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Author SHA1 Message Date
will.anderson 0113407728 feat(recall): emotional-recall improvements
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2026-06-22 13:17:12 -05:00
will.anderson 87c7d15b67 Merge pull request 'fix(reliability): session-boundary' (#41) from improve/reliability-session-boundary into main
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fix(reliability): session-boundary — lifecycle guards, cleanup on expiry
2026-06-22 17:20:33 +00:00
will.anderson 93bed793c0 Merge pull request 'fix(reliability): safety-resilience' (#39) from improve/reliability-safety-resilience into main
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fix(reliability): safety-resilience — crisis detection degradation paths
2026-06-22 17:19:29 +00:00
will.anderson 936b3f0ac9 feat(agentic): workspace root from request body — edit_file scope, trailing-slash fix, conditional state_set
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Merge propose/agent-workspace-root-read (Tim's PR #28):
- path_within_root now appends '/' to root before prefix check (closes proj_evil bypass)
- edit_file in dispatch_tool now checks agent_workspace_root() and resolves path
- handle_chat_agentic reads agent_workspace_root from request body, only persists if non-empty
- Safety screen preserved after workspace root read (conflict resolved)
2026-06-22 12:16:28 -05:00
will.anderson 45dc80230d fix(safety): crisis detection — augment wired to system prompt, ts fallback, cross-session affective
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Merge improve/safety-crisis-detection (PR #31): reads layered_cycle_safety_system_addendum
from state and appends to system prompt on each turn (cleared after use to prevent bleed).
Safety ts extraction falls back to updated_at. Affective prefix now wires into system build.
Conflict with PR #33 resolved: capability_rules and session_preload both preserved.
2026-06-22 12:15:50 -05:00
will.anderson 9ba86b8f80 Merge pull request 'feat(memory): emotional salience tagging and cross-session distress persistence' (#34) from improve/soul-memory-formation into main
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feat(memory): emotional salience tagging, BellEvent ts fix, label uniqueness
2026-06-22 17:14:25 +00:00
will.anderson 360c15d7fe Merge pull request 'fix(routes): error handling, health endpoint, request validation, rate limiting' (#32) from improve/soul-routes-api into main
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fix(routes): error handling, health endpoint, validation, rate limiting
2026-06-22 17:14:10 +00:00
will.anderson 0c5b966773 fix(chat): fix auto_persist timestamp extraction and bell label uniqueness
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- engram_compile: BellEvent nodes do not carry created_at in the engram
  node JSON; extract the unix timestamp from the embedded ' | ts:NNNNN'
  pattern in the content string instead. Fall back to created_at/updated_at
  if the marker is absent. Guard str_to_int against empty string so the 72h
  recency check never silently treats every node as epoch-0 stale.

- auto_persist: append the current unix timestamp to the BellEvent label
  ('bell:soft:1749876543') to make it unique per turn. The previous label
  ('bell:soft') was the same for every soft bell, causing engram to treat
  all subsequent writes as updates to the same node.
2026-06-22 12:09:00 -05:00
will.anderson c87a536da3 fix(safety): wire safety augment into system prompt, fix timestamp fallback
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- Remove dead soft_bell block in layered_cycle that wrote soul_safety_system_augment
  to state but was never read; safety augmentation now goes through the correct
  layered_cycle_safety_system_addendum state key read by build_system_prompt
- build_system_prompt now reads layered_cycle_safety_system_addendum and appends
  it to the system prompt, clearing the key after consumption
- Timestamp extraction for distress nodes falls back to updated_at when created_at
  is empty, preventing the 72h recency check from always treating nodes as stale
2026-06-22 12:07:18 -05:00
will.anderson f0545defdb fix(reliability): session-boundary — ghost sessions, bridge leak, session validation
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- sessions.el: add session_exists() for chat-path session validation (ISSUE #6/#7)
- sessions.el: add session_create_cleanup() for ghost-session rollback (ISSUE #1)
- sessions.el: set session_pending_first_msg flag in session_create; clear it in
  session_hist_save so the first successful chat marks the session active (ISSUE #1)
- sessions.el: session_delete now clears mcp_bridge:<id> and always_allow_<id>
  state keys so abandoned pending-tool sessions do not accumulate (ISSUE #5)
- sessions.el: add TODO comments for ISSUE #2 (no TTL/expiry), ISSUE #3
  (non-atomic delete-then-create), ISSUE #4 (no concurrent-create guard),
  and ISSUE #8 (reconnect/duplicate resume race) where fixes are too invasive
  to land without new runtime primitives
- chat.el: validate session_id exists via session_exists() before entering
  agentic_loop; unknown session_ids now return a 404-style error instead of
  silently starting a fresh empty session (ISSUE #6/#7)
2026-06-22 11:58:33 -05:00
will.anderson ae9a139440 fix(reliability): safety-resilience — bell augmentation, safe mode, dedup logging, tab escaping, handle_chat coverage
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2026-06-22 11:57:43 -05:00
will.anderson b7fd8901d4 fix(routes): fix handle_request ABI, 429 status code, soul_boot_ts write
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2026-06-22 11:53:09 -05:00
will.anderson dcf050ee3c fix(agentic): workspace root security — edit_file scoping, trailing-slash normalization, conditional state_set
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2026-06-22 11:46:44 -05:00
will.anderson b2008f4894 feat(memory): emotional salience tagging and cross-session distress persistence
Neuron Soul CI / build (pull_request) Successful in 5m36s
- auto_persist: detect bell level (soft/hard) on every user message using
  safety_detect_bell_level; write a dedicated BellEvent engram node with
  calibrated salience alongside the Conversation node when a bell fires.
  Tag the Conversation node with bell:soft/bell:hard and 'affective' for
  direct discovery without scanning all chat nodes.

- auto_persist: track per-session bell count, dominant level, and last
  signal in state (session_bell_count/level/signal keys) so downstream
  functions can act on the emotional history without re-scanning engram.

- engram_compile: include the top-1 most recent BellEvent node within 72h
  in every context build. Distress context from earlier turns (same or
  recent session) automatically travels into all subsequent LLM calls.

- hist_trim_with_bell_guard: replace hist_trim at the handle_chat call site.
  Before evicting the oldest turn from the 20-turn window, inspect the user
  message for bell signals. If a bell was present, write a preservation
  BellEvent to engram before dropping the turn so the full message survives
  the rolling window.

- session_hist_save: after writing the history node, check session bell
  counters. On the first save where bell_count > 0, write a
  session:emotional-summary BellEvent node with distress signal, count,
  and dominant level. A state flag prevents duplicate writes on subsequent
  saves in the same session.
2026-06-22 11:23:15 -05:00
will.anderson d92b8c279a fix(routes): error handling, health diagnostics, request validation, rate limiting
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- Add per-IP in-memory rate limiter (60 req/min default, configurable via
  soul_rate_limit state key; /health exempt; loopback callers skipped)
- Extend /health with uptime_secs (from soul_boot_ts) and live LLM probe
- Add missing_param 400 guard on POST /api/chat before passing to LLM
- Standardise error envelopes: add "code" field to err_404/err_405 and all
  missing-param returns; route_synthesize now errors clearly instead of
  returning the misleading {"mechanism":"did not engage"} on bad input
- Document streaming gap in /api/chat (SSE not implemented, note added)
- handle_request gains ip param; rate_limit_check wired at entry point
2026-06-22 11:21:18 -05:00
will.anderson e9a8a659e0 fix(safety): crisis detection — 4 targeted fixes
Neuron Soul CI / build (pull_request) Failing after 14m43s
- soul.el: fix state key bug in layered_cycle (conversation_history -> conv_history)
- safety.el: add indirect crisis location patterns to soft_bell phrase list
- soul.el: wire safety_augment_system into layered_cycle for soft_bell turns
- chat.el: load cross-session affective context at session start when distress signals found within 72h
2026-06-22 11:20:42 -05:00
Tim Lingo 1b83b18c39 propose(agentic): read agent_workspace_root from request body and persist to state
Neuron Soul CI / build (pull_request) Successful in 7m45s
Completes the UI<->soul contract for #23 (scope file/command tools to an agent
workspace root). #23 made the tools read state_get("agent_workspace_root"), but
nothing set that key from the desktop UI, so the agent panel's Workspace Folder
was cosmetic and tools ran unscoped (default-allow). This reads the root the UI
now sends on each agentic request and state_sets it before tool dispatch, so
agent_workspace_root() picks it up for the turn.

