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Author SHA1 Message Date
will.anderson 3f53b6b1b6 feat(recall): session-start-recall improvements
Neuron Soul CI / build (pull_request) Has been cancelled
10 targeted fixes for session-start memory recall quality:

Issue 1: typed engram queries (Persona, WorkItem) replace generic keyword bags
Issue 2: bullet truncation raised from 120 to 350 chars
Issue 3: bullet caps raised to 8/6 with while-loop (no hardcoded unrolling)
Issue 4: read pre-computed soul_affective_context state key instead of duplicating boot-time search
Issue 5: last-session-topic node written per session; continuity section added to session_preload
Issue 6: greeting detection injects SESSION START orientation directive when continuity found
Issue 7: pinned identity node fallback when all engram searches return empty
Issue 8: session_preload always fires on first message (greeting detection controls directive only)
Issue 9: agentic path gets matching session_preload block (was missing entirely)
Issue 10: BellEvent recency reads created_at / embedded ts marker, not the never-written "ts" field
2026-06-22 13:06:55 -05:00
will.anderson 87c7d15b67 Merge pull request 'fix(reliability): session-boundary' (#41) from improve/reliability-session-boundary into main
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fix(reliability): session-boundary — lifecycle guards, cleanup on expiry
2026-06-22 17:20:33 +00:00
will.anderson 93bed793c0 Merge pull request 'fix(reliability): safety-resilience' (#39) from improve/reliability-safety-resilience into main
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fix(reliability): safety-resilience — crisis detection degradation paths
2026-06-22 17:19:29 +00:00
will.anderson 936b3f0ac9 feat(agentic): workspace root from request body — edit_file scope, trailing-slash fix, conditional state_set
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Merge propose/agent-workspace-root-read (Tim's PR #28):
- path_within_root now appends '/' to root before prefix check (closes proj_evil bypass)
- edit_file in dispatch_tool now checks agent_workspace_root() and resolves path
- handle_chat_agentic reads agent_workspace_root from request body, only persists if non-empty
- Safety screen preserved after workspace root read (conflict resolved)
2026-06-22 12:16:28 -05:00
will.anderson 45dc80230d fix(safety): crisis detection — augment wired to system prompt, ts fallback, cross-session affective
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Merge improve/safety-crisis-detection (PR #31): reads layered_cycle_safety_system_addendum
from state and appends to system prompt on each turn (cleared after use to prevent bleed).
Safety ts extraction falls back to updated_at. Affective prefix now wires into system build.
Conflict with PR #33 resolved: capability_rules and session_preload both preserved.
2026-06-22 12:15:50 -05:00
will.anderson 9ba86b8f80 Merge pull request 'feat(memory): emotional salience tagging and cross-session distress persistence' (#34) from improve/soul-memory-formation into main
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feat(memory): emotional salience tagging, BellEvent ts fix, label uniqueness
2026-06-22 17:14:25 +00:00
will.anderson 360c15d7fe Merge pull request 'fix(routes): error handling, health endpoint, request validation, rate limiting' (#32) from improve/soul-routes-api into main
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fix(routes): error handling, health endpoint, validation, rate limiting
2026-06-22 17:14:10 +00:00
will.anderson 0c5b966773 fix(chat): fix auto_persist timestamp extraction and bell label uniqueness
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- engram_compile: BellEvent nodes do not carry created_at in the engram
  node JSON; extract the unix timestamp from the embedded ' | ts:NNNNN'
  pattern in the content string instead. Fall back to created_at/updated_at
  if the marker is absent. Guard str_to_int against empty string so the 72h
  recency check never silently treats every node as epoch-0 stale.

- auto_persist: append the current unix timestamp to the BellEvent label
  ('bell:soft:1749876543') to make it unique per turn. The previous label
  ('bell:soft') was the same for every soft bell, causing engram to treat
  all subsequent writes as updates to the same node.
2026-06-22 12:09:00 -05:00
will.anderson c87a536da3 fix(safety): wire safety augment into system prompt, fix timestamp fallback
Neuron Soul CI / build (pull_request) Has been cancelled
- Remove dead soft_bell block in layered_cycle that wrote soul_safety_system_augment
  to state but was never read; safety augmentation now goes through the correct
  layered_cycle_safety_system_addendum state key read by build_system_prompt
- build_system_prompt now reads layered_cycle_safety_system_addendum and appends
  it to the system prompt, clearing the key after consumption
- Timestamp extraction for distress nodes falls back to updated_at when created_at
  is empty, preventing the 72h recency check from always treating nodes as stale
2026-06-22 12:07:18 -05:00
will.anderson f0545defdb fix(reliability): session-boundary — ghost sessions, bridge leak, session validation
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- sessions.el: add session_exists() for chat-path session validation (ISSUE #6/#7)
- sessions.el: add session_create_cleanup() for ghost-session rollback (ISSUE #1)
- sessions.el: set session_pending_first_msg flag in session_create; clear it in
  session_hist_save so the first successful chat marks the session active (ISSUE #1)
- sessions.el: session_delete now clears mcp_bridge:<id> and always_allow_<id>
  state keys so abandoned pending-tool sessions do not accumulate (ISSUE #5)
- sessions.el: add TODO comments for ISSUE #2 (no TTL/expiry), ISSUE #3
  (non-atomic delete-then-create), ISSUE #4 (no concurrent-create guard),
  and ISSUE #8 (reconnect/duplicate resume race) where fixes are too invasive
  to land without new runtime primitives
- chat.el: validate session_id exists via session_exists() before entering
  agentic_loop; unknown session_ids now return a 404-style error instead of
  silently starting a fresh empty session (ISSUE #6/#7)
2026-06-22 11:58:33 -05:00
will.anderson ae9a139440 fix(reliability): safety-resilience — bell augmentation, safe mode, dedup logging, tab escaping, handle_chat coverage
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2026-06-22 11:57:43 -05:00
will.anderson b7fd8901d4 fix(routes): fix handle_request ABI, 429 status code, soul_boot_ts write
Neuron Soul CI / build (pull_request) Has been cancelled
2026-06-22 11:53:09 -05:00
will.anderson dcf050ee3c fix(agentic): workspace root security — edit_file scoping, trailing-slash normalization, conditional state_set
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2026-06-22 11:46:44 -05:00
will.anderson b2008f4894 feat(memory): emotional salience tagging and cross-session distress persistence
Neuron Soul CI / build (pull_request) Successful in 5m36s
- auto_persist: detect bell level (soft/hard) on every user message using
  safety_detect_bell_level; write a dedicated BellEvent engram node with
  calibrated salience alongside the Conversation node when a bell fires.
