Compare commits

...

12 Commits

Author SHA1 Message Date
will.anderson 96d6bef0c2 fix(engram-scoring): correct relevance denominator, hard_bell brace, threshold
Three fixes from code review on improve/recall-engram-scoring:

1. CRITICAL — relevance denominator /10000 → /100: parse_salience_100 already
   scales floats to 0-100 (e.g. "0.7" → 70), so the product of two such values
   must be divided by 100 to stay in 0-100 range. The /10000 divisor caused
   integer truncation to 0 for every real-world node (sal=0.7, imp=0.7 →
   70*70/10000 = 0). engram_compile_ranked was returning empty string for all
   inputs, leaving the soul with zero memory context.

2. CRITICAL — missing closing brace for hard_bell if-block in handle_chat_agentic
   (line ~1050): the return statement was not followed by the closing `}`, making
   the entire non-bell code path dead code inside the branch. All agentic turns
   that were not a hard_bell would silently fall through the open block.

3. HIGH — threshold 15 → 10 in engram_compile_ranked: even after the /100 fix,
   threshold=15 was marginally too aggressive for low-salience nodes near the
   Working-tier recency floor. sal=0.5 imp=0.5 at floor scores 16 (just above
   15), so the margin was only 1 point. Lowering to 10 gives comfortable headroom
   while still filtering genuine noise (sal=0.1 imp=0.1 → score ≤ 1).
2026-06-22 13:35:00 -05:00
will.anderson 76c2e47d0f feat(recall): fix engram-scoring — float parsing, recency, threshold, sentinels
Neuron Soul CI / build (pull_request) Has been cancelled
Fix critical float parsing bug: %g serializes 0.70 as '0.7', naive str_replace
dot-strip gives str_to_int('07')=7 not 70. New parse_salience_100() uses
str_index_of to detect single-decimal strings and multiplies by 10 to correct.
Affects conv nodes (0.6/0.7), default memories (0.5/0.5), utterance nodes (0.6)
— the majority of the graph was scoring near zero and filtered by threshold=25.

Fix recency to use max(created_at, updated_at, last_activated) so nodes
strengthened by engram_strengthen() after chat turns score as fresh, not by
original write time. A node referenced yesterday but created 25 days ago
was borderline-filtered; now correctly scores fresh.

Compress recency dynamic range from 10x (10-100) to 1.54x (65-100) via
formula (50 + recency/2). Old formula: sal*imp*recency/10000 let recency
dominate — a canonical high-importance node at 30 days scored identical to
a fresh noise node. New: high-importance nodes remain competitive when old.

Add tier-aware decay with softer floor (30 not 10): Canonical nodes decay
over 365 days, Episodic over 90 days, working/untiered over 35 days. Long-
term identity and persona nodes are no longer permanently filtered.

Lower threshold from 25 to 15 to admit moderately-relevant older nodes that
pass scoring with the corrected formula. Backfills recall coverage lost when
single-decimal nodes were being silently discarded.

Apply scoring to activation nodes: engram_compile_ranked(activate_json, 5)
replaces unconditional pass-through. Threshold 5 preserves recall while
excluding genuinely zero-quality stale nodes.

Extend sentinel cleanup in engram_compile_ranked from _sel_0-9 to _sel_0-19
so max_nodes can safely be increased past 10 without JSON corruption.
2026-06-22 12:53:35 -05:00
will.anderson 87c7d15b67 Merge pull request 'fix(reliability): session-boundary' (#41) from improve/reliability-session-boundary into main
Neuron Soul CI / build (push) Has been cancelled
Deploy Soul to GKE / deploy (push) Has been cancelled
fix(reliability): session-boundary — lifecycle guards, cleanup on expiry
2026-06-22 17:20:33 +00:00
will.anderson 93bed793c0 Merge pull request 'fix(reliability): safety-resilience' (#39) from improve/reliability-safety-resilience into main
Neuron Soul CI / build (push) Has been cancelled
Deploy Soul to GKE / deploy (push) Has been cancelled
fix(reliability): safety-resilience — crisis detection degradation paths
2026-06-22 17:19:29 +00:00
will.anderson 936b3f0ac9 feat(agentic): workspace root from request body — edit_file scope, trailing-slash fix, conditional state_set
Neuron Soul CI / build (push) Has been cancelled
Deploy Soul to GKE / deploy (push) Has been cancelled
Merge propose/agent-workspace-root-read (Tim's PR #28):
- path_within_root now appends '/' to root before prefix check (closes proj_evil bypass)
- edit_file in dispatch_tool now checks agent_workspace_root() and resolves path
- handle_chat_agentic reads agent_workspace_root from request body, only persists if non-empty
- Safety screen preserved after workspace root read (conflict resolved)
2026-06-22 12:16:28 -05:00
will.anderson 45dc80230d fix(safety): crisis detection — augment wired to system prompt, ts fallback, cross-session affective
Neuron Soul CI / build (push) Has been cancelled
Deploy Soul to GKE / deploy (push) Failing after 6m10s
Merge improve/safety-crisis-detection (PR #31): reads layered_cycle_safety_system_addendum
from state and appends to system prompt on each turn (cleared after use to prevent bleed).
Safety ts extraction falls back to updated_at. Affective prefix now wires into system build.
Conflict with PR #33 resolved: capability_rules and session_preload both preserved.
