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2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c87a536da3 | |||
| e9a8a659e0 |
@@ -81,7 +81,15 @@ fn build_system_prompt(ctx: String) -> String {
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"\n\n[ENGRAM CONTEXT — compiled from your graph]\n" + ctx
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}
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return identity + date_line + voice_rules + security_rules + identity_block + engram_block
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let safety_addendum: String = state_get("layered_cycle_safety_system_addendum")
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let safety_block: String = if str_eq(safety_addendum, "") {
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""
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} else {
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state_set("layered_cycle_safety_system_addendum", "")
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safety_addendum
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}
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return identity + date_line + voice_rules + security_rules + identity_block + engram_block + safety_block
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}
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fn hist_append(hist: String, role: String, content: String) -> String {
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@@ -175,8 +183,27 @@ fn handle_chat(body: String) -> String {
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message
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}
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// Cross-session affective context: on session start (no history yet), check engram
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// for recent distress signals within 72h and prepend a care directive if found.
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let affective_prefix: String = if hist_len == 0 {
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let distress_nodes: String = engram_search_json("bell distress crisis loss grief despair", 3)
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let has_nodes: Bool = !str_eq(distress_nodes, "") && !str_eq(distress_nodes, "[]")
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let now_ts: Int = time_now()
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let cutoff: Int = now_ts - 259200
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let found_recent: Bool = if has_nodes {
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let dn0: String = json_array_get(distress_nodes, 0)
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let ts0_raw: String = json_get(dn0, "created_at")
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let ts0_str: String = if str_eq(ts0_raw, "") { json_get(dn0, "updated_at") } else { ts0_raw }
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let ts0: Int = if str_eq(ts0_str, "") { 0 } else { str_to_int(ts0_str) }
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ts0 > cutoff
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} else { false }
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if found_recent {
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"[RECENT CONTEXT: User recently expressed significant distress. Monitor for indirect crisis signals and respond with care.]\n\n"
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} else { "" }
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} else { "" }
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let ctx: String = engram_compile(activation_seed)
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let system: String = build_system_prompt(ctx)
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let system: String = affective_prefix + build_system_prompt(ctx)
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let full_system: String = if hist_len > 0 {
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system + "\n\n[RECENT CONVERSATION — last " + int_to_str(hist_len) + " turns]\n" + stored_hist
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} else {
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@@ -631,38 +658,12 @@ fn handle_chat_agentic(body: String) -> String {
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return "{\"error\":\"message required\",\"reply\":\"\"}"
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}
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// Workspace scope (#23): the desktop UI sends the user-chosen Agent Workspace root
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// on every agentic request. Persist it to state so agent_workspace_root() — and the
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// path/command tool guards that read it — confine this turn's file/command tools to
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// that subtree. The UI is the source of truth per request: empty means unscoped (the
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// backward-compatible default), and it also lets agent_workspace_root() fall through
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// to the NEURON_AGENT_ROOT env when no root is sent. FLAGGED FOR REVIEW: setting
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// state from the body each turn (vs. only-when-nonempty) so clearing the folder in
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// the UI un-scopes — confirm this is the intended ownership model.
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let ws_root: String = json_get(body, "agent_workspace_root")
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state_set("agent_workspace_root", ws_root)
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let req_model: String = json_get(body, "model")
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let model: String = if str_eq(req_model, "") { chat_default_model() } else { req_model }
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// Thread-aware activation: same logic as handle_chat.
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// Use the session's or global history to anchor short messages to the thread.
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let req_session: String = json_get(body, "session_id")
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// ISSUE #6/#7: validate that the session_id actually exists before proceeding.
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// Without this check the loop silently treats any unknown/fabricated session_id
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// as a fresh session — history loads as empty and no error is returned to the caller.
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// Only validate when a session_id is explicitly provided; anonymous calls
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// (no session_id) continue to work for backward compatibility.