  Tag the Conversation node with bell:soft/bell:hard and 'affective' for
  direct discovery without scanning all chat nodes.

- auto_persist: track per-session bell count, dominant level, and last
  signal in state (session_bell_count/level/signal keys) so downstream
  functions can act on the emotional history without re-scanning engram.

- engram_compile: include the top-1 most recent BellEvent node within 72h
  in every context build. Distress context from earlier turns (same or
  recent session) automatically travels into all subsequent LLM calls.

- hist_trim_with_bell_guard: replace hist_trim at the handle_chat call site.
  Before evicting the oldest turn from the 20-turn window, inspect the user
  message for bell signals. If a bell was present, write a preservation
  BellEvent to engram before dropping the turn so the full message survives
  the rolling window.

- session_hist_save: after writing the history node, check session bell
  counters. On the first save where bell_count > 0, write a
  session:emotional-summary BellEvent node with distress signal, count,
  and dominant level. A state flag prevents duplicate writes on subsequent
  saves in the same session.
2026-06-22 11:23:15 -05:00
will.anderson d92b8c279a fix(routes): error handling, health diagnostics, request validation, rate limiting
Neuron Soul CI / build (pull_request) Has been cancelled
- Add per-IP in-memory rate limiter (60 req/min default, configurable via
  soul_rate_limit state key; /health exempt; loopback callers skipped)
- Extend /health with uptime_secs (from soul_boot_ts) and live LLM probe
- Add missing_param 400 guard on POST /api/chat before passing to LLM
- Standardise error envelopes: add "code" field to err_404/err_405 and all
  missing-param returns; route_synthesize now errors clearly instead of
  returning the misleading {"mechanism":"did not engage"} on bad input
- Document streaming gap in /api/chat (SSE not implemented, note added)
- handle_request gains ip param; rate_limit_check wired at entry point
2026-06-22 11:21:18 -05:00
will.anderson e9a8a659e0 fix(safety): crisis detection — 4 targeted fixes
Neuron Soul CI / build (pull_request) Failing after 14m43s
- soul.el: fix state key bug in layered_cycle (conversation_history -> conv_history)
- safety.el: add indirect crisis location patterns to soft_bell phrase list
- soul.el: wire safety_augment_system into layered_cycle for soft_bell turns
- chat.el: load cross-session affective context at session start when distress signals found within 72h
2026-06-22 11:20:42 -05:00
Tim Lingo 1b83b18c39 propose(agentic): read agent_workspace_root from request body and persist to state
Neuron Soul CI / build (pull_request) Successful in 7m45s
Completes the UI<->soul contract for #23 (scope file/command tools to an agent
workspace root). #23 made the tools read state_get("agent_workspace_root"), but
nothing set that key from the desktop UI, so the agent panel's Workspace Folder
was cosmetic and tools ran unscoped (default-allow). This reads the root the UI
now sends on each agentic request and state_sets it before tool dispatch, so
agent_workspace_root() picks it up for the turn.

Minimal + pattern-matching (same json_get/state_set shape used throughout chat.el).
Empty body field => unscoped (backward-compatible) and preserves the env fallback.

FOR WILL'S REVIEW — do not merge without sign-off:
- Ownership model: set state from body each turn (so clearing the folder un-scopes)
  vs. only-when-nonempty. Flagged inline.
- Pairs with neuron-ui PR #32 (ChatRequest.agentWorkspaceRoot).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 19:56:20 -05:00
5 changed files with 1397 additions and 211 deletions
+956 -171
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+107 -7
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@@ -7,6 +7,65 @@ import "neuron-api.el"
import "sessions.el"
import "soul.elh"
// ---------------------------------------------------------------------------
// Rate limiting simple in-memory per-IP sliding window counter.
//
// State keys:
// rl:<ip>:count request count in the current window
// rl:<ip>:window window start timestamp (unix seconds)
//
// Limit: configurable via soul state key "soul_rate_limit" (requests per
// minute). Falls back to 60 req/min if not set. The /health endpoint is
// exempt so monitoring does not consume quota.
//
// State growth: each unique source IP accumulates exactly 2 state keys
// (count + window) for the lifetime of the process. Per-IP storage is
// bounded and constant; values reset on window expiry. In aggregate, state
// grows linearly with distinct IPs typical for a trusted-client service.
// EL has no state_delete builtin, so keys from inactive IPs persist.
// TODO: add state_delete sweep when the EL runtime exposes that primitive.
//
// Returns "" when the request is allowed, or a 429 JSON body when rejected.