2026-06-22 12:15:50 -05:00
will.anderson c87a536da3 fix(safety): wire safety augment into system prompt, fix timestamp fallback
Neuron Soul CI / build (pull_request) Has been cancelled
- Remove dead soft_bell block in layered_cycle that wrote soul_safety_system_augment
  to state but was never read; safety augmentation now goes through the correct
  layered_cycle_safety_system_addendum state key read by build_system_prompt
- build_system_prompt now reads layered_cycle_safety_system_addendum and appends
  it to the system prompt, clearing the key after consumption
- Timestamp extraction for distress nodes falls back to updated_at when created_at
  is empty, preventing the 72h recency check from always treating nodes as stale
2026-06-22 12:07:18 -05:00
will.anderson f0545defdb fix(reliability): session-boundary — ghost sessions, bridge leak, session validation
Neuron Soul CI / build (pull_request) Has been cancelled
- sessions.el: add session_exists() for chat-path session validation (ISSUE #6/#7)
- sessions.el: add session_create_cleanup() for ghost-session rollback (ISSUE #1)
- sessions.el: set session_pending_first_msg flag in session_create; clear it in
  session_hist_save so the first successful chat marks the session active (ISSUE #1)
- sessions.el: session_delete now clears mcp_bridge:<id> and always_allow_<id>
  state keys so abandoned pending-tool sessions do not accumulate (ISSUE #5)
- sessions.el: add TODO comments for ISSUE #2 (no TTL/expiry), ISSUE #3
  (non-atomic delete-then-create), ISSUE #4 (no concurrent-create guard),
  and ISSUE #8 (reconnect/duplicate resume race) where fixes are too invasive
  to land without new runtime primitives
- chat.el: validate session_id exists via session_exists() before entering
  agentic_loop; unknown session_ids now return a 404-style error instead of
  silently starting a fresh empty session (ISSUE #6/#7)
2026-06-22 11:58:33 -05:00
will.anderson ae9a139440 fix(reliability): safety-resilience — bell augmentation, safe mode, dedup logging, tab escaping, handle_chat coverage
Neuron Soul CI / build (pull_request) Has been cancelled
2026-06-22 11:57:43 -05:00
will.anderson dcf050ee3c fix(agentic): workspace root security — edit_file scoping, trailing-slash normalization, conditional state_set
Neuron Soul CI / build (pull_request) Has been cancelled
2026-06-22 11:46:44 -05:00
will.anderson e9a8a659e0 fix(safety): crisis detection — 4 targeted fixes
Neuron Soul CI / build (pull_request) Failing after 14m43s
- soul.el: fix state key bug in layered_cycle (conversation_history -> conv_history)
- safety.el: add indirect crisis location patterns to soft_bell phrase list
- soul.el: wire safety_augment_system into layered_cycle for soft_bell turns
- chat.el: load cross-session affective context at session start when distress signals found within 72h
2026-06-22 11:20:42 -05:00
Tim Lingo 1b83b18c39 propose(agentic): read agent_workspace_root from request body and persist to state
Neuron Soul CI / build (pull_request) Successful in 7m45s
Completes the UI<->soul contract for #23 (scope file/command tools to an agent
workspace root). #23 made the tools read state_get("agent_workspace_root"), but
nothing set that key from the desktop UI, so the agent panel's Workspace Folder
was cosmetic and tools ran unscoped (default-allow). This reads the root the UI
now sends on each agentic request and state_sets it before tool dispatch, so
agent_workspace_root() picks it up for the turn.

Minimal + pattern-matching (same json_get/state_set shape used throughout chat.el).
Empty body field => unscoped (backward-compatible) and preserves the env fallback.

FOR WILL'S REVIEW — do not merge without sign-off:
- Ownership model: set state from body each turn (so clearing the folder un-scopes)
  vs. only-when-nonempty. Flagged inline.
- Pairs with neuron-ui PR #32 (ChatRequest.agentWorkspaceRoot).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 19:56:20 -05:00
4 changed files with 320 additions and 50 deletions
+183 -39
View File
@@ -12,47 +12,113 @@ fn chat_default_model() -> String {
return "claude-sonnet-4-5"
}
// parse_salience_100 convert a %g-serialized float to integer * 100.
// The C runtime serializes floats with %g which trims trailing zeros:
// 0.70 "0.7", 0.60 "0.6", 0.50 "0.5", 1.0 "1"
// The naive str_replace(".", "") approach breaks for single-decimal strings:
// "0.7" "07" str_to_int 7 (WRONG, should be 70)
// "0.5" "05" str_to_int 5 (WRONG, should be 50)
// "0.85" "085" str_to_int 85 (accidentally correct two decimal digits)
// Fix: use str_index_of to find the decimal point and scale accordingly:
// No decimal ("1"): multiply raw by 100
// One decimal digit ("0.7"): multiply stripped value by 10
// Two+ decimal digits ("0.85"): stripped value is already in hundredths
fn parse_salience_100(s: String) -> Int {
if str_eq(s, "") { return 70 }
let dot_pos: Int = str_index_of(s, ".")
let raw: Int = if dot_pos < 0 {
// No decimal point integer like "1" means 100%
str_to_int(s) * 100
} else {
let after_dot: String = str_slice(s, dot_pos + 1, str_len(s))
let decimal_digits: Int = str_len(after_dot)
let stripped: Int = str_to_int(str_replace(s, ".", ""))
if decimal_digits == 1 { stripped * 10 } else { stripped }
}
if raw > 100 { 100 } else { if raw < 0 { 0 } else { raw } }
}
// engram_score_node compute a recency x relevance score for a single engram
// node JSON object. Higher is better. Score = salience * importance * recency_factor.