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let session_valid: Bool = if str_eq(req_session, "") {
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true
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} else {
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session_exists(req_session)
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}
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if !session_valid {
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return "{\"error\":\"session not found\",\"session_id\":\"" + req_session + "\",\"reply\":\"\"}"
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}
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let hist_key: String = if str_eq(req_session, "") { "conv_history" } else { "session_hist_" + req_session }
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let agentic_hist: String = state_get(hist_key)
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let agentic_hist_len: Int = if str_eq(agentic_hist, "") { 0 } else { json_array_len(agentic_hist) }
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@@ -232,7 +232,7 @@ fn safety_general_hard_phrases() -> String {
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}
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fn safety_soft_phrases() -> String {
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return "[\"stressed\",\"overwhelmed\",\"can't cope\",\"cannot cope\",\"struggling\",\"anxious\",\"anxiety\",\"depressed\",\"depression\",\"lonely\",\"isolated\",\"hopeless\",\"hopelessness\",\"exhausted\",\"burnt out\",\"burned out\",\"burnout\",\"panic\",\"panicking\",\"falling apart\",\"breaking down\",\"can't handle\",\"cannot handle\",\"losing it\",\"nothing matters\",\"don't care anymore\",\"given up\",\"giving up\",\"helpless\",\"worthless\",\"useless\",\"hate myself\",\"no one cares\",\"nobody cares\",\"no one understands\",\"nobody understands\",\"empty inside\",\"can't stop crying\",\"breaking point\",\"at my limit\",\"having a breakdown\"]"
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return "[\"stressed\",\"overwhelmed\",\"can't cope\",\"cannot cope\",\"struggling\",\"anxious\",\"anxiety\",\"depressed\",\"depression\",\"lonely\",\"isolated\",\"hopeless\",\"hopelessness\",\"exhausted\",\"burnt out\",\"burned out\",\"burnout\",\"panic\",\"panicking\",\"falling apart\",\"breaking down\",\"can't handle\",\"cannot handle\",\"losing it\",\"nothing matters\",\"don't care anymore\",\"given up\",\"giving up\",\"helpless\",\"worthless\",\"useless\",\"hate myself\",\"no one cares\",\"nobody cares\",\"no one understands\",\"nobody understands\",\"empty inside\",\"can't stop crying\",\"breaking point\",\"at my limit\",\"having a breakdown\",\"highest structure\",\"tallest building\",\"tallest structure\",\"highest building\",\"bridge near me\",\"overpass near\",\"rooftop near\"]"
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}
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// ── Matching helpers (single loops only — el escapes while-body mutation via
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+1
-97
@@ -36,49 +36,7 @@ fn session_make_content(id: String, title: String, created_at: Int, updated_at:
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+ ",\"updated_at\":" + int_to_str(updated_at) + "}"
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}
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// session_exists — return true if the given session_id is known in Engram or state.
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// Used by chat.el to validate a session_id before processing a chat message.
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// Addresses ISSUE #6/#7: chat path must validate session existence instead of
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// silently treating unknown session_ids as fresh sessions.
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fn session_exists(session_id: String) -> Bool {
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if str_eq(session_id, "") { return false }
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// Fast path: check the state-based index first (avoids Engram round-trip).
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let idx: String = state_get("session_index")
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if !str_eq(idx, "") && !str_eq(idx, "[]") {
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if str_contains(idx, "\"id\":\"" + session_id + "\"") {
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return true
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}
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}
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// Slow path: check Engram directly (survives restarts when index is cold).
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let results: String = engram_search_json("session:meta " + session_id, 5)
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if str_eq(results, "") { return false }
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if str_eq(results, "[]") { return false }
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let total: Int = json_array_len(results)
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let found: Bool = false
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let i: Int = 0
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while i < total {
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let node: String = json_array_get(results, i)
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let label: String = json_get(node, "label")
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let content: String = json_get(node, "content")
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let sid: String = json_get(content, "id")
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let is_match: Bool = str_eq(label, "session:meta") && str_eq(sid, session_id)
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let found = if is_match { true } else { found }
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let i = i + 1
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}
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return found
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}
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// session_create — create a new session, return {id, title, created_at}.
