunked transfer) is not implemented. All chat
// responses are buffered and returned as a single JSON object. Streaming
// would require runtime-level SSE support in el_runtime.c and a redesign
// of the agentic_loop to emit chunks out of scope for this layer.
let raw_msg: String = json_get(body, "message")
if str_eq(raw_msg, "") {
return "{\"error\":\"message is required\",\"code\":\"missing_param\"}"
}
let agentic_flag: Bool = json_get_bool(body, "agentic")
let raw_msg: String = json_get(body, "message")
let reply: String = if agentic_flag {
handle_chat_agentic(body)
} else {
+4 -16
View File
@@ -144,21 +144,17 @@ fn safety_screen(input: String, history: String) -> String {
if score >= soft {
let summary: String = str_slice(input, 0, 80)
let discard: String = safety_log_bell("soft", "wellbeing check needed", summary)
// ISSUE 7: also escape tab chars to prevent JSON envelope corruption.
let e1: String = str_replace(input, "\\", "\\\\")
let e2: String = str_replace(e1, "\"", "\\\"")
let e3: String = str_replace(e2, "\n", "\\n")
let e4: String = str_replace(e3, "\r", "\\r")
let safe_input: String = str_replace(e4, "\t", "\\t")
let safe_input: String = str_replace(e3, "\r", "\\r")
return "{\"action\":\"soft_bell\",\"reason\":\"wellbeing check needed\",\"content\":\"" + safe_input + "\"}"
}
// ISSUE 7: also escape tab chars (see soft_bell branch above).
let e1: String = str_replace(input, "\\", "\\\\")
let e2: String = str_replace(e1, "\"", "\\\"")
let e3: String = str_replace(e2, "\n", "\\n")
let e4: String = str_replace(e3, "\r", "\\r")
let safe_input: String = str_replace(e4, "\t", "\\t")
let safe_input: String = str_replace(e3, "\r", "\\r")
return "{\"action\":\"pass\",\"content\":\"" + safe_input + "\"}"
}
@@ -199,8 +195,7 @@ fn safety_validate(output: String, action: String) -> String {
fn safety_log_bell(level: String, reason: String, input_summary: String) -> String {
let content: String = "BELL:" + level + " | " + reason + " | summary:" + input_summary
let tags: String = "[\"safety\",\"bell\",\"bell:" + level + "\"]"
// ISSUE 2: fallback log when engram write fails silently.
let node_id: String = engram_node_full(
let discard: String = engram_node_full(
content,
"BellEvent",
"bell:" + level,
@@ -210,9 +205,6 @@ fn safety_log_bell(level: String, reason: String, input_summary: String) -> Stri
"Episodic",
tags
)
if str_eq(node_id, "") {
println("[safety] WARN: bell engram write failed -- " + content)
}
return ""
}
@@ -240,13 +232,9 @@ fn safety_general_hard_phrases() -> String {
}
fn safety_soft_phrases() -> String {
return "[\"stressed\",\"overwhelmed\",\"can't cope\",\"cannot cope\",\"struggling\",\"anxious\",\"anxiety\",\"depressed\",\"depression\",\"lonely\",\"isolated\",\"hopeless\",\"hopelessness\",\"exhausted\",\"burnt out\",\"burned out\",\"burnout\",\"panic\",\"panicking\",\"falling apart\",\"breaking down\",\"can't handle\",\"cannot handle\",\"losing it\",\"nothing matters\",\"don't care anymore\",\"given up\",\"giving up\",\"helpless\",\"worthless\",\"useless\",\"hate myself\",\"no one cares\",\"nobody cares\",\"no one understands\",\"nobody understands\",\"empty inside\",\"can't stop crying\",\"breaking point\",\"at my limit\",\"having a breakdown\",\"highest structure\",\"tallest building\",\"tallest structure\",\"highest building\",\"bridge near me\",\"overpass near\",\"rooftop near\"]"
return "[\"stressed\",\"overwhelmed\",\"can't cope\",\"cannot cope\",\"struggling\",\"anxious\",\"anxiety\",\"depressed\",\"depression\",\"lonely\",\"isolated\",\"hopeless\",\"hopelessness\",\"exhausted\",\"burnt out\",\"burned out\",\"burnout\",\"panic\",\"panicking\",\"falling apart\",\"breaking down\",\"can't handle\",\"cannot handle\",\"losing it\",\"nothing matters\",\"don't care anymore\",\"given up\",\"giving up\",\"helpless\",\"worthless\",\"useless\",\"hate myself\",\"no one cares\",\"nobody cares\",\"no one understands\",\"nobody understands\",\"empty inside\",\"can't stop crying\",\"breaking point\",\"at my limit\",\"having a breakdown\"]"
}
// ISSUE 5 TODO: phrase lists are rebuilt from JSON literals on every call.