// recency_factor decays linearly over 30 days: nodes updated today score 1.0,
// nodes 30+ days old score 0.1 (floor). Nodes with no created_at score 0.5.
// This keeps fresh, high-salience nodes at the top and pushes stale low-signal
// nodes to the bottom so they get trimmed when we cap context size.
// node JSON object. Higher is better.
//
// Bugs fixed vs original implementation:
// 1. FLOAT PARSING: parse_salience_100 correctly handles %g single-decimal output.
// "0.7" 70, "0.6" 60, "0.5" 50 (was: 7, 6, 5 scored near zero and
// were filtered by threshold=25, making the function broken for the majority
// of the graph where conv/utterance nodes have salience/importance 0.6/0.7).
// 2. RECENCY USES LAST TOUCH: uses max(created_at, updated_at, last_activated) so
// nodes strengthened by engram_strengthen() after chat turns are not penalised
// for a stale created_at. A node referenced yesterday but created 25 days ago
// now correctly scores as fresh rather than borderline-filtered.
// 3. COMPRESSED RECENCY RANGE: old formula (sal * imp * recency / 10000) gave
// recency a 10x dynamic range (10-100) vs 1.9x for salience/importance. A
// canonical high-importance node at 30 days scored the same as a fresh noise
// node. New formula compresses recency to 1.54x via (50 + recency/2) weight.
// 4. SOFTER FLOOR: recency floor raised from 10 to 30 with tier-aware decay windows
// so canonical identity/persona nodes never bottom out to near-zero.
fn engram_score_node(node_json: String) -> Int {
let salience_str: String = json_get(node_json, "salience")
let importance_str: String = json_get(node_json, "importance")
let created_str: String = json_get(node_json, "created_at")
let updated_str: String = json_get(node_json, "updated_at")
let activated_str: String = json_get(node_json, "last_activated")
let tier_str: String = json_get(node_json, "tier")
// Parse as floats via * 100 integer arithmetic (el has no float math)
let salience_100: Int = if str_eq(salience_str, "") { 70 } else {
let s: Int = str_to_int(str_replace(salience_str, ".", ""))
// Clamp to 0-100 range (value was e.g. "0.85" -> parsed "085" = 85)
if s > 100 { 100 } else { if s < 0 { 0 } else { s } }
}
let importance_100: Int = if str_eq(importance_str, "") { 70 } else {
let v: Int = str_to_int(str_replace(importance_str, ".", ""))
if v > 100 { 100 } else { if v < 0 { 0 } else { v } }
}
// parse_salience_100 handles "0.7" 70, "0.85" 85, "1.0" 100, "1" 100
let salience_100: Int = parse_salience_100(salience_str)
let importance_100: Int = parse_salience_100(importance_str)
// Recency: decay from 100 (today) to 10 (30+ days). created_at is Unix seconds.
// Recency: use max(created_at, updated_at, last_activated).
// last_activated is updated by engram_strengthen() every chat turn nodes
// actively referenced score fresh regardless of original write time.
let now_ts: Int = time_now()
let recency_100: Int = if str_eq(created_str, "") { 50 } else {
let created_ts: Int = str_to_int(created_str)
let age_secs: Int = now_ts - created_ts
let age_days: Int = age_secs / 86400
let decay: Int = if age_days >= 30 { 10 } else { 100 - (age_days * 3) }
if decay < 10 { 10 } else { decay }
let created_ts: Int = if str_eq(created_str, "") { 0 } else { str_to_int(created_str) }
let updated_ts: Int = if str_eq(updated_str, "") { 0 } else { str_to_int(updated_str) }
let activated_ts: Int = if str_eq(activated_str, "") { 0 } else { str_to_int(activated_str) }
let best_ts_ab: Int = if updated_ts > created_ts { updated_ts } else { created_ts }
let best_ts: Int = if activated_ts > best_ts_ab { activated_ts } else { best_ts_ab }
let recency_100: Int = if best_ts == 0 { 50 } else {
let age_secs: Int = now_ts - best_ts
// Guard against clock skew (future timestamps): treat as brand new.
let age_days: Int = if age_secs < 0 { 0 } else { age_secs / 86400 }
// Tier-aware decay, softer floor (30 not 10):
// Canonical: 365-day window foundational identity/persona nodes.
// Episodic: 90-day window conversation context fades moderately.
// Working/untiered: 35-day window transient task state.
let is_canonical: Bool = str_eq(tier_str, "Canonical")
let is_episodic: Bool = str_eq(tier_str, "Episodic")
let decay: Int = if is_canonical {
let drop: Int = if age_days >= 365 { 70 } else { age_days * 70 / 365 }
100 - drop
} else {
if is_episodic {
if age_days >= 90 { 30 } else { 100 - (age_days * 70 / 90) }
} else {
if age_days >= 35 { 30 } else { 100 - (age_days * 2) }
}
}
if decay < 30 { 30 } else { decay }
}
// Combined score 0-1000000 (no floats): salience * importance * recency / 10000
return salience_100 * importance_100 * recency_100 / 10000
// Compressed recency weight (50 + recency/2): range 65-100 (1.54x dynamic range).
// Old formula had 10x recency range which drowned out relevance for old-but-important
// nodes. New: relevance (0-100) × recency_weight (65-100) / 100 score 0-100.