Minimal + pattern-matching (same json_get/state_set shape used throughout chat.el).
Empty body field => unscoped (backward-compatible) and preserves the env fallback.

FOR WILL'S REVIEW — do not merge without sign-off:
- Ownership model: set state from body each turn (so clearing the folder un-scopes)
  vs. only-when-nonempty. Flagged inline.
- Pairs with neuron-ui PR #32 (ChatRequest.agentWorkspaceRoot).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 19:56:20 -05:00
5 changed files with 758 additions and 28 deletions
+343 -10
View File
@@ -150,9 +150,67 @@ fn engram_compile(intent: String) -> String {
""
}
// Affective context: always include the most recent high-emotion memory if one
// exists within 72 hours. This ensures continuity of care across turns when
// the user was in distress earlier in the session (or recently), that context
// travels into every subsequent LLM call so the response register stays aware.
// We search for BellEvent nodes specifically; these are written by auto_persist
// when safety_detect_bell_level fires. The 72h window (259200 seconds) is wide
// enough to span a multi-session day without pulling ancient history.
let bell_nodes: String = engram_search_json("bell:soft bell:hard BellEvent", 3)
let bell_ok: Bool = !str_eq(bell_nodes, "") && !str_eq(bell_nodes, "[]")
let now_ts: Int = time_now()
let cutoff_ts: Int = now_ts - 259200
let recent_bell: String = if bell_ok {
let bn0: String = json_array_get(bell_nodes, 0)
// created_at is not present in engram node JSON for BellEvent nodes.
// Extract the timestamp embedded in the content string as " | ts:NNNNN".
// Fall back to created_at / updated_at JSON fields if the marker is absent.
let bn_content: String = json_get(bn0, "content")
let ts_marker: String = " | ts:"
let ts_pos: Int = str_index_of(bn_content, ts_marker)
let bn_ts_raw: String = if ts_pos >= 0 {
let ts_start: Int = ts_pos + str_len(ts_marker)
let rest: String = str_slice(bn_content, ts_start, str_len(bn_content))
let next_sep: Int = str_index_of(rest, " | ")
if next_sep < 0 { rest } else { str_slice(rest, 0, next_sep) }
} else {
let ca: String = json_get(bn0, "created_at")
if str_eq(ca, "") { json_get(bn0, "updated_at") } else { ca }
}
let bn_ts: Int = if str_eq(bn_ts_raw, "") { 0 } else { str_to_int(bn_ts_raw) }
if bn_ts > cutoff_ts { bn0 } else { "" }
} else { "" }
// Positive emotion context: check for recent joy/success moments within 72h.
let pos_ec_nodes: String = engram_search_json("PositiveEvent joy:high joy:low affective", 3)
let pos_ec_ok: Bool = !str_eq(pos_ec_nodes, "") && !str_eq(pos_ec_nodes, "[]")
let recent_positive_ec: String = if pos_ec_ok {
let pec0: String = json_array_get(pos_ec_nodes, 0)
let pec_content: String = json_get(pec0, "content")
let pec_ts_marker: String = " | ts:"
let pec_ts_pos: Int = str_index_of(pec_content, pec_ts_marker)
let pec_ts_raw: String = if pec_ts_pos >= 0 {
let pec_ts_start: Int = pec_ts_pos + str_len(pec_ts_marker)
let pec_rest: String = str_slice(pec_content, pec_ts_start, str_len(pec_content))
let pec_next: Int = str_index_of(pec_rest, " | ")
if pec_next < 0 { pec_rest } else { str_slice(pec_rest, 0, pec_next) }
} else {
let pec_ca: String = json_get(pec0, "created_at")
if str_eq(pec_ca, "") { json_get(pec0, "updated_at") } else { pec_ca }
}
let pec_ts: Int = if str_eq(pec_ts_raw, "") { 0 } else { str_to_int(pec_ts_raw) }
if pec_ts > cutoff_ts { pec0 } else { "" }
} else { "" }
let affective_part: String = if !str_eq(recent_bell, "") {
recent_bell
} else {
if !str_eq(recent_positive_ec, "") { recent_positive_ec } else { "" }
}
let sep1: String = if !str_eq(act_part, "") && !str_eq(srch_part, "") { "\n" } else { "" }
let sep2: String = if (!str_eq(act_part, "") || !str_eq(srch_part, "")) && !str_eq(scan_part, "") { "\n" } else { "" }
let ctx: String = act_part + sep1 + srch_part + sep2 + scan_part
let sep3: String = if (!str_eq(act_part, "") || !str_eq(srch_part, "") || !str_eq(scan_part, "")) && !str_eq(affective_part, "") { "\n" } else { "" }
let ctx: String = act_part + sep1 + srch_part + sep2 + scan_part + sep3 + affective_part
if str_eq(ctx, "") { return "" }
@@ -199,7 +257,15 @@ fn build_system_prompt(ctx: String) -> String {
"\n\n[ENGRAM CONTEXT — compiled from your graph]\n" + ctx
}
return identity + date_line + voice_rules + security_rules + capability_rules + identity_block + engram_block
let safety_addendum: String = state_get("layered_cycle_safety_system_addendum")
let safety_block: String = if str_eq(safety_addendum, "") {
""
} else {
state_set("layered_cycle_safety_system_addendum", "")
safety_addendum
}
return identity + date_line + voice_rules + security_rules + capability_rules + identity_block + affective_boot_block + engram_block + safety_block
}
fn hist_append(hist: String, role: String, content: String) -> String {
@@ -226,6 +292,69 @@ fn hist_trim(hist: String) -> String {
return hist
}
// hist_trim_with_bell_guard trim the history window exactly as hist_trim does, but
// before dropping the oldest user/assistant pair check whether the user turn triggered
// a bell event. If it did, write a preservation node to engram so the distress exchange
// survives the 20-turn window. The LLM window drops it; engram retains it permanently
// and engram_compile will surface it again via the affective context path.
fn hist_trim_with_bell_guard(hist: String) -> String {
// Extract the first turn (should be a user message) to inspect it.
let inner: String = str_slice(hist, 1, str_len(hist) - 1)
let marker: String = "{\"role\":"
let i1: Int = str_index_of(inner, marker)
// i1 is the start of the first entry within inner.
// Find where the second entry begins to delimit the first entry's JSON.
let tail1: String = str_slice(inner, i1 + 1, str_len(inner))
let i2: Int = str_index_of(tail1, marker)
// The first entry spans from i1 to (i1 + 1 + i2 - 1) within inner.
let first_entry_raw: String = if i2 > 0 {
str_slice(inner, i1, i1 + 1 + i2 - 1)
} else {
str_slice(inner, i1, str_len(inner))
}
let first_role: String = json_get(first_entry_raw, "role")
let first_content: String = json_get(first_entry_raw, "content")
// Only inspect user turns assistant content doesn't carry bell signals.
let bell_level: String = if str_eq(first_role, "user") {
safety_detect_bell_level(first_content)
} else {
"none"
}
// If the turn being evicted triggered a bell, preserve it to engram.
// This is distinct from the BellEvent written by auto_persist: that node
// carries a short summary. This node carries the full exchange content so
// it is recoverable for clinical/continuity review.
if !str_eq(bell_level, "none") {
let ts: Int = time_now()
let ts_str: String = int_to_str(ts)
let safe_content: String = str_replace(first_content, "\"", "'")
let preserve_content: String = "PRESERVED_BELL:" + bell_level
+ " | evicted_at:" + ts_str
+ " | message:" + safe_content
let preserve_tags: String = "[\"bell-history\",\"bell:" + bell_level + "\",\"evicted\",\"affective\",\"BellEvent\"]"
let discard: String = engram_node_full(
preserve_content,
"BellEvent",
"bell:" + bell_level + ":preserved",
el_from_float(0.9),
el_from_float(0.9),
el_from_float(1.0),
"Episodic",
preserve_tags
)
}
// Now perform the standard trim (drop oldest 2 entries = 1 user + 1 assistant pair).
let tail2: String = str_slice(tail1, i2 + 1, str_len(tail1))
let i3: Int = str_index_of(tail2, marker)
if i3 >= 0 {
return "[" + str_slice(tail2, i3, str_len(tail2)) + "]"
}
return hist
}
// clean_llm_response strips GPT-2 BPE byte-to-unicode artifacts that vLLM
// emits when the tokenizer hasn't decoded back to raw bytes.