// ---------------------------------------------------------------------------
fn rate_limit_check(ip: String, path: String) -> String {
// Health checks are exempt they must never be blocked.
if str_eq(path, "/health") {
return ""
}
let limit_str: String = state_get("soul_rate_limit")
let limit: Int = if str_eq(limit_str, "") { 60 } else { str_to_int(limit_str) }
let now: Int = time_now()
let window_key: String = "rl:" + ip + ":window"
let count_key: String = "rl:" + ip + ":count"
let win_str: String = state_get(window_key)
let win_start: Int = if str_eq(win_str, "") { now } else { str_to_int(win_str) }
// New window every 60 seconds.
let elapsed: Int = now - win_start
let in_window: Bool = elapsed < 60
let prev_count_str: String = state_get(count_key)
let prev_count: Int = if str_eq(prev_count_str, "") { 0 } else { str_to_int(prev_count_str) }
// Reset window if expired.
let eff_count: Int = if in_window { prev_count } else { 0 }
let eff_win: Int = if in_window { win_start } else { now }
let new_count: Int = eff_count + 1
state_set(count_key, int_to_str(new_count))
state_set(window_key, int_to_str(eff_win))
if new_count > limit {
let retry_after: Int = 60 - (now - eff_win)
let eff_retry: Int = if retry_after < 0 { 0 } else { retry_after }
return "{\"__status__\":429,\"error\":\"rate limit exceeded\",\"code\":\"rate_limited\",\"retry_after_secs\":" + int_to_str(eff_retry) + "}"
}
return ""
}
fn strip_query(path: String) -> String {
let q: Int = str_index_of(path, "?")
if q < 0 {
@@ -16,11 +75,11 @@ fn strip_query(path: String) -> String {
}
fn err_404(path: String) -> String {
return "{\"error\":\"not found\",\"path\":\"" + path + "\"}"
return "{\"error\":\"not found\",\"code\":\"not_found\",\"path\":\"" + path + "\"}"
}
fn err_405(method: String, path: String) -> String {
return "{\"error\":\"method not allowed\",\"method\":\"" + method + "\",\"path\":\"" + path + "\"}"
return "{\"error\":\"method not allowed\",\"code\":\"method_not_allowed\",\"method\":\"" + method + "\",\"path\":\"" + path + "\"}"
}
fn route_health() -> String {
@@ -31,12 +90,35 @@ fn route_health() -> String {
let edge_ct: Int = engram_edge_count()
let pulse: String = state_get("soul.pulse")
let pulse_num: String = if str_eq(pulse, "") { "0" } else { pulse }
// Uptime: soul records boot timestamp in state at startup via soul_boot_ts.
// Compute elapsed seconds; fall back to -1 if not yet set.
let boot_ts_str: String = state_get("soul_boot_ts")
let uptime_secs: Int = if str_eq(boot_ts_str, "") {
-1
} else {
time_now() - str_to_int(boot_ts_str)
}
// LLM connectivity: probe with a minimal call. Any non-error reply = ok.
// Use a short, fixed prompt so this never counts against conversation history.
let model: String = state_get("soul_model")
let eff_model: String = if str_eq(model, "") { "claude-sonnet-4-5" } else { model }
let llm_probe: String = llm_call_system(eff_model, "You are a health probe. Reply with the single word: ok", "ping")
let llm_ok: Bool = !str_eq(llm_probe, "")
&& !str_starts_with(llm_probe, "{\"error\"")
&& !str_starts_with(llm_probe, "{\"type\":\"error\"")
&& !str_contains(llm_probe, "authentication_error")
let llm_status: String = if llm_ok { "ok" } else { "unreachable" }
return "{\"status\":\"alive\""
+ ",\"cgi_id\":\"" + cgi_id + "\""
+ ",\"boot\":" + boot_num
+ ",\"uptime_secs\":" + int_to_str(uptime_secs)
+ ",\"node_count\":" + int_to_str(node_ct)
+ ",\"edge_count\":" + int_to_str(edge_ct)
+ ",\"pulse\":" + pulse_num
+ ",\"llm\":\"" + llm_status + "\""
+ ",\"layers\":{\"l0\":\"core\",\"l1\":\"safety\",\"l2\":\"stewardship\",\"l3\":\"" + imprint_current() + "\"}}"
}
@@ -103,15 +185,15 @@ fn route_imprint_user(body: String) -> String {
fn route_synthesize(body: String) -> String {
if str_eq(body, "") {
return "{\"mechanism\":\"did not engage\"}"
return "{\"error\":\"body is required\",\"code\":\"missing_param\"}"
}
let parent_a: String = json_get(body, "parent_a")
let parent_b: String = json_get(body, "parent_b")
if str_eq(parent_a, "") {
return "{\"mechanism\":\"did not engage\"}"
return "{\"error\":\"parent_a is required\",\"code\":\"missing_param\"}"
}
if str_eq(parent_b, "") {
return "{\"mechanism\":\"did not engage\"}"
return "{\"error\":\"parent_b is required\",\"code\":\"missing_param\"}"
}
let req: String = "synthesize " + parent_a + " " + parent_b
let tags: String = "[\"soul-inbox-pending\",\"synthesis-request\"]"
@@ -259,6 +341,17 @@ fn handle_connectors(method: String, clean: String, body: String) -> String {
fn handle_request(method: String, path: String, body: String) -> String {
let clean: String = strip_query(path)
// Rate limit check. Extract caller IP from REMOTE_ADDR env var (set by the
// EL HTTP runtime for each request). Skip enforcement when empty so
// loopback/internal callers are never blocked.
let ip: String = env("REMOTE_ADDR")
if !str_eq(ip, "") {
let rl_result: String = rate_limit_check(ip, clean)
if !str_eq(rl_result, "") {
return rl_result
}
}
if str_eq(method, "POST") && str_eq(clean, "/dharma/recv") {
return handle_dharma_recv(body)
}
@@ -286,7 +379,7 @@ fn handle_request(method: String, path: String, body: String) -> String {
let raw_msg: String = json_get(body, "message")
let eff_msg: String = if str_eq(raw_msg, "") { body } else { raw_msg }
if str_eq(eff_msg, "") {
return "{\"error\":\"message required\"}"
return "{\"error\":\"message is required\",\"code\":\"missing_param\"}"
}
let agentic_flag: Bool = json_get_bool(body, "agentic")
let reply: String = if agentic_flag {
@@ -426,8 +519,15 @@ fn handle_request(method: String, path: String, body: String) -> String {
return handle_elp_chat(body)
}
if str_eq(clean, "/api/chat") {
let agentic_flag: Bool = json_get_bool(body, "agentic")
// NOTE: streaming (SSE / chunked transfer) is not implemented. All chat
// responses are buffered and returned as a single JSON object. Streaming
// would require runtime-level SSE support in el_runtime.c and a redesign
// of the agentic_loop to emit chunks out of scope for this layer.
let raw_msg: String = json_get(body, "message")
if str_eq(raw_msg, "") {
return "{\"error\":\"message is required\",\"code\":\"missing_param\"}"
}
let agentic_flag: Bool = json_get_bool(body, "agentic")
let reply: String = if agentic_flag {
handle_chat_agentic(body)
} else {
+8 -19
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@@ -144,8 +144,7 @@ fn safety_screen(input: String, history: String) -> String {
if score >= soft {
let summary: String = str_slice(input, 0, 80)
let discard: String = safety_log_bell("soft", "wellbeing check needed", summary)
// ISSUE 7 fix: escape tab chars in addition to backslash/quote/newline/CR.