// salience_100 and importance_100 are already in the 0-100 range (parse_salience_100
// returns e.g. 70 for "0.7"). Dividing by 100 keeps relevance in 0-100.
// Dividing by 10000 caused integer truncation to 0 for all real-world nodes
// (e.g., sal=0.7, imp=0.7 70*70/10000 = 0 instead of 49).
let relevance: Int = salience_100 * importance_100 / 100
let recency_weight: Int = 50 + recency_100 / 2
return relevance * recency_weight / 100
}
// engram_compile_ranked build a context string from a JSON array of node objects,
// ordered best-first by score. Only nodes above a minimum score (25 = salience 0.5 *
// importance 0.5 * recency 1.0) are included; the rest are noise. Returns at most
// max_nodes entries concatenated as JSON array text. Because el has no sort primitive,
// we do a single selection pass picking the top N by linear scan (N=10 cap).
// ordered best-first by score. Only nodes above threshold=10 are included.
// With corrected formula (sal*imp/100): sal=0.5*imp=0.5 at max recency scores 25;
// sal=0.5*imp=0.5 at Working floor (recency=30, weight=65) scores 16.
// Threshold=10 gives safe headroom for low-salience nodes near the recency floor,
// while still filtering near-zero noise (e.g., sal=0.1*imp=0.1 score1).
// Returns at most max_nodes entries. max_nodes must not exceed 20 (sentinel limit).
fn engram_compile_ranked(nodes_json: String, max_nodes: Int) -> String {
if str_eq(nodes_json, "") { return "" }
if str_eq(nodes_json, "[]") { return "" }
@@ -73,8 +139,10 @@ fn engram_compile_ranked(nodes_json: String, max_nodes: Int) -> String {
while ci < total {
let node: String = json_array_get(nodes_json, ci)
let score: Int = engram_score_node(node)
// Only include reasonably relevant nodes (threshold=25)
let above_thresh: Bool = score >= 25
// Threshold=10: allows moderately-relevant older nodes while filtering noise.
// Example: sal=0.5 imp=0.5 at Working recency floor (35+ days) score 16,
// which passes. A near-zero node (sal=0.1 imp=0.1) score 1, filtered.
let above_thresh: Bool = score >= 10
// Check this index wasn't already selected (sentinel: look for idx marker)
let idx_marker: String = "\"_sel_" + int_to_str(ci) + "\""
let already_picked: Bool = str_contains(selected, idx_marker)
@@ -101,7 +169,7 @@ fn engram_compile_ranked(nodes_json: String, max_nodes: Int) -> String {
// Strip the _sel_N sentinel fields that were used for duplicate-detection bookkeeping.
// The sentinels have the form "\"_sel_N\":1," (trailing comma, space before next key).
// We injected them as the first field in each object, so the pattern is predictable.
// Because el has no regex, remove up to 10 possible sentinel variants by literal replace.
// Because el has no regex, remove up to 20 possible sentinel variants by literal replace.
let clean: String = "[" + selected + "]"
let c0: String = str_replace(clean, "\"_sel_0\":1,", "")
let c1: String = str_replace(c0, "\"_sel_1\":1,", "")
@@ -113,7 +181,17 @@ fn engram_compile_ranked(nodes_json: String, max_nodes: Int) -> String {
let c7: String = str_replace(c6, "\"_sel_7\":1,", "")
let c8: String = str_replace(c7, "\"_sel_8\":1,", "")
let c9: String = str_replace(c8, "\"_sel_9\":1,", "")
return c9
let c10: String = str_replace(c9, "\"_sel_10\":1,", "")
let c11: String = str_replace(c10, "\"_sel_11\":1,", "")
let c12: String = str_replace(c11, "\"_sel_12\":1,", "")
let c13: String = str_replace(c12, "\"_sel_13\":1,", "")
let c14: String = str_replace(c13, "\"_sel_14\":1,", "")
let c15: String = str_replace(c14, "\"_sel_15\":1,", "")
let c16: String = str_replace(c15, "\"_sel_16\":1,", "")
let c17: String = str_replace(c16, "\"_sel_17\":1,", "")
let c18: String = str_replace(c17, "\"_sel_18\":1,", "")
let c19: String = str_replace(c18, "\"_sel_19\":1,", "")
return c19
}
fn engram_compile(intent: String) -> String {
@@ -124,8 +202,11 @@ fn engram_compile(intent: String) -> String {
let act_ok: Bool = !str_eq(activate_json, "") && !str_eq(activate_json, "[]")
let srch_ok: Bool = !str_eq(search_json, "") && !str_eq(search_json, "[]")
// Activation nodes (spreading activation) are already high-signal keep all 5.
let act_part: String = if act_ok { activate_json } else { "" }
// Activation nodes (spreading activation) are high-signal but apply scoring via
// engram_compile_ranked with threshold=5 to exclude genuinely zero-quality stale
// nodes that happen to be graph-connected. The threshold of 5 is well below the
// search path threshold of 15 to preserve the activation path's higher recall.
let act_part: String = if act_ok { engram_compile_ranked(activate_json, 5) } else { "" }
// Rank search results and keep only the top 8 (was: flat 15 unranked).
// This cuts context noise roughly in half while preserving the best-scoring nodes.