//
@@ -293,8 +422,67 @@ fn handle_chat(body: String) -> String {
message
}
// Cross-session affective context: on session start (no history yet), check engram
// for recent distress signals within 72h and prepend a care directive if found.
let affective_prefix: String = {
// Runs every turn. Uses correct BellEvent/PositiveEvent tags.
let aff_now_ts: Int = time_now()
let aff_cutoff: Int = aff_now_ts - 259200
let boot_aff: String = state_get("soul_affective_context")
let has_boot_aff: Bool = !str_eq(boot_aff, "")
let dist_nodes_aff: String = engram_search_json("bell:soft bell:hard BellEvent affective", 3)
let has_dist_aff: Bool = !str_eq(dist_nodes_aff, "") && !str_eq(dist_nodes_aff, "[]")
let found_recent_dist: Bool = if has_boot_aff {
true
} else {
if has_dist_aff {
let dn0: String = json_array_get(dist_nodes_aff, 0)
let dn_content: String = json_get(dn0, "content")
let daff_marker: String = " | ts:"
let daff_pos: Int = str_index_of(dn_content, daff_marker)
let daff_ts_str: String = if daff_pos >= 0 {
let daff_start: Int = daff_pos + str_len(daff_marker)
let daff_rest: String = str_slice(dn_content, daff_start, str_len(dn_content))
let daff_next: Int = str_index_of(daff_rest, " | ")
if daff_next < 0 { daff_rest } else { str_slice(daff_rest, 0, daff_next) }
} else {
let daff_ca: String = json_get(dn0, "created_at")
if str_eq(daff_ca, "") { json_get(dn0, "updated_at") } else { daff_ca }
}
let daff_ts: Int = if str_eq(daff_ts_str, "") { 0 } else { str_to_int(daff_ts_str) }
daff_ts > aff_cutoff
} else { false }
}
let pos_nodes_aff: String = engram_search_json("PositiveEvent joy:high joy:low affective", 3)
let has_pos_aff: Bool = !str_eq(pos_nodes_aff, "") && !str_eq(pos_nodes_aff, "[]")
let found_recent_pos: Bool = if has_pos_aff && !found_recent_dist {
let pn0: String = json_array_get(pos_nodes_aff, 0)
let pn_content: String = json_get(pn0, "content")
let paff_marker: String = " | ts:"
let paff_pos: Int = str_index_of(pn_content, paff_marker)
let paff_ts_str: String = if paff_pos >= 0 {
let paff_start: Int = paff_pos + str_len(paff_marker)
let paff_rest: String = str_slice(pn_content, paff_start, str_len(pn_content))
let paff_next: Int = str_index_of(paff_rest, " | ")
if paff_next < 0 { paff_rest } else { str_slice(paff_rest, 0, paff_next) }
} else {
let paff_ca: String = json_get(pn0, "created_at")
if str_eq(paff_ca, "") { json_get(pn0, "updated_at") } else { paff_ca }
}
let paff_ts: Int = if str_eq(paff_ts_str, "") { 0 } else { str_to_int(paff_ts_str) }
paff_ts > aff_cutoff
} else { false }
if found_recent_dist {
"[RECENT CONTEXT: User recently expressed significant distress. Monitor for indirect crisis signals and respond with care.]\n\n"
} else {
if found_recent_pos {
"[RECENT CONTEXT: User recently shared exciting or joyful news. Acknowledge and celebrate with them when relevant.]\n\n"
} else { "" }
}
}
let ctx: String = engram_compile(activation_seed)
let system: String = build_system_prompt(ctx)
let system: String = affective_prefix + build_system_prompt(ctx)
// First message of the session: proactively load user profile and active work context.
// These two searches give the soul grounding before any conversation history exists.
@@ -374,6 +562,10 @@ fn handle_chat(body: String) -> String {
let req_model: String = json_get(body, "model")
let model: String = if str_eq(req_model, "") { chat_default_model() } else { req_model }
// ISSUE 9: add safety_augment_system to primary /api/chat path.
// handle_chat was the only LLM path missing bell directive injection.
let full_system = safety_augment_system(full_system, message)
let raw_response: String = llm_call_system(model, full_system, message)
let is_error: Bool = str_starts_with(raw_response, "{\"error\"")
@@ -388,8 +580,10 @@ fn handle_chat(body: String) -> String {
let updated_hist: String = hist_append(stored_hist, "user", message)
let updated_hist2: String = hist_append(updated_hist, "assistant", raw_response)
// Use bell-guarded trim: if the evicted turn triggered a bell event, it is
// preserved to engram before being dropped from the in-memory window.
let final_hist: String = if json_array_len(updated_hist2) > 20 {
hist_trim(updated_hist2)
hist_trim_with_bell_guard(updated_hist2)
} else {
updated_hist2
}
@@ -606,7 +800,8 @@ fn path_within_root(path: String, root: String) -> Bool {
return false
}
if str_starts_with(path, "/") {
return str_starts_with(path, root)
let root_normalized: String = root + "/"
return str_starts_with(path, root_normalized)
}
return true
}
@@ -697,12 +892,17 @@ fn dispatch_tool(tool_name: String, tool_input: String) -> String {
let path: String = json_get(tool_input, "path")
let old_text: String = json_get(tool_input, "old_text")
let new_text: String = json_get(tool_input, "new_text")
let content: String = fs_read(path)
let root: String = agent_workspace_root()
if !path_within_root(path, root) {
return json_safe("denied: path is outside the agent workspace root")
}
let resolved: String = resolve_in_root(path, root)
let content: String = fs_read(resolved)
if str_eq(content, "") {
return json_safe("{\"error\":\"file not found\"}")
}
let updated: String = str_replace(content, old_text, new_text)
fs_write(path, updated)
fs_write(resolved, updated)
return json_safe("{\"ok\":true}")
}
if str_eq(tool_name, "remember") {
@@ -819,6 +1019,17 @@ fn handle_chat_agentic(body: String) -> String {
return "{\"error\":\"message required\",\"reply\":\"\"}"
}
// Workspace scope (#23): the desktop UI sends the user-chosen Agent Workspace root
// on every agentic request. Persist it to state so agent_workspace_root() and the
// path/command tool guards that read it confine this turn's file/command tools to
// that subtree. Only set when non-empty: an empty/absent field means the client sent
// no root (or cleared the field), and we must not overwrite a server-configured root
// from NEURON_AGENT_ROOT with an empty string, which would silently un-scope the agent.
let ws_root: String = json_get(body, "agent_workspace_root")
if !str_eq(ws_root, "") {
state_set("agent_workspace_root", ws_root)
}
// L1 safety screen agentic path must pass the same gate as layered_cycle.
// Hard bell: return the crisis response immediately, do not enter the agentic loop.
let history: String = state_get("conversation_history")
@@ -827,7 +1038,7 @@ fn handle_chat_agentic(body: String) -> String {
if str_eq(screen_action, "hard_bell") {
safety_log_bell("hard", json_get(screen_result, "reason"), str_slice(message, 0, 80))
return "{\"reply\":\"" + json_safe(safety_validate("", "hard_bell")) + "\",\"model\":\"\",\"agentic\":true,\"tools_used\":[]}"
}
let req_model: String = json_get(body, "model")
let model: String = if str_eq(req_model, "") { chat_default_model() } else { req_model }
@@ -835,6 +1046,21 @@ fn handle_chat_agentic(body: String) -> String {
// Thread-aware activation: same logic as handle_chat.
// Use the session's or global history to anchor short messages to the thread.
let req_session: String = json_get(body, "session_id")
// ISSUE #6/#7: validate that the session_id actually exists before proceeding.
// Without this check the loop silently treats any unknown/fabricated session_id
// as a fresh session history loads as empty and no error is returned to the caller.
