will.anderson d337fcb265 Make engram deletes/updates immutable (tombstone + supersede)
The soul was hard-deleting engram nodes: memory/delete and node/delete
called engram_forget (frees the node and drops its incident edges), and
node/update created a replacement then forgot the original with no link
back. That violates the day-one rule that engram nodes are immutable —
memory could be silently, irrecoverably destroyed via the API.

Convert the three destructive handlers to Will's immutability semantics,
mirroring the pattern memory/update and knowledge evolve/promote already
use:

- node/update  -> create the new node, wire a "supersedes" edge new->old,
  KEEP the original. No engram_forget. (Was: create + forget old, no edge.)
- memory/delete and node/delete -> TOMBSTONE: keep the node AND its edges,
  create a Tombstone marker node (content = target id, label
  "tombstone:<id>") wired with a "tombstones" edge. Never engram_forget.
  Default bounded list reads (handle_api_list_typed / the memory list) hide
  tombstoned nodes and the markers; ?include_deleted=1 returns them, and
  internal cognition + /api/graph/nodes still traverse them. memory/update
  was already correct and is unchanged.

Full-graph hiding on /api/graph/nodes is deliberately NOT done at the el
layer: json_array_get is O(index), so filtering that endpoint (called with
limit up to 999999) would be O(n^2). That hide needs a runtime scan filter
and is a separate follow-up; nodes there remain traversable, tagged
status:deleted via the marker edge.

Regenerated dist/soul.c from these sources (flat single-TU amalgamation,
compiled under a 3GB physical-RSS watchdog, peak ~32MB). Verified with
scripts/verify-soul-contract.sh in neuron-ui: PRESENCE passes (all 27
routes) and IMMUTABILITY passes (all four mutation routes KEPT; deletes
produce a real tombstone marker and hide from the default list).
2026-07-17 16:42:30 -05:00
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