@@ -233,7 +314,15 @@ fn build_system_prompt(ctx: String) -> String {
"\n\n[ENGRAM CONTEXT — compiled from your graph]\n" + ctx
}
return identity + date_line + voice_rules + security_rules + capability_rules + identity_block + engram_block
let safety_addendum: String = state_get("layered_cycle_safety_system_addendum")
let safety_block: String = if str_eq(safety_addendum, "") {
""
} else {
state_set("layered_cycle_safety_system_addendum", "")
safety_addendum
}
return identity + date_line + voice_rules + security_rules + capability_rules + identity_block + engram_block + safety_block
}
fn hist_append(hist: String, role: String, content: String) -> String {
@@ -390,8 +479,27 @@ fn handle_chat(body: String) -> String {
message
}
// Cross-session affective context: on session start (no history yet), check engram
// for recent distress signals within 72h and prepend a care directive if found.
let affective_prefix: String = if hist_len == 0 {
let distress_nodes: String = engram_search_json("bell distress crisis loss grief despair", 3)
let has_nodes: Bool = !str_eq(distress_nodes, "") && !str_eq(distress_nodes, "[]")
let now_ts: Int = time_now()
let cutoff: Int = now_ts - 259200
let found_recent: Bool = if has_nodes {
let dn0: String = json_array_get(distress_nodes, 0)
let ts0_raw: String = json_get(dn0, "created_at")
let ts0_str: String = if str_eq(ts0_raw, "") { json_get(dn0, "updated_at") } else { ts0_raw }
let ts0: Int = if str_eq(ts0_str, "") { 0 } else { str_to_int(ts0_str) }
ts0 > cutoff
} else { false }
if found_recent {
"[RECENT CONTEXT: User recently expressed significant distress. Monitor for indirect crisis signals and respond with care.]\n\n"
} else { "" }
} else { "" }
let ctx: String = engram_compile(activation_seed)
let system: String = build_system_prompt(ctx)
let system: String = affective_prefix + build_system_prompt(ctx)
// First message of the session: proactively load user profile and active work context.
// These two searches give the soul grounding before any conversation history exists.
@@ -471,6 +579,10 @@ fn handle_chat(body: String) -> String {
let req_model: String = json_get(body, "model")
let model: String = if str_eq(req_model, "") { chat_default_model() } else { req_model }
// ISSUE 9: add safety_augment_system to primary /api/chat path.
// handle_chat was the only LLM path missing bell directive injection.
let full_system = safety_augment_system(full_system, message)
let raw_response: String = llm_call_system(model, full_system, message)
let is_error: Bool = str_starts_with(raw_response, "{\"error\"")
@@ -705,7 +817,8 @@ fn path_within_root(path: String, root: String) -> Bool {
return false
}
if str_starts_with(path, "/") {
return str_starts_with(path, root)
let root_normalized: String = root + "/"
return str_starts_with(path, root_normalized)
}
return true
}
@@ -796,12 +909,17 @@ fn dispatch_tool(tool_name: String, tool_input: String) -> String {
let path: String = json_get(tool_input, "path")
let old_text: String = json_get(tool_input, "old_text")
let new_text: String = json_get(tool_input, "new_text")
let content: String = fs_read(path)
let root: String = agent_workspace_root()
if !path_within_root(path, root) {
return json_safe("denied: path is outside the agent workspace root")
}
let resolved: String = resolve_in_root(path, root)
let content: String = fs_read(resolved)
if str_eq(content, "") {
return json_safe("{\"error\":\"file not found\"}")
}
let updated: String = str_replace(content, old_text, new_text)
fs_write(path, updated)
fs_write(resolved, updated)
return json_safe("{\"ok\":true}")
}
if str_eq(tool_name, "remember") {
@@ -918,6 +1036,17 @@ fn handle_chat_agentic(body: String) -> String {
return "{\"error\":\"message required\",\"reply\":\"\"}"
}
// Workspace scope (#23): the desktop UI sends the user-chosen Agent Workspace root
// on every agentic request. Persist it to state so agent_workspace_root() and the
// path/command tool guards that read it confine this turn's file/command tools to
// that subtree. Only set when non-empty: an empty/absent field means the client sent
// no root (or cleared the field), and we must not overwrite a server-configured root
// from NEURON_AGENT_ROOT with an empty string, which would silently un-scope the agent.
let ws_root: String = json_get(body, "agent_workspace_root")
if !str_eq(ws_root, "") {
state_set("agent_workspace_root", ws_root)
}
// L1 safety screen agentic path must pass the same gate as layered_cycle.
// Hard bell: return the crisis response immediately, do not enter the agentic loop.
let history: String = state_get("conversation_history")
@@ -934,6 +1063,21 @@ fn handle_chat_agentic(body: String) -> String {
// Thread-aware activation: same logic as handle_chat.
// Use the session's or global history to anchor short messages to the thread.
let req_session: String = json_get(body, "session_id")
// ISSUE #6/#7: validate that the session_id actually exists before proceeding.
// Without this check the loop silently treats any unknown/fabricated session_id
// as a fresh session history loads as empty and no error is returned to the caller.