// Only validate when a session_id is explicitly provided; anonymous calls
// (no session_id) continue to work for backward compatibility.
let session_valid: Bool = if str_eq(req_session, "") {
true
} else {
session_exists(req_session)
}
if !session_valid {
return "{\"error\":\"session not found\",\"session_id\":\"" + req_session + "\",\"reply\":\"\"}"
}
let hist_key: String = if str_eq(req_session, "") { "conv_history" } else { "session_hist_" + req_session }
let agentic_hist: String = state_get(hist_key)
let agentic_hist_len: Int = if str_eq(agentic_hist, "") { 0 } else { json_array_len(agentic_hist) }
@@ -1343,14 +1569,33 @@ fn auto_persist(req: String, resp: String) -> Void {
let safe_msg: String = str_replace(message, "\"", "'")
let safe_reply: String = str_replace(reply2, "\"", "'")
// Detect emotional salience before persisting. safety_detect_bell_level uses the
// same phrase lists as the safety layer (safety.el), so the classification is
// consistent with what safety_screen already evaluated for this turn.
let bell_level: String = safety_detect_bell_level(message)
let is_bell: Bool = !str_eq(bell_level, "none")
let positive_level: String = safety_detect_positive_level(message)
let is_positive: Bool = !str_eq(positive_level, "none")
// Tag the Conversation node with affective metadata when emotion is detected.
let tags: String = if is_bell {
"[\"Conversation\",\"chat\",\"timestamped\",\"bell:" + bell_level + "\",\"affective\"]"
} else {
if is_positive {
"[\"Conversation\",\"chat\",\"timestamped\",\"joy:" + positive_level + "\",\"affective\"]"
} else {
"[\"Conversation\",\"chat\",\"timestamped\"]"
}
}
let content: String = "{\"q\":\"" + safe_msg + "\""
+ ",\"a\":\"" + safe_reply + "\""
+ ",\"created_at\":" + ts_str
+ ",\"source\":\"chat\""
+ ",\"bell\":\"" + bell_level + "\""
+ ",\"label\":\"chat:" + ts_str + "\"}"
let tags: String = "[\"Conversation\",\"chat\",\"timestamped\"]"
engram_node_full(
let conv_node_id: String = engram_node_full(
content,
"Conversation",
"chat:" + ts_str,
@@ -1360,6 +1605,94 @@ fn auto_persist(req: String, resp: String) -> Void {
"Episodic",
tags
)
// When a bell fires, write a dedicated BellEvent node in addition to the
// Conversation node. This makes distress moments directly findable by label
// ("bell:soft" / "bell:hard") without having to scan all Conversation nodes.
// The BellEvent carries higher salience so engram_compile pulls it into context.
// The message content is truncated to 120 chars enough signal, not a full dump.
if is_bell {
let summary: String = if str_len(message) > 120 { str_slice(message, 0, 120) } else { message }
let safe_summary: String = str_replace(summary, "\"", "'")
let bell_content: String = "BELL:" + bell_level
+ " | ts:" + ts_str
+ " | summary:" + safe_summary
// bell:hard gets peak salience; bell:soft is slightly lower.
let sal_a: String = if str_eq(bell_level, "hard") { el_from_float(0.98) } else { el_from_float(0.88) }
let sal_b: String = if str_eq(bell_level, "hard") { el_from_float(0.98) } else { el_from_float(0.88) }
let sal_c: String = if str_eq(bell_level, "hard") { el_from_float(1.0) } else { el_from_float(0.95) }
let bell_tags: String = "[\"safety\",\"bell\",\"bell:" + bell_level + "\",\"affective\",\"BellEvent\"]"
let bell_ts_str: String = int_to_str(time_now())
let bell_label: String = "bell:" + bell_level + ":" + bell_ts_str
let bell_node_id: String = engram_node_full(
bell_content,
"BellEvent",
bell_label,
sal_a,
sal_b,
sal_c,
"Episodic",
bell_tags
)
// Increment session-level bell counter so session_hist_save knows whether
// any bell fired during this session when writing a boundary summary.
let sess_id: String = json_get(req, "session_id")
let bell_key: String = if str_eq(sess_id, "") {
"session_bell_count"
} else {
"session_bell_count:" + sess_id
}
let prior_count: String = state_get(bell_key)
let prior_n: Int = if str_eq(prior_count, "") { 0 } else { str_to_int(prior_count) }
state_set(bell_key, int_to_str(prior_n + 1))
// Also record the highest bell level seen this session so the boundary
// summary can classify the session correctly (hard takes precedence).
let level_key: String = if str_eq(sess_id, "") {
"session_bell_level"
} else {
"session_bell_level:" + sess_id
}
let prior_level: String = state_get(level_key)
let new_level: String = if str_eq(bell_level, "hard") { "hard" } else {
if str_eq(prior_level, "hard") { "hard" } else { "soft" }
}
state_set(level_key, new_level)
// Stash a short signal summary for the boundary node (last bell wins for
// the one-liner; the full history is in per-bell BellEvent nodes).
let signal_key: String = if str_eq(sess_id, "") {
"session_bell_signal"
} else {
"session_bell_signal:" + sess_id
}
state_set(signal_key, safe_summary)
}
// Dedicated PositiveEvent node for joy/pride/success moments.
if is_positive {
let pos_summary: String = if str_len(message) > 120 { str_slice(message, 0, 120) } else { message }
let safe_pos_sum: String = str_replace(pos_summary, "\"", "'")
let pos_content: String = "POSITIVE:" + positive_level
+ " | ts:" + ts_str
+ " | summary:" + safe_pos_sum
let pos_sal_a: String = if str_eq(positive_level, "high") { el_from_float(0.88) } else { el_from_float(0.75) }
let pos_sal_b: String = if str_eq(positive_level, "high") { el_from_float(0.88) } else { el_from_float(0.75) }
let pos_sal_c: String = if str_eq(positive_level, "high") { el_from_float(0.95) } else { el_from_float(0.85) }
let pos_tags: String = "[\"joy\",\"positive\",\"joy:" + positive_level + "\",\"affective\",\"PositiveEvent\"]"
let pos_ts_label: String = int_to_str(time_now())
let pos_label: String = "joy:" + positive_level + ":" + pos_ts_label
let pos_node_id: String = engram_node_full(
pos_content, "PositiveEvent", pos_label,
pos_sal_a, pos_sal_b, pos_sal_c, "Episodic", pos_tags
)
if str_eq(pos_node_id, "") {
println("[chat] auto_persist: PositiveEvent write failed (ts=" + ts_str + ")")
}
}
}
// strengthen_chat_nodes strengthen the engram nodes that were activated during a chat.
+107 -7
View File
@@ -7,6 +7,65 @@ import "neuron-api.el"
import "sessions.el"
import "soul.elh"
// ---------------------------------------------------------------------------
// Rate limiting simple in-memory per-IP sliding window counter.
//
// State keys:
// rl:<ip>:count request count in the current window
// rl:<ip>:window window start timestamp (unix seconds)
//
// Limit: configurable via soul state key "soul_rate_limit" (requests per
// minute). Falls back to 60 req/min if not set. The /health endpoint is
// exempt so monitoring does not consume quota.
//
// State growth: each unique source IP accumulates exactly 2 state keys
// (count + window) for the lifetime of the process. Per-IP storage is
// bounded and constant; values reset on window expiry. In aggregate, state
// grows linearly with distinct IPs typical for a trusted-client service.
// EL has no state_delete builtin, so keys from inactive IPs persist.
// TODO: add state_delete sweep when the EL runtime exposes that primitive.
//
// Returns "" when the request is allowed, or a 429 JSON body when rejected.