// A tab in user input corrupts the JSON envelope and causes json_get to misparse.
// ISSUE 7: also escape tab chars to prevent JSON envelope corruption.
let e1: String = str_replace(input, "\\", "\\\\")
let e2: String = str_replace(e1, "\"", "\\\"")
let e3: String = str_replace(e2, "\n", "\\n")
@@ -154,7 +153,7 @@ fn safety_screen(input: String, history: String) -> String {
return "{\"action\":\"soft_bell\",\"reason\":\"wellbeing check needed\",\"content\":\"" + safe_input + "\"}"
}
// ISSUE 7 fix: escape tab chars (see soft_bell branch above for rationale).
// ISSUE 7: also escape tab chars (see soft_bell branch above).
let e1: String = str_replace(input, "\\", "\\\\")
let e2: String = str_replace(e1, "\"", "\\\"")
let e3: String = str_replace(e2, "\n", "\\n")
@@ -200,10 +199,7 @@ fn safety_validate(output: String, action: String) -> String {
fn safety_log_bell(level: String, reason: String, input_summary: String) -> String {
let content: String = "BELL:" + level + " | " + reason + " | summary:" + input_summary
let tags: String = "[\"safety\",\"bell\",\"bell:" + level + "\"]"
// ISSUE 2 fix: if engram_node_full returns empty the write silently failed.
// Emit a fallback println so the bell event leaves at least a log trace even
// when engram is degraded. This does not replace engram persistence -- it is a
// last-resort audit trail when the primary write cannot be confirmed.
// ISSUE 2: fallback log when engram write fails silently.
let node_id: String = engram_node_full(
content,
"BellEvent",
@@ -215,7 +211,7 @@ fn safety_log_bell(level: String, reason: String, input_summary: String) -> Stri
tags
)
if str_eq(node_id, "") {
println("[safety] WARN: bell event engram write failed -- fallback log: " + content)
println("[safety] WARN: bell engram write failed -- " + content)
}
return ""
}
@@ -244,20 +240,13 @@ fn safety_general_hard_phrases() -> String {
}
fn safety_soft_phrases() -> String {
return "[\"stressed\",\"overwhelmed\",\"can't cope\",\"cannot cope\",\"struggling\",\"anxious\",\"anxiety\",\"depressed\",\"depression\",\"lonely\",\"isolated\",\"hopeless\",\"hopelessness\",\"exhausted\",\"burnt out\",\"burned out\",\"burnout\",\"panic\",\"panicking\",\"falling apart\",\"breaking down\",\"can't handle\",\"cannot handle\",\"losing it\",\"nothing matters\",\"don't care anymore\",\"given up\",\"giving up\",\"helpless\",\"worthless\",\"useless\",\"hate myself\",\"no one cares\",\"nobody cares\",\"no one understands\",\"nobody understands\",\"empty inside\",\"can't stop crying\",\"breaking point\",\"at my limit\",\"having a breakdown\"]"
return "[\"stressed\",\"overwhelmed\",\"can't cope\",\"cannot cope\",\"struggling\",\"anxious\",\"anxiety\",\"depressed\",\"depression\",\"lonely\",\"isolated\",\"hopeless\",\"hopelessness\",\"exhausted\",\"burnt out\",\"burned out\",\"burnout\",\"panic\",\"panicking\",\"falling apart\",\"breaking down\",\"can't handle\",\"cannot handle\",\"losing it\",\"nothing matters\",\"don't care anymore\",\"given up\",\"giving up\",\"helpless\",\"worthless\",\"useless\",\"hate myself\",\"no one cares\",\"nobody cares\",\"no one understands\",\"nobody understands\",\"empty inside\",\"can't stop crying\",\"breaking point\",\"at my limit\",\"having a breakdown\",\"highest structure\",\"tallest building\",\"tallest structure\",\"highest building\",\"bridge near me\",\"overpass near\",\"rooftop near\"]"
}
// ISSUE 5 TODO: phrase lists are rebuilt from JSON literals on every call.
// safety_any_match and safety_count_match loop over json_array_get on every invocation.
// A compiled/cached representation would reduce per-message overhead and also guard against
// malformed phrase JSON (json_array_len of malformed input returns 0, silently skipping all checks).
// Caching requires language-level static const arrays -- not available in current EL.
// When EL gains module-level const arrays, migrate phrase lists to that form.
//
// ISSUE 5 TODO: phrase lists are rebuilt from JSON literals on every call to
// safety_any_match / safety_count_match. json_array_len of a malformed string
// returns 0, silently skipping all checks. Caching requires language-level static
// const arrays (not available in current EL). Migrate when EL gains that feature.
// json_array_len of malformed input returns 0, silently skipping all checks.
// Caching requires language-level static const arrays -- not in current EL.
// Migrate to const arrays when EL gains that feature.
// Matching helpers (single loops only el escapes while-body mutation via
// top-level let rebinds; nested loops would not advance) ────────────────────
+171 -1
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@@ -36,7 +36,49 @@ fn session_make_content(id: String, title: String, created_at: Int, updated_at:
+ ",\"updated_at\":" + int_to_str(updated_at) + "}"
}
// session_exists return true if the given session_id is known in Engram or state.