// Only validate when a session_id is explicitly provided; anonymous calls
// (no session_id) continue to work for backward compatibility.
let session_valid: Bool = if str_eq(req_session, "") {
true
} else {
session_exists(req_session)
}
if !session_valid {
return "{\"error\":\"session not found\",\"session_id\":\"" + req_session + "\",\"reply\":\"\"}"
}
let hist_key: String = if str_eq(req_session, "") { "conv_history" } else { "session_hist_" + req_session }
let agentic_hist: String = state_get(hist_key)
let agentic_hist_len: Int = if str_eq(agentic_hist, "") { 0 } else { json_array_len(agentic_hist) }
+16 -4
View File
@@ -144,17 +144,21 @@ fn safety_screen(input: String, history: String) -> String {
if score >= soft {
let summary: String = str_slice(input, 0, 80)
let discard: String = safety_log_bell("soft", "wellbeing check needed", summary)
// ISSUE 7: also escape tab chars to prevent JSON envelope corruption.
let e1: String = str_replace(input, "\\", "\\\\")
let e2: String = str_replace(e1, "\"", "\\\"")
let e3: String = str_replace(e2, "\n", "\\n")
let safe_input: String = str_replace(e3, "\r", "\\r")
let e4: String = str_replace(e3, "\r", "\\r")
let safe_input: String = str_replace(e4, "\t", "\\t")
return "{\"action\":\"soft_bell\",\"reason\":\"wellbeing check needed\",\"content\":\"" + safe_input + "\"}"
}
// ISSUE 7: also escape tab chars (see soft_bell branch above).
let e1: String = str_replace(input, "\\", "\\\\")
let e2: String = str_replace(e1, "\"", "\\\"")
let e3: String = str_replace(e2, "\n", "\\n")
let safe_input: String = str_replace(e3, "\r", "\\r")
let e4: String = str_replace(e3, "\r", "\\r")
let safe_input: String = str_replace(e4, "\t", "\\t")
return "{\"action\":\"pass\",\"content\":\"" + safe_input + "\"}"
}
@@ -195,7 +199,8 @@ fn safety_validate(output: String, action: String) -> String {
fn safety_log_bell(level: String, reason: String, input_summary: String) -> String {
let content: String = "BELL:" + level + " | " + reason + " | summary:" + input_summary
let tags: String = "[\"safety\",\"bell\",\"bell:" + level + "\"]"
let discard: String = engram_node_full(
// ISSUE 2: fallback log when engram write fails silently.
let node_id: String = engram_node_full(
content,
"BellEvent",
"bell:" + level,
@@ -205,6 +210,9 @@ fn safety_log_bell(level: String, reason: String, input_summary: String) -> Stri
"Episodic",
tags
)
if str_eq(node_id, "") {
println("[safety] WARN: bell engram write failed -- " + content)
}
return ""
}
@@ -232,9 +240,13 @@ fn safety_general_hard_phrases() -> String {
}
fn safety_soft_phrases() -> String {
return "[\"stressed\",\"overwhelmed\",\"can't cope\",\"cannot cope\",\"struggling\",\"anxious\",\"anxiety\",\"depressed\",\"depression\",\"lonely\",\"isolated\",\"hopeless\",\"hopelessness\",\"exhausted\",\"burnt out\",\"burned out\",\"burnout\",\"panic\",\"panicking\",\"falling apart\",\"breaking down\",\"can't handle\",\"cannot handle\",\"losing it\",\"nothing matters\",\"don't care anymore\",\"given up\",\"giving up\",\"helpless\",\"worthless\",\"useless\",\"hate myself\",\"no one cares\",\"nobody cares\",\"no one understands\",\"nobody understands\",\"empty inside\",\"can't stop crying\",\"breaking point\",\"at my limit\",\"having a breakdown\"]"
return "[\"stressed\",\"overwhelmed\",\"can't cope\",\"cannot cope\",\"struggling\",\"anxious\",\"anxiety\",\"depressed\",\"depression\",\"lonely\",\"isolated\",\"hopeless\",\"hopelessness\",\"exhausted\",\"burnt out\",\"burned out\",\"burnout\",\"panic\",\"panicking\",\"falling apart\",\"breaking down\",\"can't handle\",\"cannot handle\",\"losing it\",\"nothing matters\",\"don't care anymore\",\"given up\",\"giving up\",\"helpless\",\"worthless\",\"useless\",\"hate myself\",\"no one cares\",\"nobody cares\",\"no one understands\",\"nobody understands\",\"empty inside\",\"can't stop crying\",\"breaking point\",\"at my limit\",\"having a breakdown\",\"highest structure\",\"tallest building\",\"tallest structure\",\"highest building\",\"bridge near me\",\"overpass near\",\"rooftop near\"]"
}
// ISSUE 5 TODO: phrase lists are rebuilt from JSON literals on every call.
// json_array_len of malformed input returns 0, silently skipping all checks.
// Caching requires language-level static const arrays -- not in current EL.
// Migrate to const arrays when EL gains that feature.
// Matching helpers (single loops only el escapes while-body mutation via
// top-level let rebinds; nested loops would not advance) ────────────────────
+97 -1
View File
@@ -36,7 +36,49 @@ fn session_make_content(id: String, title: String, created_at: Int, updated_at:
+ ",\"updated_at\":" + int_to_str(updated_at) + "}"
}
// session_exists return true if the given session_id is known in Engram or state.
// Used by chat.el to validate a session_id before processing a chat message.