// ---------------------------------------------------------------------------
fn rate_limit_check(ip: String, path: String) -> String {
// Health checks are exempt they must never be blocked.
if str_eq(path, "/health") {
return ""
}
let limit_str: String = state_get("soul_rate_limit")
let limit: Int = if str_eq(limit_str, "") { 60 } else { str_to_int(limit_str) }
let now: Int = time_now()
let window_key: String = "rl:" + ip + ":window"
let count_key: String = "rl:" + ip + ":count"
let win_str: String = state_get(window_key)
let win_start: Int = if str_eq(win_str, "") { now } else { str_to_int(win_str) }
// New window every 60 seconds.
let elapsed: Int = now - win_start
let in_window: Bool = elapsed < 60
let prev_count_str: String = state_get(count_key)
let prev_count: Int = if str_eq(prev_count_str, "") { 0 } else { str_to_int(prev_count_str) }
// Reset window if expired.
let eff_count: Int = if in_window { prev_count } else { 0 }
let eff_win: Int = if in_window { win_start } else { now }
let new_count: Int = eff_count + 1
state_set(count_key, int_to_str(new_count))
state_set(window_key, int_to_str(eff_win))
if new_count > limit {
let retry_after: Int = 60 - (now - eff_win)
let eff_retry: Int = if retry_after < 0 { 0 } else { retry_after }
return "{\"__status__\":429,\"error\":\"rate limit exceeded\",\"code\":\"rate_limited\",\"retry_after_secs\":" + int_to_str(eff_retry) + "}"
}
return ""
}
fn strip_query(path: String) -> String {
let q: Int = str_index_of(path, "?")
if q < 0 {
@@ -16,11 +75,11 @@ fn strip_query(path: String) -> String {
}
fn err_404(path: String) -> String {
return "{\"error\":\"not found\",\"path\":\"" + path + "\"}"
return "{\"error\":\"not found\",\"code\":\"not_found\",\"path\":\"" + path + "\"}"
}
fn err_405(method: String, path: String) -> String {
return "{\"error\":\"method not allowed\",\"method\":\"" + method + "\",\"path\":\"" + path + "\"}"
return "{\"error\":\"method not allowed\",\"code\":\"method_not_allowed\",\"method\":\"" + method + "\",\"path\":\"" + path + "\"}"
}
fn route_health() -> String {
@@ -31,12 +90,35 @@ fn route_health() -> String {
let edge_ct: Int = engram_edge_count()
let pulse: String = state_get("soul.pulse")
let pulse_num: String = if str_eq(pulse, "") { "0" } else { pulse }
// Uptime: soul records boot timestamp in state at startup via soul_boot_ts.
// Compute elapsed seconds; fall back to -1 if not yet set.
let boot_ts_str: String = state_get("soul_boot_ts")
let uptime_secs: Int = if str_eq(boot_ts_str, "") {
-1
} else {
time_now() - str_to_int(boot_ts_str)
}
// LLM connectivity: probe with a minimal call. Any non-error reply = ok.
// Use a short, fixed prompt so this never counts against conversation history.
let model: String = state_get("soul_model")
let eff_model: String = if str_eq(model, "") { "claude-sonnet-4-5" } else { model }
let llm_probe: String = llm_call_system(eff_model, "You are a health probe. Reply with the single word: ok", "ping")
let llm_ok: Bool = !str_eq(llm_probe, "")
&& !str_starts_with(llm_probe, "{\"error\"")
&& !str_starts_with(llm_probe, "{\"type\":\"error\"")
&& !str_contains(llm_probe, "authentication_error")
let llm_status: String = if llm_ok { "ok" } else { "unreachable" }
return "{\"status\":\"alive\""
+ ",\"cgi_id\":\"" + cgi_id + "\""
+ ",\"boot\":" + boot_num
+ ",\"uptime_secs\":" + int_to_str(uptime_secs)
+ ",\"node_count\":" + int_to_str(node_ct)
+ ",\"edge_count\":" + int_to_str(edge_ct)
+ ",\"pulse\":" + pulse_num
+ ",\"llm\":\"" + llm_status + "\""
+ ",\"layers\":{\"l0\":\"core\",\"l1\":\"safety\",\"l2\":\"stewardship\",\"l3\":\"" + imprint_current() + "\"}}"
}
@@ -103,15 +185,15 @@ fn route_imprint_user(body: String) -> String {
fn route_synthesize(body: String) -> String {
if str_eq(body, "") {
return "{\"mechanism\":\"did not engage\"}"
return "{\"error\":\"body is required\",\"code\":\"missing_param\"}"
}
let parent_a: String = json_get(body, "parent_a")
let parent_b: String = json_get(body, "parent_b")
if str_eq(parent_a, "") {
return "{\"mechanism\":\"did not engage\"}"
return "{\"error\":\"parent_a is required\",\"code\":\"missing_param\"}"
}
if str_eq(parent_b, "") {
return "{\"mechanism\":\"did not engage\"}"
return "{\"error\":\"parent_b is required\",\"code\":\"missing_param\"}"
}
let req: String = "synthesize " + parent_a + " " + parent_b
let tags: String = "[\"soul-inbox-pending\",\"synthesis-request\"]"
@@ -259,6 +341,17 @@ fn handle_connectors(method: String, clean: String, body: String) -> String {
fn handle_request(method: String, path: String, body: String) -> String {
let clean: String = strip_query(path)
// Rate limit check. Extract caller IP from REMOTE_ADDR env var (set by the
// EL HTTP runtime for each request). Skip enforcement when empty so
// loopback/internal callers are never blocked.
let ip: String = env("REMOTE_ADDR")
if !str_eq(ip, "") {
let rl_result: String = rate_limit_check(ip, clean)
if !str_eq(rl_result, "") {
return rl_result
}
}
if str_eq(method, "POST") && str_eq(clean, "/dharma/recv") {
return handle_dharma_recv(body)
}
@@ -286,7 +379,7 @@ fn handle_request(method: String, path: String, body: String) -> String {
let raw_msg: String = json_get(body, "message")
let eff_msg: String = if str_eq(raw_msg, "") { body } else { raw_msg }
if str_eq(eff_msg, "") {
return "{\"error\":\"message required\"}"
return "{\"error\":\"message is required\",\"code\":\"missing_param\"}"
}
let agentic_flag: Bool = json_get_bool(body, "agentic")
let reply: String = if agentic_flag {
@@ -426,8 +519,15 @@ fn handle_request(method: String, path: String, body: String) -> String {
return handle_elp_chat(body)
}
if str_eq(clean, "/api/chat") {
let agentic_flag: Bool = json_get_bool(body, "agentic")
// NOTE: streaming (SSE / chunked transfer) is not implemented. All chat
// responses are buffered and returned as a single JSON object. Streaming
// would require runtime-level SSE support in el_runtime.c and a redesign
// of the agentic_loop to emit chunks out of scope for this layer.
let raw_msg: String = json_get(body, "message")
if str_eq(raw_msg, "") {
return "{\"error\":\"message is required\",\"code\":\"missing_param\"}"
}
let agentic_flag: Bool = json_get_bool(body, "agentic")
let reply: String = if agentic_flag {
handle_chat_agentic(body)
} else {
+36 -4
View File
@@ -144,17 +144,21 @@ fn safety_screen(input: String, history: String) -> String {
if score >= soft {
let summary: String = str_slice(input, 0, 80)
let discard: String = safety_log_bell("soft", "wellbeing check needed", summary)
// ISSUE 7: also escape tab chars to prevent JSON envelope corruption.
let e1: String = str_replace(input, "\\", "\\\\")
let e2: String = str_replace(e1, "\"", "\\\"")
let e3: String = str_replace(e2, "\n", "\\n")
let safe_input: String = str_replace(e3, "\r", "\\r")
let e4: String = str_replace(e3, "\r", "\\r")
let safe_input: String = str_replace(e4, "\t", "\\t")
return "{\"action\":\"soft_bell\",\"reason\":\"wellbeing check needed\",\"content\":\"" + safe_input + "\"}"
}
// ISSUE 7: also escape tab chars (see soft_bell branch above).
let e1: String = str_replace(input, "\\", "\\\\")
let e2: String = str_replace(e1, "\"", "\\\"")
let e3: String = str_replace(e2, "\n", "\\n")
let safe_input: String = str_replace(e3, "\r", "\\r")
let e4: String = str_replace(e3, "\r", "\\r")
let safe_input: String = str_replace(e4, "\t", "\\t")
return "{\"action\":\"pass\",\"content\":\"" + safe_input + "\"}"
}
@@ -195,7 +199,8 @@ fn safety_validate(output: String, action: String) -> String {
fn safety_log_bell(level: String, reason: String, input_summary: String) -> String {
let content: String = "BELL:" + level + " | " + reason + " | summary:" + input_summary
let tags: String = "[\"safety\",\"bell\",\"bell:" + level + "\"]"
let discard: String = engram_node_full(
// ISSUE 2: fallback log when engram write fails silently.