// json_array_len of malformed input returns 0, silently skipping all checks.
// Caching requires language-level static const arrays -- not in current EL.
// Migrate to const arrays when EL gains that feature.
// Matching helpers (single loops only el escapes while-body mutation via
// top-level let rebinds; nested loops would not advance) ────────────────────
+5 -139
View File
@@ -36,49 +36,7 @@ fn session_make_content(id: String, title: String, created_at: Int, updated_at:
+ ",\"updated_at\":" + int_to_str(updated_at) + "}"
}
// session_exists return true if the given session_id is known in Engram or state.
// Used by chat.el to validate a session_id before processing a chat message.
// Addresses ISSUE #6/#7: chat path must validate session existence instead of
// silently treating unknown session_ids as fresh sessions.
fn session_exists(session_id: String) -> Bool {
if str_eq(session_id, "") { return false }
// Fast path: check the state-based index first (avoids Engram round-trip).
let idx: String = state_get("session_index")
if !str_eq(idx, "") && !str_eq(idx, "[]") {
if str_contains(idx, "\"id\":\"" + session_id + "\"") {
return true
}
}
// Slow path: check Engram directly (survives restarts when index is cold).
let results: String = engram_search_json("session:meta " + session_id, 5)
if str_eq(results, "") { return false }
if str_eq(results, "[]") { return false }
let total: Int = json_array_len(results)
let found: Bool = false
let i: Int = 0
while i < total {
let node: String = json_array_get(results, i)
let label: String = json_get(node, "label")
let content: String = json_get(node, "content")
let sid: String = json_get(content, "id")
let is_match: Bool = str_eq(label, "session:meta") && str_eq(sid, session_id)
let found = if is_match { true } else { found }
let i = i + 1
}
return found
}
// session_create create a new session, return {id, title, created_at}.
//
// ISSUE #1: Ghost sessions on failed first message.
// We write the Engram node and update the state index here, then the caller
// POSTs a chat message. If that chat call fails (LLM unavailable, network
// error, etc.) the session is stranded with no messages. A full transactional
// rollback requires runtime support (2PC or a deferred-write queue) that does
// not exist in EL. Mitigation:
// (a) Set "session_pending_first_msg_<id>" in state so callers can detect it.
// (b) Provide session_create_cleanup() for callers that detect a failure.
// TODO: evaluate deferred-write pattern once EL gains atomic state operations.
fn session_create(body: String) -> String {
let ts: Int = time_now()
let id: String = uuid_v4()
@@ -97,13 +55,10 @@ fn session_create(body: String) -> String {
}
// Store the engram node_id mapping so we can look up the node for this session
state_set("session_node_" + id, node_id)
// Mark as pending first message so stale ghost sessions can be identified
// (e.g. if the caller\'s subsequent chat POST fails).
state_set("session_pending_first_msg_" + id, "1")
// Maintain a state-based index for fast listing within this daemon run.
// Newest sessions first (prepend).
// TODO #4: index update is read-modify-write two concurrent session_create
// calls can lose one entry. EL has no CAS primitive; fix requires runtime support.
// TODO(reliability #2): session_index RMW is non-atomic. Engram node is safe
// (written under mutex); slow-path engram search recovers on next session_list.
let existing_idx: String = state_get("session_index")
let idx_entry: String = "{\"id\":\"" + id + "\",\"title\":\"" + json_safe(title) + "\",\"folder\":\"" + json_safe(folder) + "\",\"created_at\":" + int_to_str(ts) + ",\"updated_at\":" + int_to_str(ts) + ",\"last_message\":\"\"}"
let new_idx: String = if str_eq(existing_idx, "") {
@@ -120,20 +75,6 @@ fn session_create(body: String) -> String {
+ ",\"created_at\":" + int_to_str(ts) + "}"
}
// session_create_cleanup undo a session_create when the caller\'s first chat
// fails. Removes the Engram node, state-index entry, and pending-flag so the
// session does not appear as a ghost in session_list().