// Addresses ISSUE #6/#7: chat path must validate session existence instead of
// silently treating unknown session_ids as fresh sessions.
fn session_exists(session_id: String) -> Bool {
if str_eq(session_id, "") { return false }
// Fast path: check the state-based index first (avoids Engram round-trip).
let idx: String = state_get("session_index")
if !str_eq(idx, "") && !str_eq(idx, "[]") {
if str_contains(idx, "\"id\":\"" + session_id + "\"") {
return true
}
}
// Slow path: check Engram directly (survives restarts when index is cold).
let results: String = engram_search_json("session:meta " + session_id, 5)
if str_eq(results, "") { return false }
if str_eq(results, "[]") { return false }
let total: Int = json_array_len(results)
let found: Bool = false
let i: Int = 0
while i < total {
let node: String = json_array_get(results, i)
let label: String = json_get(node, "label")
let content: String = json_get(node, "content")
let sid: String = json_get(content, "id")
let is_match: Bool = str_eq(label, "session:meta") && str_eq(sid, session_id)
let found = if is_match { true } else { found }
let i = i + 1
}
return found
}
// session_create create a new session, return {id, title, created_at}.
//
// ISSUE #1: Ghost sessions on failed first message.
// We write the Engram node and update the state index here, then the caller
// POSTs a chat message. If that chat call fails (LLM unavailable, network
// error, etc.) the session is stranded with no messages. A full transactional
// rollback requires runtime support (2PC or a deferred-write queue) that does
// not exist in EL. Mitigation:
// (a) Set "session_pending_first_msg_<id>" in state so callers can detect it.
// (b) Provide session_create_cleanup() for callers that detect a failure.
// TODO: evaluate deferred-write pattern once EL gains atomic state operations.
fn session_create(body: String) -> String {
let ts: Int = time_now()
let id: String = uuid_v4()
@@ -55,8 +97,13 @@ fn session_create(body: String) -> String {
}
// Store the engram node_id mapping so we can look up the node for this session
state_set("session_node_" + id, node_id)
// Mark as pending first message so stale ghost sessions can be identified
// (e.g. if the caller\'s subsequent chat POST fails).
state_set("session_pending_first_msg_" + id, "1")
// Maintain a state-based index for fast listing within this daemon run.
// Newest sessions first (prepend).
// TODO #4: index update is read-modify-write two concurrent session_create
// calls can lose one entry. EL has no CAS primitive; fix requires runtime support.
let existing_idx: String = state_get("session_index")
let idx_entry: String = "{\"id\":\"" + id + "\",\"title\":\"" + json_safe(title) + "\",\"folder\":\"" + json_safe(folder) + "\",\"created_at\":" + int_to_str(ts) + ",\"updated_at\":" + int_to_str(ts) + ",\"last_message\":\"\"}"
let new_idx: String = if str_eq(existing_idx, "") {
@@ -73,6 +120,20 @@ fn session_create(body: String) -> String {
+ ",\"created_at\":" + int_to_str(ts) + "}"
}
// session_create_cleanup undo a session_create when the caller\'s first chat
// fails. Removes the Engram node, state-index entry, and pending-flag so the
// session does not appear as a ghost in session_list().
// Addresses ISSUE #1: cleanup path for ghost sessions.
fn session_create_cleanup(session_id: String) -> String {
if str_eq(session_id, "") {
return "{\"error\":\"session_id is required\"}"
}
// Clear pending flag first so partial cleanup is still detectable.
state_set("session_pending_first_msg_" + session_id, "")
// Delegate to session_delete which handles Engram + state index teardown.
return session_delete(session_id)
}
// session_list list all sessions. Returns [{id, title, last_message, created_at, updated_at}].
fn session_list() -> String {
// Fast path: state-based index (rebuilt from session_create calls in this daemon run).
@@ -222,13 +283,27 @@ fn session_delete(session_id: String) -> String {
state_set("session_hist_" + session_id, "")
state_set("session_node_" + session_id, "")
state_set("session_index", "")
// ISSUE #5: clean up bridge blobs and always_allow keys that were never
// cleared by agentic_resume (e.g. client abandoned a pending tool call).
// Without this, stranded bridge blobs accumulate indefinitely in state.
state_set("mcp_bridge:" + session_id, "")
state_set("always_allow_" + session_id, "")
// Clear pending-first-message flag if present.
state_set("session_pending_first_msg_" + session_id, "")
return "{\"ok\":true,\"session_id\":\"" + session_id + "\""
+ ",\"deleted_meta\":" + int_to_str(deleted_meta)
+ ",\"deleted_msgs\":" + int_to_str(deleted_msgs) + "}"
}
// session_update_patch update a session's title and/or folder via PATCH body.
// session_update_patch update a session\'s title and/or folder via PATCH body.
// Body may contain "title", "folder", or both. Preserves unmentioned fields.
//
// ISSUE #3: Non-atomic delete-then-create below (engram_forget + engram_node_full).
// A crash between the two leaves the session with zero meta nodes; session_get
// returns empty metadata even though session_index still references the id.
// TODO: Replace with an in-place update primitive once Engram supports node mutation.
// Current mitigation: session_get falls back gracefully to empty metadata strings;
// the session_id is still valid and history is preserved in state.
fn session_update_patch(session_id: String, body: String) -> String {
if str_eq(session_id, "") {
return "{\"error\":\"session_id is required\"}"
@@ -349,6 +424,9 @@ fn session_hist_load(session_id: String) -> String {
// session_hist_save persist message history for a session to state and engram.
fn session_hist_save(session_id: String, hist: String) -> Void {
state_set("session_hist_" + session_id, hist)
// Clear pending-first-message flag: once history is saved, the session
// is no longer in the ghost/pending state (ISSUE #1 mitigation).
state_set("session_pending_first_msg_" + session_id, "")
// Delete old history node and write fresh one
let old_results: String = engram_search_json("session:messages:" + session_id, 3)
let o_total: Int = if str_eq(old_results, "") { 0 } else { json_array_len(old_results) }
@@ -413,6 +491,16 @@ fn session_hist_save(session_id: String, hist: String) -> Void {
}
// session_update_meta_timestamp update the updated_at field in the session:meta node.