let node_id: String = engram_node_full(
content,
"BellEvent",
"bell:" + level,
@@ -205,6 +210,9 @@ fn safety_log_bell(level: String, reason: String, input_summary: String) -> Stri
"Episodic",
tags
)
if str_eq(node_id, "") {
println("[safety] WARN: bell engram write failed -- " + content)
}
return ""
}
@@ -232,9 +240,13 @@ fn safety_general_hard_phrases() -> String {
}
fn safety_soft_phrases() -> String {
return "[\"stressed\",\"overwhelmed\",\"can't cope\",\"cannot cope\",\"struggling\",\"anxious\",\"anxiety\",\"depressed\",\"depression\",\"lonely\",\"isolated\",\"hopeless\",\"hopelessness\",\"exhausted\",\"burnt out\",\"burned out\",\"burnout\",\"panic\",\"panicking\",\"falling apart\",\"breaking down\",\"can't handle\",\"cannot handle\",\"losing it\",\"nothing matters\",\"don't care anymore\",\"given up\",\"giving up\",\"helpless\",\"worthless\",\"useless\",\"hate myself\",\"no one cares\",\"nobody cares\",\"no one understands\",\"nobody understands\",\"empty inside\",\"can't stop crying\",\"breaking point\",\"at my limit\",\"having a breakdown\"]"
return "[\"stressed\",\"overwhelmed\",\"can't cope\",\"cannot cope\",\"struggling\",\"anxious\",\"anxiety\",\"depressed\",\"depression\",\"lonely\",\"isolated\",\"hopeless\",\"hopelessness\",\"exhausted\",\"burnt out\",\"burned out\",\"burnout\",\"panic\",\"panicking\",\"falling apart\",\"breaking down\",\"can't handle\",\"cannot handle\",\"losing it\",\"nothing matters\",\"don't care anymore\",\"given up\",\"giving up\",\"helpless\",\"worthless\",\"useless\",\"hate myself\",\"no one cares\",\"nobody cares\",\"no one understands\",\"nobody understands\",\"empty inside\",\"can't stop crying\",\"breaking point\",\"at my limit\",\"having a breakdown\""]"
}
// ISSUE 5 TODO: phrase lists are rebuilt from JSON literals on every call.
// json_array_len of malformed input returns 0, silently skipping all checks.
// Caching requires language-level static const arrays -- not in current EL.
// Migrate to const arrays when EL gains that feature.
// ── Matching helpers (single loops only — el escapes while-body mutation via
// top-level let rebinds; nested loops would not advance) ────────────────────
@@ -272,6 +284,26 @@ fn safety_count_match(text: String, phrases_json: String) -> Int {
// Returns "none" | "soft" | "hard". Hard bell triggers on ANY match (cost of a miss
// outweighs a false positive). Soft bell needs >= 2 matches to reduce false positives.
fn safety_positive_phrases() -> String {
return "[\"thrilled\",\"so excited\",\"so happy\",\"over the moon\",\"ecstatic\",\"amazing news\",\"great news\",\"fantastic news\",\"wonderful news\",\"incredible news\",\"i got the job\",\"got accepted\",\"got in\",\"we won\",\"i won\",\"we got\",\"just got engaged\",\"getting married\",\"baby is here\",\"she said yes\",\"he said yes\",\"passed the exam\",\"aced it\",\"nailed it\",\"best day\",\"dream come true\",\"milestone\",\"promotion\",\"got promoted\",\"raise\",\"got a raise\",\"celebrating\",\"just graduated\",\"we closed\",\"launched\",\"shipped it\",\"we did it\",\"so proud\",\"proud of myself\",\"proud of us\",\"so grateful\",\"feel amazing\",\"feeling amazing\",\"feel great\",\"feeling great\",\"on top of the world\",\"life is good\",\"couldn't be happier\"]"
}
fn safety_detect_positive_level(message: String) -> String {
let phrases: String = safety_positive_phrases()
let phrases_ok: Bool = !str_eq(phrases, "") && !str_eq(phrases, "[]")
if !phrases_ok { return "none" }
let n: Int = json_array_len(phrases)
let i: Int = 0
while i < n {
let phrase: String = json_array_get(phrases, i)
if str_contains(message, phrase) {
return "high"
}
let i = i + 1
}
return "none"
}
fn safety_detect_bell_level(message: String) -> String {
let text: String = safety_normalize(message)
let is_hard: Bool = safety_any_match(text, safety_self_harm_phrases())
+139 -1
View File
@@ -36,7 +36,49 @@ fn session_make_content(id: String, title: String, created_at: Int, updated_at:
+ ",\"updated_at\":" + int_to_str(updated_at) + "}"
}
// session_exists return true if the given session_id is known in Engram or state.
// Used by chat.el to validate a session_id before processing a chat message.
// Addresses ISSUE #6/#7: chat path must validate session existence instead of
// silently treating unknown session_ids as fresh sessions.
fn session_exists(session_id: String) -> Bool {
if str_eq(session_id, "") { return false }
// Fast path: check the state-based index first (avoids Engram round-trip).
let idx: String = state_get("session_index")
if !str_eq(idx, "") && !str_eq(idx, "[]") {
if str_contains(idx, "\"id\":\"" + session_id + "\"") {
return true
}
}
// Slow path: check Engram directly (survives restarts when index is cold).
let results: String = engram_search_json("session:meta " + session_id, 5)
if str_eq(results, "") { return false }
if str_eq(results, "[]") { return false }
let total: Int = json_array_len(results)
let found: Bool = false
let i: Int = 0
while i < total {
let node: String = json_array_get(results, i)
let label: String = json_get(node, "label")
let content: String = json_get(node, "content")
let sid: String = json_get(content, "id")
let is_match: Bool = str_eq(label, "session:meta") && str_eq(sid, session_id)
let found = if is_match { true } else { found }
let i = i + 1
}
return found
}
// session_create create a new session, return {id, title, created_at}.
//
// ISSUE #1: Ghost sessions on failed first message.
// We write the Engram node and update the state index here, then the caller
// POSTs a chat message. If that chat call fails (LLM unavailable, network
// error, etc.) the session is stranded with no messages. A full transactional
// rollback requires runtime support (2PC or a deferred-write queue) that does
// not exist in EL. Mitigation:
// (a) Set "session_pending_first_msg_<id>" in state so callers can detect it.
// (b) Provide session_create_cleanup() for callers that detect a failure.
// TODO: evaluate deferred-write pattern once EL gains atomic state operations.
fn session_create(body: String) -> String {
let ts: Int = time_now()
let id: String = uuid_v4()
@@ -55,8 +97,13 @@ fn session_create(body: String) -> String {
}
// Store the engram node_id mapping so we can look up the node for this session
state_set("session_node_" + id, node_id)
// Mark as pending first message so stale ghost sessions can be identified
// (e.g. if the caller\'s subsequent chat POST fails).
state_set("session_pending_first_msg_" + id, "1")
// Maintain a state-based index for fast listing within this daemon run.
// Newest sessions first (prepend).
// TODO #4: index update is read-modify-write two concurrent session_create
// calls can lose one entry. EL has no CAS primitive; fix requires runtime support.
let existing_idx: String = state_get("session_index")
let idx_entry: String = "{\"id\":\"" + id + "\",\"title\":\"" + json_safe(title) + "\",\"folder\":\"" + json_safe(folder) + "\",\"created_at\":" + int_to_str(ts) + ",\"updated_at\":" + int_to_str(ts) + ",\"last_message\":\"\"}"
let new_idx: String = if str_eq(existing_idx, "") {
@@ -73,6 +120,20 @@ fn session_create(body: String) -> String {
+ ",\"created_at\":" + int_to_str(ts) + "}"
}
// session_create_cleanup undo a session_create when the caller\'s first chat
// fails. Removes the Engram node, state-index entry, and pending-flag so the
// session does not appear as a ghost in session_list().