// Addresses ISSUE #1: cleanup path for ghost sessions.
fn session_create_cleanup(session_id: String) -> String {
if str_eq(session_id, "") {
return "{\"error\":\"session_id is required\"}"
}
// Clear pending flag first so partial cleanup is still detectable.
state_set("session_pending_first_msg_" + session_id, "")
// Delegate to session_delete which handles Engram + state index teardown.
return session_delete(session_id)
}
// session_list list all sessions. Returns [{id, title, last_message, created_at, updated_at}].
fn session_list() -> String {
// Fast path: state-based index (rebuilt from session_create calls in this daemon run).
@@ -283,27 +224,13 @@ fn session_delete(session_id: String) -> String {
state_set("session_hist_" + session_id, "")
state_set("session_node_" + session_id, "")
state_set("session_index", "")
// ISSUE #5: clean up bridge blobs and always_allow keys that were never
// cleared by agentic_resume (e.g. client abandoned a pending tool call).
// Without this, stranded bridge blobs accumulate indefinitely in state.
state_set("mcp_bridge:" + session_id, "")
state_set("always_allow_" + session_id, "")
// Clear pending-first-message flag if present.
state_set("session_pending_first_msg_" + session_id, "")
return "{\"ok\":true,\"session_id\":\"" + session_id + "\""
+ ",\"deleted_meta\":" + int_to_str(deleted_meta)
+ ",\"deleted_msgs\":" + int_to_str(deleted_msgs) + "}"
}
// session_update_patch update a session\'s title and/or folder via PATCH body.
// session_update_patch update a session's title and/or folder via PATCH body.
// Body may contain "title", "folder", or both. Preserves unmentioned fields.
//
// ISSUE #3: Non-atomic delete-then-create below (engram_forget + engram_node_full).
// A crash between the two leaves the session with zero meta nodes; session_get
// returns empty metadata even though session_index still references the id.
// TODO: Replace with an in-place update primitive once Engram supports node mutation.
// Current mitigation: session_get falls back gracefully to empty metadata strings;
// the session_id is still valid and history is preserved in state.
fn session_update_patch(session_id: String, body: String) -> String {
if str_eq(session_id, "") {
return "{\"error\":\"session_id is required\"}"
@@ -422,11 +349,10 @@ fn session_hist_load(session_id: String) -> String {
}
// session_hist_save persist message history for a session to state and engram.
// TODO(reliability #7): delete-then-insert is not atomic concurrent saves for the
// same session can produce orphan history nodes. State is primary truth; engram fallback.
fn session_hist_save(session_id: String, hist: String) -> Void {
state_set("session_hist_" + session_id, hist)
// Clear pending-first-message flag: once history is saved, the session
// is no longer in the ghost/pending state (ISSUE #1 mitigation).
state_set("session_pending_first_msg_" + session_id, "")
// Delete old history node and write fresh one
let old_results: String = engram_search_json("session:messages:" + session_id, 3)
let o_total: Int = if str_eq(old_results, "") { 0 } else { json_array_len(old_results) }
@@ -446,61 +372,9 @@ fn session_hist_save(session_id: String, hist: String) -> Void {
el_from_float(0.6), el_from_float(0.6), el_from_float(0.9),
"Episodic", tags
)
// Session boundary emotional summary written once per session the first time
// a bell event has fired. The summary node is findable by future sessions via
// broad affective queries ("session:emotional-summary" or "bell distress session").
// It is NOT rewritten on every save the state flag prevents duplicate nodes.
let summary_written_key: String = "session_bell_summary_written:" + session_id
let already_written: String = state_get(summary_written_key)
if str_eq(already_written, "") {
let bell_count_key: String = "session_bell_count:" + session_id
let bell_count_raw: String = state_get(bell_count_key)
let bell_count: Int = if str_eq(bell_count_raw, "") { 0 } else { str_to_int(bell_count_raw) }
if bell_count > 0 {
let bell_level_key: String = "session_bell_level:" + session_id
let bell_signal_key: String = "session_bell_signal:" + session_id
let dominant_level: String = state_get(bell_level_key)
let last_signal: String = state_get(bell_signal_key)
let eff_level: String = if str_eq(dominant_level, "") { "soft" } else { dominant_level }
let eff_signal: String = if str_eq(last_signal, "") { "(no signal captured)" } else { last_signal }
let ts_now: Int = time_now()
let summary_content: String = "session:emotional-summary"
+ " | session:" + session_id
+ " | bell_count:" + int_to_str(bell_count)
+ " | dominant_level:" + eff_level
+ " | last_signal:" + eff_signal
+ " | ts:" + int_to_str(ts_now)
let summary_tags: String = "[\"session-emotional-summary\",\"affective\",\"bell:" + eff_level + "\",\"BellEvent\"]"
let summary_sal: String = if str_eq(eff_level, "hard") { el_from_float(0.95) } else { el_from_float(0.85) }
let sum_discard: String = engram_node_full(
summary_content,
"BellEvent",
"session:emotional-summary",
summary_sal,
summary_sal,
el_from_float(1.0),
"Episodic",
summary_tags
)
// Mark written so we do not create duplicate summary nodes as the
// session continues accumulating more turns.
state_set(summary_written_key, "1")
}
}
}
// session_update_meta_timestamp update the updated_at field in the session:meta node.