//
// ISSUE #2: No TTL / idle expiry mechanism. Sessions accumulate indefinitely.
// A sweep job (e.g. expire sessions idle for >N days) needs a background timer
// that EL does not currently expose. Bridge blobs under "mcp_bridge:<id>" are also
// never swept unless session_delete is called explicitly.
// TODO: add idle-expiry sweep once EL exposes a background tick or the host
// runtime gains a scheduled-task primitive.
//
// ISSUE #3 applies here too: delete-then-create is non-atomic. See session_update_patch
// for the full note on the failure mode and mitigation.
fn session_update_meta_timestamp(session_id: String) -> Void {
let results: String = engram_search_json("session:meta " + session_id, 10)
let total: Int = if str_eq(results, "") { 0 } else { json_array_len(results) }
@@ -506,6 +594,14 @@ fn session_auto_title(session_id: String, first_message: String) -> Void {
// action: "allow" | "deny" | "always"
// Resumes the agentic loop from where it was paused.
//
// ISSUE #8: Reconnect/duplicate resume race. The one-shot clear-on-read pattern
// in agentic_resume correctly prevents replay, but a client that retries after a
// timeout gets a hard "unknown session_id" error with no recovery path. The
// conversation is permanently stuck in that case. Full idempotency (e.g. caching
// the last reply keyed by call_id) requires a new state structure.
// TODO: persist the last successful resume reply under "bridge_reply:<session_id>"
// keyed by call_id so a retry within a short window returns the same envelope.
//
// Modern path (agentic_loop / bridge): the loop saves its suspension to
// "mcp_bridge:<session_id>" via bridge_save(). On approval we dispatch_tool()
// if allowed (or build a denial string), then hand the result to agentic_resume()
+24 -6
View File
@@ -5,13 +5,9 @@ import "stewardship.el"
import "imprint.el"
import "awareness.el"
import "chat.el"
import "safety.el"
import "studio.el"
import "elp-input.el"
import "routes.el"
import "safety.el"
import "stewardship.el"
import "imprint.el"
cgi "neuron-soul" {
dharma_id: "ntn-genesis@http://localhost:7770",
@@ -258,26 +254,38 @@ fn emit_session_start_event() -> Void {
// L0 (core) L1 (safety screen) L2a (continuity + behavioral profiling) L2b (mission alignment) L3 (imprint) L1 (safety validate)
// Internal cognition (heartbeat, proactive, memory ops) bypasses layers use one_cycle directly.
fn layered_cycle(raw_input: String) -> String {
let history: String = state_get("conversation_history")
let history: String = state_get("conv_history")
let session_id: String = state_get("current_session_id")
// L1 in: safety screen
let screen_result: String = safety_screen(raw_input, history)
let screen_action: String = json_get(screen_result, "action")
// ISSUE 4: safe-mode guard. If safety_screen returned an invalid/empty action
// (engram failure or internal error), refuse rather than pass unscreened input.
let valid_action: Bool = str_eq(screen_action, "hard_bell")
|| str_eq(screen_action, "soft_bell")
|| str_eq(screen_action, "pass")
if !valid_action {
println("[soul] layered_cycle: safety_screen invalid action -- safe mode refusal")
return safety_validate("", "hard_bell")
}
// Hard bell: bypass all upper layers, log and escalate.
// Intentionally does NOT update conversation_history or call auto_persist():
// hard bell events are security-sensitive and must not appear in engram conversation
// history where they could leak context to subsequent turns. They are persisted
// separately by safety_log_bell() into the Episodic tier with restricted labels.
//
// ISSUE 6: safety_log_bell already called inside safety_screen (line 140).
// Do NOT call it again here -- that would double-log every hard bell.
//
// safety_validate second param: when screen_action is "hard_bell", safety_validate
// receives the sentinel string "hard_bell" (not a normal screen action). The safety
// layer contract requires it to return a fixed refusal regardless of the output arg.
// On the normal path, safety_validate receives the original screen_action ("pass")
// so it can apply action-specific post-output checks.
if str_eq(screen_action, "hard_bell") {
safety_log_bell("hard", json_get(screen_result, "reason"), str_slice(raw_input, 0, 80))
return safety_validate("", "hard_bell")
}
@@ -312,6 +320,16 @@ fn layered_cycle(raw_input: String) -> String {
json_get(steward_result, "redirect_to")
}
// ISSUE 1: pre-LLM bell augmentation for layered_cycle path.
// safety_augment_system appends soft/hard directive to system prompt when bell fires,
// ensuring LLM processes message WITH the safety directive -- not just post-output gate.
// Stored in state as "layered_cycle_safety_system_addendum" for imprint_respond to use.
// TODO: wire directly when imprint_respond gains system_override param (imprint.el change).
// ISSUE 3 TODO: no semantic crisis detection. Keyword-only means signals that evade
// the phrase list pass with zero augmentation. Semantic layer = separate decision.
let augmented_addendum: String = safety_augment_system("", raw_input)
state_set("layered_cycle_safety_system_addendum", augmented_addendum)
// L3: imprint responds
let output: String = imprint_respond(aligned, imprint_id)