// Used by chat.el to validate a session_id before processing a chat message.
// Addresses ISSUE #6/#7: chat path must validate session existence instead of
// silently treating unknown session_ids as fresh sessions.
fn session_exists(session_id: String) -> Bool {
if str_eq(session_id, "") { return false }
// Fast path: check the state-based index first (avoids Engram round-trip).
let idx: String = state_get("session_index")
if !str_eq(idx, "") && !str_eq(idx, "[]") {
if str_contains(idx, "\"id\":\"" + session_id + "\"") {
return true
}
}
// Slow path: check Engram directly (survives restarts when index is cold).
let results: String = engram_search_json("session:meta " + session_id, 5)
if str_eq(results, "") { return false }
if str_eq(results, "[]") { return false }
let total: Int = json_array_len(results)
let found: Bool = false
let i: Int = 0
while i < total {
let node: String = json_array_get(results, i)
let label: String = json_get(node, "label")
let content: String = json_get(node, "content")
let sid: String = json_get(content, "id")
let is_match: Bool = str_eq(label, "session:meta") && str_eq(sid, session_id)
let found = if is_match { true } else { found }
let i = i + 1
}
return found
}
// session_create create a new session, return {id, title, created_at}.
//
// ISSUE #1: Ghost sessions on failed first message.
// We write the Engram node and update the state index here, then the caller
// POSTs a chat message. If that chat call fails (LLM unavailable, network
// error, etc.) the session is stranded with no messages. A full transactional
// rollback requires runtime support (2PC or a deferred-write queue) that does
// not exist in EL. Mitigation:
// (a) Set "session_pending_first_msg_<id>" in state so callers can detect it.
// (b) Provide session_create_cleanup() for callers that detect a failure.
// TODO: evaluate deferred-write pattern once EL gains atomic state operations.
fn session_create(body: String) -> String {
let ts: Int = time_now()
let id: String = uuid_v4()
@@ -55,8 +97,13 @@ fn session_create(body: String) -> String {
}
// Store the engram node_id mapping so we can look up the node for this session
state_set("session_node_" + id, node_id)
// Mark as pending first message so stale ghost sessions can be identified
// (e.g. if the caller\'s subsequent chat POST fails).
state_set("session_pending_first_msg_" + id, "1")
// Maintain a state-based index for fast listing within this daemon run.
// Newest sessions first (prepend).
// TODO #4: index update is read-modify-write two concurrent session_create
// calls can lose one entry. EL has no CAS primitive; fix requires runtime support.
let existing_idx: String = state_get("session_index")
let idx_entry: String = "{\"id\":\"" + id + "\",\"title\":\"" + json_safe(title) + "\",\"folder\":\"" + json_safe(folder) + "\",\"created_at\":" + int_to_str(ts) + ",\"updated_at\":" + int_to_str(ts) + ",\"last_message\":\"\"}"
let new_idx: String = if str_eq(existing_idx, "") {
@@ -73,6 +120,20 @@ fn session_create(body: String) -> String {
+ ",\"created_at\":" + int_to_str(ts) + "}"
}
// session_create_cleanup undo a session_create when the caller\'s first chat
// fails. Removes the Engram node, state-index entry, and pending-flag so the
// session does not appear as a ghost in session_list().
// Addresses ISSUE #1: cleanup path for ghost sessions.
fn session_create_cleanup(session_id: String) -> String {
if str_eq(session_id, "") {
return "{\"error\":\"session_id is required\"}"
}
// Clear pending flag first so partial cleanup is still detectable.
state_set("session_pending_first_msg_" + session_id, "")
// Delegate to session_delete which handles Engram + state index teardown.
return session_delete(session_id)
}
// session_list list all sessions. Returns [{id, title, last_message, created_at, updated_at}].
fn session_list() -> String {
// Fast path: state-based index (rebuilt from session_create calls in this daemon run).
@@ -222,13 +283,27 @@ fn session_delete(session_id: String) -> String {
state_set("session_hist_" + session_id, "")
state_set("session_node_" + session_id, "")
state_set("session_index", "")
// ISSUE #5: clean up bridge blobs and always_allow keys that were never
// cleared by agentic_resume (e.g. client abandoned a pending tool call).
// Without this, stranded bridge blobs accumulate indefinitely in state.
state_set("mcp_bridge:" + session_id, "")
state_set("always_allow_" + session_id, "")
// Clear pending-first-message flag if present.
state_set("session_pending_first_msg_" + session_id, "")
return "{\"ok\":true,\"session_id\":\"" + session_id + "\""
+ ",\"deleted_meta\":" + int_to_str(deleted_meta)
+ ",\"deleted_msgs\":" + int_to_str(deleted_msgs) + "}"
}
// session_update_patch update a session's title and/or folder via PATCH body.
// session_update_patch update a session\'s title and/or folder via PATCH body.
// Body may contain "title", "folder", or both. Preserves unmentioned fields.
//
// ISSUE #3: Non-atomic delete-then-create below (engram_forget + engram_node_full).
// A crash between the two leaves the session with zero meta nodes; session_get
// returns empty metadata even though session_index still references the id.
// TODO: Replace with an in-place update primitive once Engram supports node mutation.
// Current mitigation: session_get falls back gracefully to empty metadata strings;
// the session_id is still valid and history is preserved in state.
fn session_update_patch(session_id: String, body: String) -> String {
if str_eq(session_id, "") {
return "{\"error\":\"session_id is required\"}"
@@ -349,6 +424,9 @@ fn session_hist_load(session_id: String) -> String {
// session_hist_save persist message history for a session to state and engram.
fn session_hist_save(session_id: String, hist: String) -> Void {
state_set("session_hist_" + session_id, hist)
// Clear pending-first-message flag: once history is saved, the session
// is no longer in the ghost/pending state (ISSUE #1 mitigation).
state_set("session_pending_first_msg_" + session_id, "")
// Delete old history node and write fresh one
let old_results: String = engram_search_json("session:messages:" + session_id, 3)
let o_total: Int = if str_eq(old_results, "") { 0 } else { json_array_len(old_results) }
@@ -368,9 +446,93 @@ fn session_hist_save(session_id: String, hist: String) -> Void {
el_from_float(0.6), el_from_float(0.6), el_from_float(0.9),
"Episodic", tags
)
// Session boundary emotional summary written once per session the first time
// a bell event has fired. The summary node is findable by future sessions via
// broad affective queries ("session:emotional-summary" or "bell distress session").