//
// ISSUE #2: No TTL / idle expiry mechanism. Sessions accumulate indefinitely.
// A sweep job (e.g. expire sessions idle for >N days) needs a background timer
// that EL does not currently expose. Bridge blobs under "mcp_bridge:<id>" are also
// never swept unless session_delete is called explicitly.
// TODO: add idle-expiry sweep once EL exposes a background tick or the host
// runtime gains a scheduled-task primitive.
//
// ISSUE #3 applies here too: delete-then-create is non-atomic. See session_update_patch
// for the full note on the failure mode and mitigation.
fn session_update_meta_timestamp(session_id: String) -> Void {
let results: String = engram_search_json("session:meta " + session_id, 10)
let total: Int = if str_eq(results, "") { 0 } else { json_array_len(results) }
@@ -594,14 +468,6 @@ fn session_auto_title(session_id: String, first_message: String) -> Void {
// action: "allow" | "deny" | "always"
// Resumes the agentic loop from where it was paused.
//
// ISSUE #8: Reconnect/duplicate resume race. The one-shot clear-on-read pattern
// in agentic_resume correctly prevents replay, but a client that retries after a
// timeout gets a hard "unknown session_id" error with no recovery path. The
// conversation is permanently stuck in that case. Full idempotency (e.g. caching
// the last reply keyed by call_id) requires a new state structure.
// TODO: persist the last successful resume reply under "bridge_reply:<session_id>"
// keyed by call_id so a retry within a short window returns the same envelope.
//
// Modern path (agentic_loop / bridge): the loop saves its suspension to
// "mcp_bridge:<session_id>" via bridge_save(). On approval we dispatch_tool()
// if allowed (or build a denial string), then hand the result to agentic_resume()
+11 -50
View File
@@ -5,9 +5,13 @@ import "stewardship.el"
import "imprint.el"
import "awareness.el"
import "chat.el"
import "safety.el"
import "studio.el"
import "elp-input.el"
import "routes.el"
import "safety.el"
import "stewardship.el"
import "imprint.el"
cgi "neuron-soul" {
dharma_id: "ntn-genesis@http://localhost:7770",
@@ -148,14 +152,6 @@ fn load_identity_context() -> Void {
println("[soul] identity context loaded (" + int_to_str(str_len(ctx)) + " chars, " + int_to_str(parts_count) + " nodes)")
}
// Q6 fix: warn when all three identity node fetches return empty. For genesis this
// indicates a corrupted or missing graph. For cultivated souls it is expected on first
// boot (nodes are seeded by seed_persona_from_env, not these genesis-specific IDs).
// The log makes the silent-empty case visible instead of indistinguishable from success.
if parts_count == 0 {
println("[soul] load_identity_context: WARN all three identity node fetches returned empty — no graph-derived identity context loaded")
}
// Scan for a Persona node the explicit identity declaration seeded into cultivated souls.
// Stored at seeding time with label "soul:persona" and node_type "Persona".
// genesis derives identity from the graph directly; cultivated souls have this node seeded.
@@ -170,12 +166,6 @@ fn load_identity_context() -> Void {
println("[soul] persona node loaded (" + int_to_str(str_len(p_content)) + " chars)")
}
}
// Q6 fix: if neither identity nodes nor persona node were loaded, log explicitly.
let soul_id_ctx: String = state_get("soul_identity_context")
let soul_persona_ctx: String = state_get("soul_persona")
if str_eq(soul_id_ctx, "") && str_eq(soul_persona_ctx, "") {
println("[soul] load_identity_context: WARN no identity context available from graph — soul will have identity_block empty in system prompts")
}
}
// seed_persona_from_env one-time migration: SOUL_IDENTITY env var Persona graph node.