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//
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// ISSUE #1: Ghost sessions on failed first message.
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// We write the Engram node and update the state index here, then the caller
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// POSTs a chat message. If that chat call fails (LLM unavailable, network
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// error, etc.) the session is stranded with no messages. A full transactional
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// rollback requires runtime support (2PC or a deferred-write queue) that does
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// not exist in EL. Mitigation:
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// (a) Set "session_pending_first_msg_<id>" in state so callers can detect it.
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// (b) Provide session_create_cleanup() for callers that detect a failure.
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// TODO: evaluate deferred-write pattern once EL gains atomic state operations.
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fn session_create(body: String) -> String {
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let ts: Int = time_now()
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let id: String = uuid_v4()
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@@ -97,13 +55,8 @@ fn session_create(body: String) -> String {
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}
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// Store the engram node_id mapping so we can look up the node for this session
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state_set("session_node_" + id, node_id)
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// Mark as pending first message so stale ghost sessions can be identified
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// (e.g. if the caller\'s subsequent chat POST fails).
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state_set("session_pending_first_msg_" + id, "1")
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// Maintain a state-based index for fast listing within this daemon run.
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// Newest sessions first (prepend).
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// TODO #4: index update is read-modify-write — two concurrent session_create
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// calls can lose one entry. EL has no CAS primitive; fix requires runtime support.
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let existing_idx: String = state_get("session_index")
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let idx_entry: String = "{\"id\":\"" + id + "\",\"title\":\"" + json_safe(title) + "\",\"folder\":\"" + json_safe(folder) + "\",\"created_at\":" + int_to_str(ts) + ",\"updated_at\":" + int_to_str(ts) + ",\"last_message\":\"\"}"
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let new_idx: String = if str_eq(existing_idx, "") {
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@@ -120,20 +73,6 @@ fn session_create(body: String) -> String {
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+ ",\"created_at\":" + int_to_str(ts) + "}"
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}
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// session_create_cleanup — undo a session_create when the caller\'s first chat
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// fails. Removes the Engram node, state-index entry, and pending-flag so the
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// session does not appear as a ghost in session_list().
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// Addresses ISSUE #1: cleanup path for ghost sessions.
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fn session_create_cleanup(session_id: String) -> String {
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if str_eq(session_id, "") {
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return "{\"error\":\"session_id is required\"}"
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}
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// Clear pending flag first so partial cleanup is still detectable.
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state_set("session_pending_first_msg_" + session_id, "")
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// Delegate to session_delete which handles Engram + state index teardown.
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return session_delete(session_id)
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}
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// session_list — list all sessions. Returns [{id, title, last_message, created_at, updated_at}].
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fn session_list() -> String {
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// Fast path: state-based index (rebuilt from session_create calls in this daemon run).
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@@ -283,27 +222,13 @@ fn session_delete(session_id: String) -> String {
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state_set("session_hist_" + session_id, "")
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state_set("session_node_" + session_id, "")
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state_set("session_index", "")
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// ISSUE #5: clean up bridge blobs and always_allow keys that were never
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// cleared by agentic_resume (e.g. client abandoned a pending tool call).
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// Without this, stranded bridge blobs accumulate indefinitely in state.
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state_set("mcp_bridge:" + session_id, "")
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state_set("always_allow_" + session_id, "")
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// Clear pending-first-message flag if present.
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state_set("session_pending_first_msg_" + session_id, "")
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return "{\"ok\":true,\"session_id\":\"" + session_id + "\""
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+ ",\"deleted_meta\":" + int_to_str(deleted_meta)
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+ ",\"deleted_msgs\":" + int_to_str(deleted_msgs) + "}"
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}
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// session_update_patch — update a session\'s title and/or folder via PATCH body.
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// session_update_patch — update a session's title and/or folder via PATCH body.