// It is NOT rewritten on every save the state flag prevents duplicate nodes.
let summary_written_key: String = "session_bell_summary_written:" + session_id
let already_written: String = state_get(summary_written_key)
if str_eq(already_written, "") {
let bell_count_key: String = "session_bell_count:" + session_id
let bell_count_raw: String = state_get(bell_count_key)
let bell_count: Int = if str_eq(bell_count_raw, "") { 0 } else { str_to_int(bell_count_raw) }
if bell_count > 0 {
let bell_level_key: String = "session_bell_level:" + session_id
let bell_signal_key: String = "session_bell_signal:" + session_id
let dominant_level: String = state_get(bell_level_key)
let last_signal: String = state_get(bell_signal_key)
let eff_level: String = if str_eq(dominant_level, "") { "soft" } else { dominant_level }
let eff_signal: String = if str_eq(last_signal, "") { "(no signal captured)" } else { last_signal }
let ts_now: Int = time_now()
let summary_content: String = "session:emotional-summary"
+ " | session:" + session_id
+ " | bell_count:" + int_to_str(bell_count)
+ " | dominant_level:" + eff_level
+ " | last_signal:" + eff_signal
+ " | ts:" + int_to_str(ts_now)
let summary_tags: String = "[\"session-emotional-summary\",\"affective\",\"bell:" + eff_level + "\",\"BellEvent\"]"
let summary_sal: String = if str_eq(eff_level, "hard") { el_from_float(0.95) } else { el_from_float(0.85) }
let sum_discard: String = engram_node_full(
summary_content,
"BellEvent",
"session:emotional-summary",
summary_sal,
summary_sal,
el_from_float(1.0),
"Episodic",
summary_tags
)
// Mark written so we do not create duplicate summary nodes as the
// session continues accumulating more turns.
state_set(summary_written_key, "1")
}
}
// Issue 5 fix: write a last-session-topic Conversation node so future sessions can
// find the most recent session's topic via engram search. This enables cross-session
// continuity chat.el searches for "last-session-topic" and shows a [CONTINUING FROM
// LAST SESSION] section on the first message of a new session.
let hist_arr_len: Int = if str_eq(hist, "") { 0 } else { json_array_len(hist) }
if hist_arr_len >= 2 {
let last_entry: String = json_array_get(hist, hist_arr_len - 1)
let last_role: String = json_get(last_entry, "role")
let last_content: String = json_get(last_entry, "content")
let topic_snip: String = if str_len(last_content) > 200 { str_slice(last_content, 0, 200) } else { last_content }
let safe_topic: String = str_replace(topic_snip, """, "'")
let ts_now: String = int_to_str(time_now())
let topic_content: String = "last-session-topic | ts:" + ts_now + " | session:" + session_id + " | topic:" + safe_topic
let topic_tags: String = "["last-session-topic","conv:history","Conversation","session:topic"]"
let topic_label: String = "last-session-topic:" + session_id
// Delete old last-session-topic node for this session before writing fresh
let old_topic: String = engram_search_json("last-session-topic:" + session_id, 2)
let ot_len: Int = if str_eq(old_topic, "") { 0 } else { json_array_len(old_topic) }
let oti: Int = 0
while oti < ot_len {
let ot_node: String = json_array_get(old_topic, oti)
let ot_id: String = json_get(ot_node, "id")
if !str_eq(ot_id, "") { engram_forget(ot_id) }
let oti = oti + 1
}
let discard_topic: String = engram_node_full(
topic_content, "Conversation", topic_label,
el_from_float(0.7), el_from_float(0.7), el_from_float(0.9),
"Episodic", topic_tags
)
}
}
// session_update_meta_timestamp update the updated_at field in the session:meta node.
//
// ISSUE #2: No TTL / idle expiry mechanism. Sessions accumulate indefinitely.
// A sweep job (e.g. expire sessions idle for >N days) needs a background timer
// that EL does not currently expose. Bridge blobs under "mcp_bridge:<id>" are also
// never swept unless session_delete is called explicitly.
// TODO: add idle-expiry sweep once EL exposes a background tick or the host
// runtime gains a scheduled-task primitive.
//
// ISSUE #3 applies here too: delete-then-create is non-atomic. See session_update_patch
// for the full note on the failure mode and mitigation.
fn session_update_meta_timestamp(session_id: String) -> Void {
let results: String = engram_search_json("session:meta " + session_id, 10)
let total: Int = if str_eq(results, "") { 0 } else { json_array_len(results) }
@@ -464,6 +626,14 @@ fn session_auto_title(session_id: String, first_message: String) -> Void {
// action: "allow" | "deny" | "always"
// Resumes the agentic loop from where it was paused.
//
// ISSUE #8: Reconnect/duplicate resume race. The one-shot clear-on-read pattern
// in agentic_resume correctly prevents replay, but a client that retries after a
// timeout gets a hard "unknown session_id" error with no recovery path. The
// conversation is permanently stuck in that case. Full idempotency (e.g. caching
// the last reply keyed by call_id) requires a new state structure.
// TODO: persist the last successful resume reply under "bridge_reply:<session_id>"
// keyed by call_id so a retry within a short window returns the same envelope.