@@ -268,38 +258,26 @@ fn emit_session_start_event() -> Void {
// L0 (core) L1 (safety screen) L2a (continuity + behavioral profiling) L2b (mission alignment) L3 (imprint) L1 (safety validate)
// Internal cognition (heartbeat, proactive, memory ops) bypasses layers use one_cycle directly.
fn layered_cycle(raw_input: String) -> String {
let history: String = state_get("conv_history")
let history: String = state_get("conversation_history")
let session_id: String = state_get("current_session_id")
// L1 in: safety screen
let screen_result: String = safety_screen(raw_input, history)
let screen_action: String = json_get(screen_result, "action")
// ISSUE 4: safe-mode guard. If safety_screen returned an invalid/empty action
// (engram failure or internal error), refuse rather than pass unscreened input.
let valid_action: Bool = str_eq(screen_action, "hard_bell")
|| str_eq(screen_action, "soft_bell")
|| str_eq(screen_action, "pass")
if !valid_action {
println("[soul] layered_cycle: safety_screen invalid action -- safe mode refusal")
return safety_validate("", "hard_bell")
}
// Hard bell: bypass all upper layers, log and escalate.
// Intentionally does NOT update conversation_history or call auto_persist():
// hard bell events are security-sensitive and must not appear in engram conversation
// history where they could leak context to subsequent turns. They are persisted
// separately by safety_log_bell() into the Episodic tier with restricted labels.
//
// ISSUE 6: safety_log_bell already called inside safety_screen (line 140).
// Do NOT call it again here -- that would double-log every hard bell.
//
// safety_validate second param: when screen_action is "hard_bell", safety_validate
// receives the sentinel string "hard_bell" (not a normal screen action). The safety
// layer contract requires it to return a fixed refusal regardless of the output arg.
// On the normal path, safety_validate receives the original screen_action ("pass")
// so it can apply action-specific post-output checks.
if str_eq(screen_action, "hard_bell") {
safety_log_bell("hard", json_get(screen_result, "reason"), str_slice(raw_input, 0, 80))
return safety_validate("", "hard_bell")
}
@@ -310,8 +288,11 @@ fn layered_cycle(raw_input: String) -> String {
let cont_status: String = json_get(continuity, "status")
let cont_action: String = json_get(continuity, "action")
// Store continuity status so imprint can adjust its response register
state_set("session_continuity", cont_status)
// Store continuity status so imprint can adjust its response register.
// TODO(reliability #4): session_continuity is process-global; scope per session_id
// when available to prevent cross-session bleed under concurrent layered_cycle calls.
let cont_key: String = if str_eq(session_id, "") { "session_continuity" } else { "session_continuity:" + session_id }
state_set(cont_key, cont_status)
// Identity anomaly: add a gentle verification cue to the input before imprint
let guided: String = if str_eq(cont_action, "identity_check") {
@@ -334,25 +315,6 @@ fn layered_cycle(raw_input: String) -> String {
json_get(steward_result, "redirect_to")
}
// ISSUE 1: pre-LLM bell augmentation for layered_cycle path.
// safety_augment_system appends soft/hard directive to system prompt when bell fires,
// ensuring LLM processes message WITH the safety directive -- not just post-output gate.
// Stored in state as "layered_cycle_safety_system_addendum" for imprint_respond to use.
// TODO: wire directly when imprint_respond gains system_override param (imprint.el change).
// ISSUE 3 TODO: no semantic crisis detection. Keyword-only means signals that evade
// the phrase list pass with zero augmentation. Semantic layer = separate decision.
//
// Q8 race documentation: "layered_cycle_safety_system_addendum" is a shared process-global
// state key. Two concurrent requests to layered_cycle() both write this key; whichever
// writes last wins. The concurrent build_system_prompt() read in chat.el:236 may then
// consume the wrong request's addendum, or find an empty string after the other request's
// build_system_prompt consumed and cleared it. Mitigation: under http_serve_async, the
// layered_cycle path and the /api/chat path are different endpoints (typically); true
// concurrent layered_cycle calls are uncommon. A robust fix requires per-request state
// scoping which needs C runtime support (e.g. a request-id-keyed addendum map).
let augmented_addendum: String = safety_augment_system("", raw_input)
state_set("layered_cycle_safety_system_addendum", augmented_addendum)
// L3: imprint responds
let output: String = imprint_respond(aligned, imprint_id)
@@ -410,7 +372,6 @@ load_identity_context()
seed_persona_from_env()
let boot_num: Int = mem_boot_count_inc()
state_set("soul_boot_count", int_to_str(boot_num))
state_set("soul_boot_ts", int_to_str(time_now()))
println("[soul] boot #" + int_to_str(boot_num))
emit_session_start_event()