// Addresses ISSUE #1: cleanup path for ghost sessions.
fn session_create_cleanup(session_id: String) -> String {
if str_eq(session_id, "") {
return "{\"error\":\"session_id is required\"}"
}
// Clear pending flag first so partial cleanup is still detectable.
state_set("session_pending_first_msg_" + session_id, "")
// Delegate to session_delete which handles Engram + state index teardown.
return session_delete(session_id)
}
// session_list list all sessions. Returns [{id, title, last_message, created_at, updated_at}].
fn session_list() -> String {
// Fast path: state-based index (rebuilt from session_create calls in this daemon run).
@@ -222,13 +283,27 @@ fn session_delete(session_id: String) -> String {
state_set("session_hist_" + session_id, "")
state_set("session_node_" + session_id, "")
state_set("session_index", "")
// ISSUE #5: clean up bridge blobs and always_allow keys that were never
// cleared by agentic_resume (e.g. client abandoned a pending tool call).
// Without this, stranded bridge blobs accumulate indefinitely in state.
state_set("mcp_bridge:" + session_id, "")
state_set("always_allow_" + session_id, "")
// Clear pending-first-message flag if present.
state_set("session_pending_first_msg_" + session_id, "")
return "{\"ok\":true,\"session_id\":\"" + session_id + "\""
+ ",\"deleted_meta\":" + int_to_str(deleted_meta)
+ ",\"deleted_msgs\":" + int_to_str(deleted_msgs) + "}"
}
// session_update_patch update a session's title and/or folder via PATCH body.
// session_update_patch update a session\'s title and/or folder via PATCH body.
// Body may contain "title", "folder", or both. Preserves unmentioned fields.
//
// ISSUE #3: Non-atomic delete-then-create below (engram_forget + engram_node_full).
// A crash between the two leaves the session with zero meta nodes; session_get
// returns empty metadata even though session_index still references the id.
// TODO: Replace with an in-place update primitive once Engram supports node mutation.
// Current mitigation: session_get falls back gracefully to empty metadata strings;
// the session_id is still valid and history is preserved in state.
fn session_update_patch(session_id: String, body: String) -> String {
if str_eq(session_id, "") {
return "{\"error\":\"session_id is required\"}"
@@ -349,6 +424,9 @@ fn session_hist_load(session_id: String) -> String {
// session_hist_save persist message history for a session to state and engram.
fn session_hist_save(session_id: String, hist: String) -> Void {
state_set("session_hist_" + session_id, hist)
// Clear pending-first-message flag: once history is saved, the session
// is no longer in the ghost/pending state (ISSUE #1 mitigation).
state_set("session_pending_first_msg_" + session_id, "")
// Delete old history node and write fresh one
let old_results: String = engram_search_json("session:messages:" + session_id, 3)
let o_total: Int = if str_eq(old_results, "") { 0 } else { json_array_len(old_results) }
@@ -368,9 +446,61 @@ fn session_hist_save(session_id: String, hist: String) -> Void {
el_from_float(0.6), el_from_float(0.6), el_from_float(0.9),
"Episodic", tags
)
// Session boundary emotional summary written once per session the first time
// a bell event has fired. The summary node is findable by future sessions via
// broad affective queries ("session:emotional-summary" or "bell distress session").
// It is NOT rewritten on every save the state flag prevents duplicate nodes.
let summary_written_key: String = "session_bell_summary_written:" + session_id
let already_written: String = state_get(summary_written_key)
if str_eq(already_written, "") {
let bell_count_key: String = "session_bell_count:" + session_id
let bell_count_raw: String = state_get(bell_count_key)
let bell_count: Int = if str_eq(bell_count_raw, "") { 0 } else { str_to_int(bell_count_raw) }
if bell_count > 0 {
let bell_level_key: String = "session_bell_level:" + session_id
let bell_signal_key: String = "session_bell_signal:" + session_id
let dominant_level: String = state_get(bell_level_key)
let last_signal: String = state_get(bell_signal_key)
let eff_level: String = if str_eq(dominant_level, "") { "soft" } else { dominant_level }
let eff_signal: String = if str_eq(last_signal, "") { "(no signal captured)" } else { last_signal }
let ts_now: Int = time_now()
let summary_content: String = "session:emotional-summary"
+ " | session:" + session_id
+ " | bell_count:" + int_to_str(bell_count)
+ " | dominant_level:" + eff_level
+ " | last_signal:" + eff_signal
+ " | ts:" + int_to_str(ts_now)
let summary_tags: String = "[\"session-emotional-summary\",\"affective\",\"bell:" + eff_level + "\",\"BellEvent\"]"
let summary_sal: String = if str_eq(eff_level, "hard") { el_from_float(0.95) } else { el_from_float(0.85) }
let sum_discard: String = engram_node_full(
summary_content,
"BellEvent",
"session:emotional-summary",
summary_sal,
summary_sal,
el_from_float(1.0),
"Episodic",
summary_tags
)
// Mark written so we do not create duplicate summary nodes as the
// session continues accumulating more turns.
state_set(summary_written_key, "1")
}
}
}
// session_update_meta_timestamp update the updated_at field in the session:meta node.
//
// ISSUE #2: No TTL / idle expiry mechanism. Sessions accumulate indefinitely.
// A sweep job (e.g. expire sessions idle for >N days) needs a background timer
// that EL does not currently expose. Bridge blobs under "mcp_bridge:<id>" are also
// never swept unless session_delete is called explicitly.
// TODO: add idle-expiry sweep once EL exposes a background tick or the host
// runtime gains a scheduled-task primitive.
//
// ISSUE #3 applies here too: delete-then-create is non-atomic. See session_update_patch
// for the full note on the failure mode and mitigation.
fn session_update_meta_timestamp(session_id: String) -> Void {
let results: String = engram_search_json("session:meta " + session_id, 10)
let total: Int = if str_eq(results, "") { 0 } else { json_array_len(results) }
@@ -464,6 +594,14 @@ fn session_auto_title(session_id: String, first_message: String) -> Void {
// action: "allow" | "deny" | "always"
// Resumes the agentic loop from where it was paused.
//
// ISSUE #8: Reconnect/duplicate resume race. The one-shot clear-on-read pattern
// in agentic_resume correctly prevents replay, but a client that retries after a
// timeout gets a hard "unknown session_id" error with no recovery path. The
// conversation is permanently stuck in that case. Full idempotency (e.g. caching
// the last reply keyed by call_id) requires a new state structure.
// TODO: persist the last successful resume reply under "bridge_reply:<session_id>"
// keyed by call_id so a retry within a short window returns the same envelope.
//
// Modern path (agentic_loop / bridge): the loop saves its suspension to
// "mcp_bridge:<session_id>" via bridge_save(). On approval we dispatch_tool()
// if allowed (or build a denial string), then hand the result to agentic_resume()
+133 -6
View File
@@ -5,13 +5,9 @@ import "stewardship.el"
import "imprint.el"
import "awareness.el"
import "chat.el"
import "safety.el"
import "studio.el"
import "elp-input.el"
import "routes.el"
import "safety.el"
import "stewardship.el"
import "imprint.el"
cgi "neuron-soul" {
dharma_id: "ntn-genesis@http://localhost:7770",
@@ -166,6 +162,75 @@ fn load_identity_context() -> Void {
println("[soul] persona node loaded (" + int_to_str(str_len(p_content)) + " chars)")
}
}
// Cross-session affective context: load BellEvent and PositiveEvent nodes from last 7 days.