//
// Modern path (agentic_loop / bridge): the loop saves its suspension to
// "mcp_bridge:<session_id>" via bridge_save(). On approval we dispatch_tool()
// if allowed (or build a denial string), then hand the result to agentic_resume()
+155 -13
View File
@@ -162,6 +162,107 @@ fn load_identity_context() -> Void {
println("[soul] persona node loaded (" + int_to_str(str_len(p_content)) + " chars)")
}
}
// Cross-session affective context: load recent BellEvent nodes (distress) and
// PositiveEvent nodes (joy/success) from the last 7 days. Stored in state as
// "soul_affective_context" for build_system_prompt to consume. Uses embedded
// " | ts:NNNNN" marker for recency filtering (created_at is unreliable).
let aff_now: Int = time_now()
let aff_7d: Int = aff_now - 604800
let bell_raw: String = engram_search_json("bell:soft bell:hard BellEvent affective", 3)
let bell_aff_ok: Bool = !str_eq(bell_raw, "") && !str_eq(bell_raw, "[]")
let aff_ctx: String = ""
let aff_ctx = if bell_aff_ok {
let bn_total: Int = json_array_len(bell_raw)
let result: String = ""
let bi: Int = 0
let result = while bi < bn_total {
let bn: String = json_array_get(bell_raw, bi)
let bn_c: String = json_get(bn, "content")
let bm: String = " | ts:"
let bmp: Int = str_index_of(bn_c, bm)
let bn_ts_raw: String = if bmp >= 0 {
let bs: Int = bmp + str_len(bm)
let br: String = str_slice(bn_c, bs, str_len(bn_c))
let bn_next: Int = str_index_of(br, " | ")
if bn_next < 0 { br } else { str_slice(br, 0, bn_next) }
} else {
let bca: String = json_get(bn, "created_at")
if str_eq(bca, "") { json_get(bn, "updated_at") } else { bca }
}
let bn_ts: Int = if str_eq(bn_ts_raw, "") { 0 } else { str_to_int(bn_ts_raw) }
let snip: String = if str_len(bn_c) > 200 { str_slice(bn_c, 0, 200) } else { bn_c }
let result = if bn_ts >= aff_7d && !str_eq(snip, "") {
if str_eq(result, "") { snip } else { result + "\n" + snip }
} else { result }
let bi = bi + 1
result
}
result
} else { "" }
let pos_raw: String = engram_search_json("PositiveEvent joy:high joy:low affective", 3)
let pos_aff_ok: Bool = !str_eq(pos_raw, "") && !str_eq(pos_raw, "[]")
let aff_ctx = if pos_aff_ok {
let pn_total: Int = json_array_len(pos_raw)
let presult: String = aff_ctx
let pi: Int = 0
let presult = while pi < pn_total {
let pn: String = json_array_get(pos_raw, pi)
let pn_c: String = json_get(pn, "content")
let pm: String = " | ts:"
let pmp: Int = str_index_of(pn_c, pm)
let pn_ts_raw: String = if pmp >= 0 {
let ps: Int = pmp + str_len(pm)
let pr: String = str_slice(pn_c, ps, str_len(pn_c))
let pn_next: Int = str_index_of(pr, " | ")
if pn_next < 0 { pr } else { str_slice(pr, 0, pn_next) }
} else {
let pca: String = json_get(pn, "created_at")
if str_eq(pca, "") { json_get(pn, "updated_at") } else { pca }
}
let pn_ts: Int = if str_eq(pn_ts_raw, "") { 0 } else { str_to_int(pn_ts_raw) }
let psnip: String = if str_len(pn_c) > 200 { str_slice(pn_c, 0, 200) } else { pn_c }
let presult = if pn_ts >= aff_7d && !str_eq(psnip, "") {
if str_eq(presult, "") { psnip } else { presult + "\n" + psnip }
} else { presult }
let pi = pi + 1
presult
}
presult
} else { aff_ctx }
if !str_eq(aff_ctx, "") {
state_set("soul_affective_context", aff_ctx)
println("[soul] cross-session affective context loaded (" + int_to_str(str_len(aff_ctx)) + " chars)")
}
// Issue 4/10 fix: scan BellEvent nodes for recent distress and cache in state.
// chat.el reads "soul_affective_context" at session start to avoid duplicating this
// search on every first message. Timestamp extracted from embedded " | ts:" marker
// first; falls back to created_at when absent (Issue 10 fix). Window: 14 days.
let aff_nodes: String = engram_search_json("BellEvent bell:soft bell:hard distress crisis upset hopeless", 5)
let aff_has: Bool = !str_eq(aff_nodes, "") && !str_eq(aff_nodes, "[]")
if aff_has {
let aff_now: Int = time_now()
let aff_cutoff: Int = aff_now - 1209600
let aff_node: String = json_array_get(aff_nodes, 0)
let aff_content: String = json_get(aff_node, "content")
let ts_marker: String = " | ts:"
let ts_pos: Int = str_index_of(aff_content, ts_marker)
let aff_ts_raw: String = if ts_pos >= 0 {
let ts_start: Int = ts_pos + str_len(ts_marker)
let rest: String = str_slice(aff_content, ts_start, str_len(aff_content))
let next_sep: Int = str_index_of(rest, " | ")
if next_sep < 0 { rest } else { str_slice(rest, 0, next_sep) }
} else {
let ca: String = json_get(aff_node, "created_at")
if str_eq(ca, "") { json_get(aff_node, "updated_at") } else { ca }
}
let aff_ts: Int = if str_eq(aff_ts_raw, "") { 0 } else { str_to_int(aff_ts_raw) }
if aff_ts > aff_cutoff {
state_set("soul_affective_context", "[RECENT CONTEXT: User recently expressed significant distress. Monitor for indirect crisis signals and respond with care.]")
println("[soul] affective context loaded — distress signal within 14d window")
}
}
}
// seed_persona_from_env one-time migration: SOUL_IDENTITY env var Persona graph node.