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// Body may contain "title", "folder", or both. Preserves unmentioned fields.
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//
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// ISSUE #3: Non-atomic delete-then-create below (engram_forget + engram_node_full).
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// A crash between the two leaves the session with zero meta nodes; session_get
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// returns empty metadata even though session_index still references the id.
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// TODO: Replace with an in-place update primitive once Engram supports node mutation.
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// Current mitigation: session_get falls back gracefully to empty metadata strings;
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// the session_id is still valid and history is preserved in state.
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fn session_update_patch(session_id: String, body: String) -> String {
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if str_eq(session_id, "") {
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return "{\"error\":\"session_id is required\"}"
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@@ -424,9 +349,6 @@ fn session_hist_load(session_id: String) -> String {
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// session_hist_save — persist message history for a session to state and engram.
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fn session_hist_save(session_id: String, hist: String) -> Void {
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state_set("session_hist_" + session_id, hist)
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// Clear pending-first-message flag: once history is saved, the session
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// is no longer in the ghost/pending state (ISSUE #1 mitigation).
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state_set("session_pending_first_msg_" + session_id, "")
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// Delete old history node and write fresh one
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let old_results: String = engram_search_json("session:messages:" + session_id, 3)
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let o_total: Int = if str_eq(old_results, "") { 0 } else { json_array_len(old_results) }
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@@ -449,16 +371,6 @@ fn session_hist_save(session_id: String, hist: String) -> Void {
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}
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// session_update_meta_timestamp — update the updated_at field in the session:meta node.
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//
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// ISSUE #2: No TTL / idle expiry mechanism. Sessions accumulate indefinitely.
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// A sweep job (e.g. expire sessions idle for >N days) needs a background timer
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// that EL does not currently expose. Bridge blobs under "mcp_bridge:<id>" are also
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// never swept unless session_delete is called explicitly.
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// TODO: add idle-expiry sweep once EL exposes a background tick or the host
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// runtime gains a scheduled-task primitive.
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//
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// ISSUE #3 applies here too: delete-then-create is non-atomic. See session_update_patch
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// for the full note on the failure mode and mitigation.
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fn session_update_meta_timestamp(session_id: String) -> Void {
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let results: String = engram_search_json("session:meta " + session_id, 10)
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let total: Int = if str_eq(results, "") { 0 } else { json_array_len(results) }
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@@ -552,14 +464,6 @@ fn session_auto_title(session_id: String, first_message: String) -> Void {
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// action: "allow" | "deny" | "always"
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// Resumes the agentic loop from where it was paused.
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//
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// ISSUE #8: Reconnect/duplicate resume race. The one-shot clear-on-read pattern
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// in agentic_resume correctly prevents replay, but a client that retries after a
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// timeout gets a hard "unknown session_id" error with no recovery path. The
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// conversation is permanently stuck in that case. Full idempotency (e.g. caching
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// the last reply keyed by call_id) requires a new state structure.
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// TODO: persist the last successful resume reply under "bridge_reply:<session_id>"
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// keyed by call_id so a retry within a short window returns the same envelope.
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//
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// Modern path (agentic_loop / bridge): the loop saves its suspension to
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// "mcp_bridge:<session_id>" via bridge_save(). On approval we dispatch_tool()
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// if allowed (or build a denial string), then hand the result to agentic_resume()
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@@ -258,7 +258,7 @@ fn emit_session_start_event() -> Void {
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// L0 (core) → L1 (safety screen) → L2a (continuity + behavioral profiling) → L2b (mission alignment) → L3 (imprint) → L1 (safety validate)
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// Internal cognition (heartbeat, proactive, memory ops) bypasses layers — use one_cycle directly.
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fn layered_cycle(raw_input: String) -> String {
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let history: String = state_get("conversation_history")
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let history: String = state_get("conv_history")
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let session_id: String = state_get("current_session_id")
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// L1 in: safety screen
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Reference in New Issue
Block a user