let aff_now: Int = time_now()
let aff_7d: Int = aff_now - 604800
let bell_raw: String = engram_search_json("bell:soft bell:hard BellEvent affective", 3)
let bell_aff_ok: Bool = !str_eq(bell_raw, "") && !str_eq(bell_raw, "[]")
let aff_ctx: String = ""
let aff_ctx = if bell_aff_ok {
let bn_total: Int = json_array_len(bell_raw)
let bacc: String = ""
let bi: Int = 0
let bacc = while bi < bn_total {
let bn: String = json_array_get(bell_raw, bi)
let bn_c: String = json_get(bn, "content")
let bm: String = " | ts:"
let bmp: Int = str_index_of(bn_c, bm)
let bn_ts_raw: String = if bmp >= 0 {
let bs: Int = bmp + str_len(bm)
let br: String = str_slice(bn_c, bs, str_len(bn_c))
let bn_next: Int = str_index_of(br, " | ")
if bn_next < 0 { br } else { str_slice(br, 0, bn_next) }
} else {
let bca: String = json_get(bn, "created_at")
if str_eq(bca, "") { json_get(bn, "updated_at") } else { bca }
}
let bn_ts: Int = if str_eq(bn_ts_raw, "") { 0 } else { str_to_int(bn_ts_raw) }
let snip: String = if str_len(bn_c) > 200 { str_slice(bn_c, 0, 200) } else { bn_c }
let bacc = if bn_ts >= aff_7d && !str_eq(snip, "") {
if str_eq(bacc, "") { snip } else { bacc + "\n" + snip }
} else { bacc }
let bi = bi + 1
bacc
}
bacc
} else { "" }
let pos_raw: String = engram_search_json("PositiveEvent joy:high joy:low affective", 3)
let pos_aff_ok: Bool = !str_eq(pos_raw, "") && !str_eq(pos_raw, "[]")
let aff_ctx = if pos_aff_ok {
let pn_total: Int = json_array_len(pos_raw)
let pacc: String = aff_ctx
let pi: Int = 0
let pacc = while pi < pn_total {
let pn: String = json_array_get(pos_raw, pi)
let pn_c: String = json_get(pn, "content")
let pm: String = " | ts:"
let pmp: Int = str_index_of(pn_c, pm)
let pn_ts_raw: String = if pmp >= 0 {
let ps: Int = pmp + str_len(pm)
let pr: String = str_slice(pn_c, ps, str_len(pn_c))
let pn_next: Int = str_index_of(pr, " | ")
if pn_next < 0 { pr } else { str_slice(pr, 0, pn_next) }
} else {
let pca: String = json_get(pn, "created_at")
if str_eq(pca, "") { json_get(pn, "updated_at") } else { pca }
}
let pn_ts: Int = if str_eq(pn_ts_raw, "") { 0 } else { str_to_int(pn_ts_raw) }
let psnip: String = if str_len(pn_c) > 200 { str_slice(pn_c, 0, 200) } else { pn_c }
let pacc = if pn_ts >= aff_7d && !str_eq(psnip, "") {
if str_eq(pacc, "") { psnip } else { pacc + "\n" + psnip }
} else { pacc }
let pi = pi + 1
pacc
}
pacc
} else { aff_ctx }
if !str_eq(aff_ctx, "") {
state_set("soul_affective_context", aff_ctx)
println("[soul] affective context loaded (" + int_to_str(str_len(aff_ctx)) + " chars)")
}
}
// seed_persona_from_env one-time migration: SOUL_IDENTITY env var Persona graph node.
@@ -258,26 +323,38 @@ fn emit_session_start_event() -> Void {
// L0 (core) L1 (safety screen) L2a (continuity + behavioral profiling) L2b (mission alignment) L3 (imprint) L1 (safety validate)
// Internal cognition (heartbeat, proactive, memory ops) bypasses layers use one_cycle directly.
fn layered_cycle(raw_input: String) -> String {
let history: String = state_get("conversation_history")
let history: String = state_get("conv_history")
let session_id: String = state_get("current_session_id")
// L1 in: safety screen
let screen_result: String = safety_screen(raw_input, history)
let screen_action: String = json_get(screen_result, "action")
// ISSUE 4: safe-mode guard. If safety_screen returned an invalid/empty action
// (engram failure or internal error), refuse rather than pass unscreened input.
let valid_action: Bool = str_eq(screen_action, "hard_bell")
|| str_eq(screen_action, "soft_bell")
|| str_eq(screen_action, "pass")
if !valid_action {
println("[soul] layered_cycle: safety_screen invalid action -- safe mode refusal")
return safety_validate("", "hard_bell")
}
// Hard bell: bypass all upper layers, log and escalate.
// Intentionally does NOT update conversation_history or call auto_persist():
// hard bell events are security-sensitive and must not appear in engram conversation
// history where they could leak context to subsequent turns. They are persisted
// separately by safety_log_bell() into the Episodic tier with restricted labels.
//
// ISSUE 6: safety_log_bell already called inside safety_screen (line 140).
// Do NOT call it again here -- that would double-log every hard bell.
//
// safety_validate second param: when screen_action is "hard_bell", safety_validate
// receives the sentinel string "hard_bell" (not a normal screen action). The safety
// layer contract requires it to return a fixed refusal regardless of the output arg.
// On the normal path, safety_validate receives the original screen_action ("pass")
// so it can apply action-specific post-output checks.
if str_eq(screen_action, "hard_bell") {
safety_log_bell("hard", json_get(screen_result, "reason"), str_slice(raw_input, 0, 80))
return safety_validate("", "hard_bell")
}
@@ -312,6 +389,55 @@ fn layered_cycle(raw_input: String) -> String {
json_get(steward_result, "redirect_to")
}
// L2c: affective context injection.
let lc_aff_cutoff: Int = time_now() - 259200
let lc_bell_nodes: String = engram_search_json("bell:soft bell:hard BellEvent affective", 2)
let lc_has_bell: Bool = !str_eq(lc_bell_nodes, "") && !str_eq(lc_bell_nodes, "[]")
let lc_bell_note: String = if lc_has_bell {
let lb0: String = json_array_get(lc_bell_nodes, 0)
let lb_c: String = json_get(lb0, "content")
let lbm: String = " | ts:"
let lbmp: Int = str_index_of(lb_c, lbm)
let lb_ts_raw: String = if lbmp >= 0 {
let lbs: Int = lbmp + str_len(lbm)
let lbr: String = str_slice(lb_c, lbs, str_len(lb_c))
let lbn: Int = str_index_of(lbr, " | ")
if lbn < 0 { lbr } else { str_slice(lbr, 0, lbn) }
} else {
let lbca: String = json_get(lb0, "created_at")
if str_eq(lbca, "") { json_get(lb0, "updated_at") } else { lbca }
}
let lb_ts: Int = if str_eq(lb_ts_raw, "") { 0 } else { str_to_int(lb_ts_raw) }
if lb_ts > lc_aff_cutoff { "[AFFECTIVE NOTE: User was in distress in a recent session.]" } else { "" }
} else { "" }
let lc_pos_nodes: String = engram_search_json("PositiveEvent joy:high joy:low affective", 2)
let lc_has_pos: Bool = !str_eq(lc_pos_nodes, "") && !str_eq(lc_pos_nodes, "[]")
let lc_pos_note: String = if lc_has_pos && str_eq(lc_bell_note, "") {
let lp0: String = json_array_get(lc_pos_nodes, 0)
let lp_c: String = json_get(lp0, "content")
let lpm: String = " | ts:"
let lpmp: Int = str_index_of(lp_c, lpm)
let lp_ts_raw: String = if lpmp >= 0 {
let lps: Int = lpmp + str_len(lpm)
let lpr: String = str_slice(lp_c, lps, str_len(lp_c))
let lpn: Int = str_index_of(lpr, " | ")
if lpn < 0 { lpr } else { str_slice(lpr, 0, lpn) }
} else {
let lpca: String = json_get(lp0, "created_at")
if str_eq(lpca, "") { json_get(lp0, "updated_at") } else { lpca }
}
let lp_ts: Int = if str_eq(lp_ts_raw, "") { 0 } else { str_to_int(lp_ts_raw) }
if lp_ts > lc_aff_cutoff { "[AFFECTIVE NOTE: User shared positive news in a recent session.]" } else { "" }
} else { "" }
let lc_affective_note: String = if !str_eq(lc_bell_note, "") { lc_bell_note } else { lc_pos_note }
// pre-LLM bell augmentation
let augmented_addendum: String = safety_augment_system("", raw_input)
let augmented_addendum = if str_eq(lc_affective_note, "") { augmented_addendum } else {
if str_eq(augmented_addendum, "") { lc_affective_note } else { lc_affective_note + "\n" + augmented_addendum }
}
state_set("layered_cycle_safety_system_addendum", augmented_addendum)
// L3: imprint responds
let output: String = imprint_respond(aligned, imprint_id)
@@ -369,6 +495,7 @@ load_identity_context()
seed_persona_from_env()
let boot_num: Int = mem_boot_count_inc()
state_set("soul_boot_count", int_to_str(boot_num))
state_set("soul_boot_ts", int_to_str(time_now()))
println("[soul] boot #" + int_to_str(boot_num))
emit_session_start_event()