@@ -254,16 +355,15 @@ fn emit_session_start_event() -> Void {
// L0 (core) L1 (safety screen) L2a (continuity + behavioral profiling) L2b (mission alignment) L3 (imprint) L1 (safety validate)
// Internal cognition (heartbeat, proactive, memory ops) bypasses layers use one_cycle directly.
fn layered_cycle(raw_input: String) -> String {
let history: String = state_get("conversation_history")
let history: String = state_get("conv_history")
let session_id: String = state_get("current_session_id")
// L1 in: safety screen
let screen_result: String = safety_screen(raw_input, history)
let screen_action: String = json_get(screen_result, "action")
// ISSUE 4: safe-mode guard -- if safety_screen returned invalid/empty action,
// refuse the turn rather than silently passing unscreened input to upper layers.
// Valid actions: "hard_bell", "soft_bell", "pass". Anything else = corrupt envelope.
// ISSUE 4: safe-mode guard. If safety_screen returned an invalid/empty action
// (engram failure or internal error), refuse rather than pass unscreened input.
let valid_action: Bool = str_eq(screen_action, "hard_bell")
|| str_eq(screen_action, "soft_bell")
|| str_eq(screen_action, "pass")
@@ -278,8 +378,8 @@ fn layered_cycle(raw_input: String) -> String {
// history where they could leak context to subsequent turns. They are persisted
// separately by safety_log_bell() into the Episodic tier with restricted labels.
//
// ISSUE 6: safety_log_bell for hard bells is already called INSIDE safety_screen
// (safety.el line 140). Do NOT call it again here -- double-log avoided.
// ISSUE 6: safety_log_bell already called inside safety_screen (line 140).
// Do NOT call it again here -- that would double-log every hard bell.
//
// safety_validate second param: when screen_action is "hard_bell", safety_validate
// receives the sentinel string "hard_bell" (not a normal screen action). The safety
@@ -321,14 +421,55 @@ fn layered_cycle(raw_input: String) -> String {
json_get(steward_result, "redirect_to")
}
// ISSUE 1: apply pre-LLM bell augmentation on layered_cycle path.
// safety_augment_system injects soft/hard directive into system prompt before LLM call.
// Stored in state so imprint_respond can consume it.
// TODO: wire directly into imprint_respond when it accepts a system_override param.
// ISSUE 3 TODO: no semantic/embedding crisis detection. Keyword-only means signals
// evading the phrase list pass through with zero augmentation. Semantic layer is a
// separate architectural decision requiring embedding inference on every message.
// L2c: affective context injection augment safety addendum with recent emotional history.
// Ensures cross-session affective awareness is active even when soul_affective_context
// was not injected by build_system_prompt (belt-and-suspenders path).
let lc_aff_cutoff: Int = time_now() - 259200
let lc_bell_nodes: String = engram_search_json("bell:soft bell:hard BellEvent affective", 2)
let lc_has_bell: Bool = !str_eq(lc_bell_nodes, "") && !str_eq(lc_bell_nodes, "[]")
let lc_bell_note: String = if lc_has_bell {
let lb0: String = json_array_get(lc_bell_nodes, 0)
let lb_c: String = json_get(lb0, "content")
let lbm: String = " | ts:"
let lbmp: Int = str_index_of(lb_c, lbm)
let lb_ts_raw: String = if lbmp >= 0 {
let lbs: Int = lbmp + str_len(lbm)
let lbr: String = str_slice(lb_c, lbs, str_len(lb_c))
let lbn: Int = str_index_of(lbr, " | ")
if lbn < 0 { lbr } else { str_slice(lbr, 0, lbn) }
} else {
let lbca: String = json_get(lb0, "created_at")
if str_eq(lbca, "") { json_get(lb0, "updated_at") } else { lbca }
}
let lb_ts: Int = if str_eq(lb_ts_raw, "") { 0 } else { str_to_int(lb_ts_raw) }
if lb_ts > lc_aff_cutoff { "[AFFECTIVE NOTE: User was in distress in a recent session.]" } else { "" }
} else { "" }
let lc_pos_nodes: String = engram_search_json("PositiveEvent joy:high joy:low affective", 2)
let lc_has_pos: Bool = !str_eq(lc_pos_nodes, "") && !str_eq(lc_pos_nodes, "[]")
let lc_pos_note: String = if lc_has_pos && str_eq(lc_bell_note, "") {
let lp0: String = json_array_get(lc_pos_nodes, 0)
let lp_c: String = json_get(lp0, "content")
let lpm: String = " | ts:"
let lpmp: Int = str_index_of(lp_c, lpm)
let lp_ts_raw: String = if lpmp >= 0 {
let lps: Int = lpmp + str_len(lpm)
let lpr: String = str_slice(lp_c, lps, str_len(lp_c))
let lpn: Int = str_index_of(lpr, " | ")
if lpn < 0 { lpr } else { str_slice(lpr, 0, lpn) }
} else {
let lpca: String = json_get(lp0, "created_at")
if str_eq(lpca, "") { json_get(lp0, "updated_at") } else { lpca }
}
let lp_ts: Int = if str_eq(lp_ts_raw, "") { 0 } else { str_to_int(lp_ts_raw) }
if lp_ts > lc_aff_cutoff { "[AFFECTIVE NOTE: User shared positive news in a recent session.]" } else { "" }
} else { "" }
let lc_affective_note: String = if !str_eq(lc_bell_note, "") { lc_bell_note } else { lc_pos_note }
// pre-LLM bell augmentation
let augmented_addendum: String = safety_augment_system("", raw_input)
let augmented_addendum = if str_eq(lc_affective_note, "") { augmented_addendum } else {
if str_eq(augmented_addendum, "") { lc_affective_note } else { lc_affective_note + "\n" + augmented_addendum }
}
state_set("layered_cycle_safety_system_addendum", augmented_addendum)
// L3: imprint responds
@@ -388,6 +529,7 @@ load_identity_context()
seed_persona_from_env()
let boot_num: Int = mem_boot_count_inc()
state_set("soul_boot_count", int_to_str(boot_num))
state_set("soul_boot_ts", int_to_str(time_now()))
println("[soul] boot #" + int_to_str(boot_num))
emit_session_start_event()